Player Matchup

Scylla
Scylla
AllHailCloud
Scylla
Level 160
God Stats
45W - 25L
1,635 SR
Queue Stats
859W - 482L
1,703 Elo+
Party 2
Danzaburou
Danzaburou
B3lialuin
Danzaburou
Level 26
God Stats
5W - 3L
1,657 SR
Queue Stats
39W - 32L
1,465 Elo+
Party 2
Kumbhakarna
Kumbhakarna
JackDaCreeper
Kumbhakarna
Level 158
God Stats
72W - 48L
1,604 SR
Queue Stats
1,169W - 709L
1,658 Elo+
Party 2
Bastet
Bastet
NEON22
Bastet
Level 160
God Stats
3W - 0L
1,781 SR
Queue Stats
30W - 26L
1,566 Elo+
Party 2
Vulcan
Vulcan
RatSquid
Vulcan
Level 160
God Stats
1W - 0L
2,025 SR
Queue Stats
258W - 83L
1,829 Elo+
Party 2
Team Averages
Level 133
1,741 SR
1,644 Elo+

VS

Team Averages
Level 78
1,440 SR
1,514 Elo+
Nox
Nox
BloodChieftain
Nox
Level 143
God Stats
4W - 5L
1,569 SR
Queue Stats
18W - 20L
1,525 Elo+
Party 1
Charybdis
Charybdis
PeachGlue106291
Charybdis
Level 40
God Stats
5W - 8L
1,323 SR
Queue Stats
136W - 136L
1,508 Elo+
Solo
Khepri
Khepri
Sir-Bratty-Sis
Khepri
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,446 Elo+
Party 1
Fenrir
Fenrir
escobarmiguel
Fenrir
Level 48
God Stats
5W - 10L
1,396 SR
Queue Stats
212W - 253L
1,582 Elo+
Solo
Merlin
Merlin
meztly
Merlin
Level 147
God Stats
1W - 5L
1,410 SR
Queue Stats
260W - 246L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
7 / 2 / 15
11,849
1,185
12,082
9,656
3,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
B3lialuin
Danzaburou
17
3 / 3 / 14
10,770
1,077
12,640
9,239
4,269
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
JackDaCreeper
Kumbhakarna
18
6 / 1 / 11
11,809
1,181
4,065
11,491
13,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bastet
NEON22
Bastet
17
2 / 1 / 14
10,449
1,045
9,863
9,899
4,458
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vulcan
RatSquid
Vulcan
18
9 / 4 / 10
12,203
1,220
32,205
9,564
4,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

257

VS

Team 2 Tickets

97

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 7
10,479
1,048
9,232
15,460
5,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
PeachGlue106291
Charybdis
16
3 / 6 / 6
10,491
1,049
9,715
19,493
6,663
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
0 / 4 / 7
9,080
908
2,612
12,459
13,947
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
4 / 6 / 5
9,978
998
8,178
11,108
6,713
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
meztly
Merlin
16
1 / 6 / 8
10,013
1,001
12,954
15,738
5,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
44
27
Kills
11
11
Deaths
27
64
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Scylla
7
2
15
7.25
W
Danzaburou
B3lialuin
Danzaburou
3
3
14
3.33
L
3
5
7
1.3
W
Kumbhakarna
JackDaCreeper
Kumbhakarna
6
1
11
11.5
W
Bastet
NEON22
Bastet
2
1
14
9
L
Charybdis
PeachGlue106291
Charybdis
3
6
6
1
W
Vulcan
RatSquid
Vulcan
9
4
10
3.5
L
0
4
7
0.88
L
4
6
5
1.08
L
Merlin
meztly
Merlin
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,855
Damage
42,691
49,849
Taken
74,258
30,858
Mitigated
38,259
6,206
Healing
2,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
12,082
1,323
0
1,458
9,656
3,852
0
4,626
4,876
25,712
0
W
Danzaburou
B3lialuin
Danzaburou
12,640
3,831
0
1,989
9,239
4,269
0
4,638
4,519
0
36,739
L
9,232
694
0
0
15,460
5,608
0
10,839
4,621
20,792
0
W
Kumbhakarna
JackDaCreeper
Kumbhakarna
4,065
140
0
858
11,491
13,941
0
5,412
6,021
10,047
0
W
Bastet
NEON22
Bastet
9,863
2,635
0
1,583
9,899
4,458
0
4,071
5,678
0
28,464
L
Charybdis
PeachGlue106291
Charybdis
9,715
3,987
220
1,029
19,493
6,663
0
13,721
5,772
0
39,949
W
Vulcan
RatSquid
Vulcan
32,205
5,864
0
318
9,564
4,338
0
5,403
3,957
58,052
0
L
2,612
248
0
0
12,459
13,947
0
8,861
3,598
5,199
0
L
8,178
1,487
0
336
11,108
6,713
0
5,869
5,239
0
11,433
L
Merlin
meztly
Merlin
12,954
667
112
486
15,738
5,328
0
9,062
6,676
40,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,080
Gold Earned
50,041
202
Minions Killed
201
9
Camps Cleared
4
1,081,369
Distance Traveled
867,578
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,849
1,185
31
3
5
200,599
1
W
Danzaburou
10,770
1,077
52
5
3
214,684
0
L
Nox
10,479
1,048
31
3
1
208,856
0
W
Kumbhakarna
11,809
1,181
7
1
0
206,594
0
W
Bastet
10,449
1,045
39
4
0
239,550
0
L
Charybdis
10,491
1,049
98
10
1
174,610
0
W
Vulcan
12,203
1,220
73
7
1
219,942
1
L
Khepri
9,080
908
3
0
0
170,488
0
L
Fenrir
9,978
998
4
0
2
135,339
0
L
Merlin
10,013
1,001
65
7
0
178,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role