Player Matchup

Danzaburou
Danzaburou
Captain Pandou
Danzaburou
Level 106
God Stats
0W - 2L
1,152 SR
Queue Stats
43W - 36L
1,571 Elo+
Party 1
Nike
Nike
CookeWiZz8
Nike
Level 108
God Stats
7W - 7L
1,593 SR
Queue Stats
113W - 118L
1,521 Elo+
Party 1
Geb
Geb
General Dumz
Geb
Level 128
God Stats
2W - 3L
1,574 SR
Queue Stats
68W - 63L
1,494 Elo+
Party 1
Hel
Hel
SEAHAWKS_OWN_U
Hel
Level 105
God Stats
4W - 7L
1,520 SR
Queue Stats
4W - 7L
1,384 Elo+
Solo
Team Averages
Level 112
1,460 SR
1,493 Elo+

VS

Team Averages
Level 116
1,532 SR
1,487 Elo+
Anubis
Anubis
BoostedSoop
Anubis
Level 142
God Stats
3W - 0L
1,664 SR
Queue Stats
4W - 1L
1,519 Elo+
Solo
Hachiman
Hachiman
Goodbye_Moonman1
Hachiman
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,256 Elo+
Party 2
Ares
Ares
MakeshiftDeal
Ares
Level 84
God Stats
1W - 0L
1,571 SR
Queue Stats
4W - 6L
1,472 Elo+
Party 2
Hun Batz
Hun Batz
jnova3
Hun Batz
Level 122
God Stats
1W - 0L
1,394 SR
Queue Stats
10W - 8L
1,700 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Captain Pandou
Danzaburou
14
3 / 6 / 1
8,862
806
6,627
10,885
3,464
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

15
2 / 3 / 3
8,795
800
5,586
12,060
9,415
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
2 / 5 / 2
8,233
748
7,611
15,505
10,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 6 / 0
7,164
651
4,769
12,029
2,260
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
2 / 4 / 8
9,538
867
12,816
11,828
6,372
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
5 / 2 / 7
9,851
896
7,817
10,065
3,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
6 / 1 / 7
10,474
952
8,444
14,672
14,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
jnova3
Hun Batz
17
7 / 0 / 8
10,559
960
13,164
7,391
3,064
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
7
Kills
20
20
Deaths
7
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Anubis
2
4
8
1.5
L
Danzaburou
Captain Pandou
Danzaburou
3
6
1
0.58
L
2
3
3
1.17
L
2
5
2
0.6
W
5
2
7
4.25
W
6
1
7
9.5
L
0
6
0
0
W
Hun Batz
jnova3
Hun Batz
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,593
Damage
42,241
50,479
Taken
43,956
25,891
Mitigated
27,950
9,232
Healing
11,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
12,816
855
0
4,763
11,828
6,372
1,098
3,598
8,004
38,986
0
L
Danzaburou
Captain Pandou
Danzaburou
6,627
1,668
0
1,172
10,885
3,464
147
5,677
5,208
0
18,380
L
5,586
919
0
3,581
12,060
9,415
460
5,076
6,984
0
29,825
L
7,611
753
0
250
15,505
10,752
0
8,333
7,172
24,911
0
W
7,817
4,698
0
1,992
10,065
3,770
3,771
2,009
7,972
0
29,019
W
8,444
527
344
2,841
14,672
14,744
399
3,194
11,414
17,283
0
L
4,769
249
576
3,653
12,029
2,260
0
3,007
9,022
17,405
0
W
Hun Batz
jnova3
Hun Batz
13,164
3,741
0
1,280
7,391
3,064
1,915
3,296
3,897
0
46,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,054
Gold Earned
40,422
126
Minions Killed
200
11
Camps Cleared
7
728,765
Distance Traveled
935,446
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,538
867
65
6
2
197,963
3
L
Danzaburou
8,862
806
22
2
4
197,164
0
L
Nike
8,795
800
53
5
3
192,917
1
L
Geb
8,233
748
26
2
2
179,166
0
W
Hachiman
9,851
896
32
3
2
202,548
3
W
Ares
10,474
952
18
2
0
246,980
0
L
Hel
7,164
651
25
2
2
159,518
1
W
Hun Batz
10,559
960
85
8
3
287,955
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role