Player Matchup

Discordia
Discordia
 
Discordia
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Fake_WakaWaka
Neith
Level 26
God Stats
7W - 12L
1,334 SR
Queue Stats
59W - 69L
1,367 Elo+
Party 2
Sylvanus
Sylvanus
Lil-2pac019
Sylvanus
Level 101
God Stats
8W - 9L
1,382 SR
Queue Stats
187W - 173L
1,448 Elo+
Party 2
Bastet
Bastet
Striker3455
Bastet
Level 66
God Stats
25W - 18L
1,553 SR
Queue Stats
107W - 104L
1,446 Elo+
Party 2
Horus
Horus
cracklescousin
Horus
Level 39
God Stats
3W - 3L
1,492 SR
Queue Stats
50W - 41L
1,436 Elo+
Solo
Team Averages
Level 60
1,452 SR
1,440 Elo+

VS

Team Averages
Level 91
1,476 SR
1,483 Elo+
Thor
Thor
Khulil
Thor
Level 89
God Stats
0W - 2L
1,332 SR
Queue Stats
148W - 161L
1,549 Elo+
Party 1
Charybdis
Charybdis
Kxeja
Charybdis
Level 104
God Stats
2W - 5L
1,589 SR
Queue Stats
139W - 148L
1,555 Elo+
Party 1
Chaac
Chaac
PhantomBlood12
Chaac
Level 127
God Stats
13W - 9L
1,511 SR
Queue Stats
656W - 675L
1,411 Elo+
Solo
Zeus
Zeus
Raging Toxin
Zeus
Level 28
God Stats
3W - 9L
1,349 SR
Queue Stats
188W - 212L
1,338 Elo+
Party 1
Sylvanus
Sylvanus
Wtue
Sylvanus
Level 105
God Stats
5W - 9L
1,598 SR
Queue Stats
171W - 187L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
3 / 5 / 5
8,802
463
9,093
9,235
3,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
2 / 2 / 3
8,936
470
2,532
6,521
1,563
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Lil-2pac019
Sylvanus
17
4 / 1 / 6
10,737
565
14,071
10,042
5,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
18
10 / 2 / 3
10,745
566
19,140
14,607
5,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 2 / 5
8,403
442
2,748
15,719
10,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Khulil
Thor
17
3 / 3 / 1
9,812
516
4,505
15,348
5,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
Kxeja
Charybdis
17
2 / 2 / 4
10,409
548
8,837
9,479
2,885
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
6 / 5 / 1
8,769
462
13,329
20,025
16,677
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 6 / 4
7,844
413
5,684
10,721
2,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
Wtue
Sylvanus
16
0 / 5 / 2
9,030
475
4,889
14,183
7,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
20
Kills
12
12
Deaths
21
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
5
5
1.1
W
2
2
3
1.75
L
Thor
Khulil
Thor
3
3
1
1.17
L
Charybdis
Kxeja
Charybdis
2
2
4
2
W
Sylvanus
Lil-2pac019
Sylvanus
4
1
6
7
L
6
5
1
1.3
L
1
6
4
0.5
W
Bastet
10
2
3
5.75
L
Sylvanus
Wtue
Sylvanus
0
5
2
0.2
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,584
Damage
37,244
56,124
Taken
69,756
26,280
Mitigated
35,681
22,247
Healing
22,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
9,093
426
0
305
9,235
3,157
832
3,081
6,154
44,684
0
W
2,532
450
0
1,685
6,521
1,563
1,240
524
5,997
0
58,602
L
Thor
Khulil
Thor
4,505
295
0
7,172
15,348
5,423
57
2,567
12,675
0
70,989
L
Charybdis
Kxeja
Charybdis
8,837
4,238
0
3,513
9,479
2,885
0
650
8,799
0
88,569
W
Sylvanus
Lil-2pac019
Sylvanus
14,071
4,107
649
4,818
10,042
5,414
2,126
4,631
5,411
59,264
10,397
L
13,329
744
498
6,789
20,025
16,677
39
3,397
16,376
7,894
35,795
L
5,684
468
0
1,802
10,721
2,823
72
5,921
4,320
36,323
0
W
Bastet
19,140
4,587
0
5,101
14,607
5,322
19
1,719
12,888
0
83,574
L
Sylvanus
Wtue
Sylvanus
4,889
1,625
162
2,754
14,183
7,873
0
8,642
5,449
51,907
0
W
2,748
1,576
2,338
7,351
15,719
10,824
0
3,220
12,499
0
17,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,623
Gold Earned
45,864
467
Minions Killed
529
0
Camps Cleared
0
1,805,811
Distance Traveled
1,723,452
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,802
463
79
4
0
343,847
5
W
Neith
8,936
470
115
6
0
351,652
1
L
Thor
9,812
516
126
7
0
409,404
3
L
Charybdis
10,409
548
151
8
0
360,253
7
W
Sylvanus
10,737
565
134
7
0
303,799
2
L
Chaac
8,769
462
62
3
0
339,854
1
L
Zeus
7,844
413
67
4
0
325,284
4
W
Bastet
10,745
566
117
6
0
429,844
0
L
Sylvanus
9,030
475
123
6
0
288,657
1
W
Horus
8,403
442
22
1
0
376,669
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role