Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
IXI Maki IXI
Hou Yi
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 73L
1,526 Elo+
Party 3
Athena
Athena
Itz-DuBsTeePz-xX
Athena
Level 105
God Stats
10W - 3L
1,728 SR
Queue Stats
171W - 161L
1,432 Elo+
Party 1
Cthulhu
Cthulhu
John_Weed_420
Cthulhu
Level 20
God Stats
7W - 12L
1,417 SR
Queue Stats
40W - 34L
1,440 Elo+
Party 1
Zeus
Zeus
Supecknis7
Zeus
Level 104
God Stats
1W - 1L
1,180 SR
Queue Stats
210W - 195L
1,495 Elo+
Party 1
Team Averages
Level 69
1,465 SR
1,479 Elo+

VS

Team Averages
Level 59
1,558 SR
1,628 Elo+
Geb
Geb
 
Geb
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
ELBodoque01
Cthulhu
Level 6
God Stats
2W - 1L
1,650 SR
Queue Stats
6W - 2L
1,937 Elo+
Party 2
Anubis
Anubis
RELO10
Anubis
Level 81
God Stats
32W - 14L
1,811 SR
Queue Stats
88W - 44L
1,727 Elo+
Party 2
Artemis
Artemis
jbeast1236
Artemis
Level 64
God Stats
0W - 1L
1,350 SR
Queue Stats
94W - 95L
1,377 Elo+
Solo
Thor
Thor
pizza1102
Thor
Level 96
God Stats
2W - 7L
1,480 SR
Queue Stats
248W - 193L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
18
14 / 0 / 4
11,055
691
14,601
9,830
3,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hou Yi
12
5 / 3 / 5
7,813
488
8,374
11,672
3,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 2 / 2
7,793
487
6,750
16,641
9,084
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
9
0 / 3 / 6
6,726
420
2,749
11,975
8,816
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
5 / 3 / 4
8,779
549
14,082
8,629
2,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
2 / 3 / 4
6,845
428
4,685
14,940
10,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
ELBodoque01
Cthulhu
10
0 / 5 / 0
6,327
395
7,222
10,869
8,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
RELO10
Anubis
10
1 / 8 / 3
6,582
411
7,509
13,054
5,641
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
jbeast1236
Artemis
9
1 / 7 / 4
6,220
389
7,809
11,191
3,388
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thor
13
7 / 4 / 2
8,072
505
9,785
12,155
4,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
24
27
Kills
11
11
Deaths
27
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
14
0
4
16
L
Geb
 
Geb
2
3
4
1.33
L
Cthulhu
ELBodoque01
Cthulhu
0
5
0
0
W
Hou Yi
5
3
5
2.5
W
3
2
2
2
W
Cthulhu
0
3
6
1
L
Anubis
RELO10
Anubis
1
8
3
0.31
W
5
3
4
2.33
L
Artemis
jbeast1236
Artemis
1
7
4
0.43
L
Thor
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,556
Damage
37,010
58,747
Taken
62,209
26,764
Mitigated
31,999
17,964
Healing
11,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
14,601
1,682
0
4,098
9,830
3,511
0
3,270
6,527
0
83,912
L
Geb
 
Geb
4,685
1,424
0
1,398
14,940
10,436
0
5,681
9,259
14,930
0
L
Cthulhu
ELBodoque01
Cthulhu
7,222
577
0
1,953
10,869
8,512
690
3,561
7,308
30,450
0
W
Hou Yi
8,374
4,621
0
3,710
11,672
3,170
1,620
3,558
8,036
0
41,009
W
6,750
1,304
0
6,678
16,641
9,084
746
6,327
9,667
36,665
0
W
Cthulhu
2,749
545
373
413
11,975
8,816
26
2,755
9,124
12,017
0
L
Anubis
RELO10
Anubis
7,509
371
0
3,379
13,054
5,641
258
5,353
7,701
34,973
0
W
14,082
1,918
229
2,463
8,629
2,183
408
2,925
5,704
63,349
0
L
Artemis
jbeast1236
Artemis
7,809
4,250
0
2,020
11,191
3,388
80
4,032
7,159
0
27,041
L
Thor
9,785
2,414
0
2,348
12,155
4,022
0
4,954
7,201
0
42,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,166
Gold Earned
34,046
394
Minions Killed
228
0
Camps Cleared
0
1,501,159
Distance Traveled
1,381,452
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
11,055
691
140
9
0
354,884
1
L
Geb
6,845
428
13
1
0
341,847
9
L
Cthulhu
6,327
395
55
3
0
226,219
0
W
Hou Yi
7,813
488
63
4
0
275,436
2
W
Athena
7,793
487
81
5
0
290,717
4
W
Cthulhu
6,726
420
17
1
0
295,607
0
L
Anubis
6,582
411
62
4
0
250,414
2
W
Zeus
8,779
549
93
6
0
284,515
2
L
Artemis
6,220
389
34
2
0
258,834
1
L
Thor
8,072
505
64
4
0
304,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role