Player Matchup

Terra
Terra
CRiddle87
Terra
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,538 Elo+
Party 1
Amaterasu
Amaterasu
Mighty_Ricky
Amaterasu
Level 28
God Stats
4W - 1L
1,318 SR
Queue Stats
138W - 148L
1,438 Elo+
Solo
Olorun
Olorun
Neatisaiah123
Olorun
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 41L
1,481 Elo+
Solo
Izanami
Izanami
RichardSwallows
Izanami
Level 16
God Stats
1W - 2L
1,599 SR
Queue Stats
11W - 7L
1,558 Elo+
Party 1
Bastet
Bastet
Seebohh
Bastet
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,542 Elo+
Party 1
Team Averages
Level 32
1,483 SR
1,511 Elo+

VS

Team Averages
Level 22
1,459 SR
1,459 Elo+
Serqet
Serqet
AbsoluteFox7127
Serqet
Level 28
God Stats
3W - 6L
1,394 SR
Queue Stats
48W - 87L
1,328 Elo+
Solo
Cthulhu
Cthulhu
SteezyLoz
Cthulhu
Level 18
God Stats
1W - 3L
1,414 SR
Queue Stats
26W - 20L
1,539 Elo+
Party 2
Artemis
Artemis
euphoria69
Artemis
Level 21
God Stats
2W - 2L
1,491 SR
Queue Stats
28W - 21L
1,543 Elo+
Party 2
Guan Yu
Guan Yu
payo50
Guan Yu
Level 14
God Stats
1W - 4L
1,402 SR
Queue Stats
19W - 22L
1,497 Elo+
Solo
Hades
Hades
seemesh1ne
Hades
Level 28
God Stats
4W - 6L
1,593 SR
Queue Stats
113W - 143L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
CRiddle87
Terra
15
3 / 2 / 20
10,505
478
5,569
17,495
17,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
Mighty_Ricky
Amaterasu
17
2 / 3 / 9
10,622
483
6,070
16,615
15,466
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
8 / 6 / 4
11,903
541
15,580
15,976
7,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

17
6 / 4 / 12
11,099
505
12,012
16,848
6,038
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
Seebohh
Bastet
20
17 / 1 / 10
12,816
583
23,950
19,519
9,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 12 / 6
9,384
427
8,517
15,363
4,632
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
SteezyLoz
Cthulhu
13
3 / 5 / 7
8,606
391
12,976
15,573
15,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
euphoria69
Artemis
12
0 / 10 / 8
8,093
368
9,868
13,588
4,009
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
payo50
Guan Yu
16
5 / 3 / 0
10,427
474
15,170
18,193
22,755
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hades
16
4 / 6 / 6
10,699
486
11,612
20,653
10,151
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
42
36
Kills
15
16
Deaths
36
55
Assists
27
Player
Kills
Deaths
Assists
KDA
L
3
12
6
0.5
W
Terra
CRiddle87
Terra
3
2
20
6.5
W
Amaterasu
Mighty_Ricky
Amaterasu
2
3
9
2.17
W
8
6
4
1.67
W
6
4
12
3
W
Bastet
Seebohh
Bastet
17
1
10
22
L
Cthulhu
SteezyLoz
Cthulhu
3
5
7
1.3
L
Artemis
euphoria69
Artemis
0
10
8
0.4
L
Guan Yu
payo50
Guan Yu
5
3
0
1.67
L
Hades
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,181
Damage
58,143
86,453
Taken
83,370
56,218
Mitigated
56,647
27,784
Healing
17,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,517
660
0
210
15,363
4,632
40
4,241
11,024
0
31,817
W
Terra
CRiddle87
Terra
5,569
955
2,593
3,471
17,495
17,614
0
7,012
9,590
21,212
0
W
Amaterasu
Mighty_Ricky
Amaterasu
6,070
2,503
0
4,895
16,615
15,466
1,322
3,033
12,906
735
44,690
W
15,580
8,103
317
2,807
15,976
7,906
3,383
7,413
8,479
82,039
7,007
W
12,012
9,792
0
8,453
16,848
6,038
2,625
5,086
11,137
0
84,771
W
Bastet
Seebohh
Bastet
23,950
8,969
0
5,248
19,519
9,194
1,693
4,509
14,700
0
102,929
L
Cthulhu
SteezyLoz
Cthulhu
12,976
596
0
1,122
15,573
15,100
0
3,371
12,153
41,218
0
L
Artemis
euphoria69
Artemis
9,868
4,636
0
1,198
13,588
4,009
384
2,392
11,196
0
42,547
L
Guan Yu
payo50
Guan Yu
15,170
918
350
6,886
18,193
22,755
420
2,333
15,625
11,754
48,709
L
Hades
11,612
1,886
329
7,150
20,653
10,151
870
6,991
13,662
62,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,945
Gold Earned
47,209
558
Minions Killed
415
0
Camps Cleared
0
2,056,841
Distance Traveled
1,841,378
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,384
427
58
3
0
340,465
0
W
Terra
10,505
478
27
1
0
414,562
2
W
Amaterasu
10,622
483
103
5
0
440,822
0
W
Olorun
11,903
541
153
7
0
337,997
0
W
Izanami
11,099
505
139
6
0
390,548
0
W
Bastet
12,816
583
136
6
0
472,912
0
L
Cthulhu
8,606
391
59
3
0
411,093
0
L
Artemis
8,093
368
80
4
0
313,982
0
L
Guan Yu
10,427
474
101
5
0
425,132
4
L
Hades
10,699
486
117
5
0
350,706
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role