Player Matchup

Ullr
Ullr
Daddy_Lanoo
Ullr
Level 12
God Stats
1W - 3L
1,602 SR
Queue Stats
13W - 30L
1,204 Elo+
Party 1
Anubis
Anubis
FatherFigure50
Anubis
Level 25
God Stats
1W - 6L
1,163 SR
Queue Stats
39W - 63L
1,342 Elo+
Solo
Sun Wukong
Sun Wukong
QUATNUM2XSTRIK3
Sun Wukong
Level 53
God Stats
1W - 3L
1,500 SR
Queue Stats
68W - 132L
1,256 Elo+
Party 1
Team Averages
Level 30
1,421 SR
1,267 Elo+

VS

Team Averages
Level 41
1,462 SR
1,348 Elo+
Tiamat
Tiamat
Jordi0115
Tiamat
Level 80
God Stats
1W - 0L
1,499 SR
Queue Stats
102W - 154L
1,286 Elo+
Party 2
Loki
Loki
YuuGooChan
Loki
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Bastet
Bastet
anfe_071207-GG
Bastet
Level 26
God Stats
3W - 4L
1,388 SR
Queue Stats
69W - 97L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 11 / 7
12,903
759
14,355
19,231
4,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 9 / 9
11,281
664
6,774
12,851
4,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
QUATNUM2XSTRIK3
Sun Wukong
14
4 / 2 / 9
11,419
672
8,975
14,870
8,867
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Jordi0115
Tiamat
18
12 / 2 / 9
13,593
800
19,812
14,631
8,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 14 / 8
10,022
590
4,311
14,235
3,537
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
10 / 3 / 9
13,196
776
16,696
13,274
4,300
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
48
18
Kills
22
22
Deaths
19
25
Assists
26
Player
Kills
Deaths
Assists
KDA
L
9
11
7
1.14
L
5
9
9
1.06
W
Tiamat
Jordi0115
Tiamat
12
2
9
8.25
L
Sun Wukong
QUATNUM2XSTRIK3
Sun Wukong
4
2
9
4.25
W
0
14
8
0.29
W
10
3
9
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,104
Damage
40,819
46,952
Taken
42,140
18,576
Mitigated
15,956
4,217
Healing
7,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,355
7,534
0
1,494
19,231
4,993
600
7,510
11,263
0
50,763
L
6,774
86
0
2,169
12,851
4,716
220
6,638
5,727
30,611
0
W
Tiamat
Jordi0115
Tiamat
19,812
1,876
206
5,348
14,631
8,119
1,140
2,837
11,794
65,144
0
L
Sun Wukong
QUATNUM2XSTRIK3
Sun Wukong
8,975
1,735
0
554
14,870
8,867
304
4,859
9,663
0
23,421
W
4,311
2,136
104
157
14,235
3,537
672
3,415
10,820
0
7,489
W
16,696
5,224
0
1,654
13,274
4,300
987
955
12,319
0
42,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,603
Gold Earned
36,811
171
Minions Killed
165
8
Camps Cleared
6
798,540
Distance Traveled
828,885
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
12,903
759
77
5
6
246,255
1
L
Anubis
11,281
664
57
3
1
198,760
0
W
Tiamat
13,593
800
103
6
0
303,819
7
L
Sun Wukong
11,419
672
37
2
1
353,525
0
W
Loki
10,022
590
9
1
1
216,510
2
W
Bastet
13,196
776
53
3
5
308,556
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role