Player Matchup

Cthulhu
Cthulhu
Bm-Nnoitra
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
Chavezz_21
Ratatoskr
Level 13
God Stats
2W - 7L
1,287 SR
Queue Stats
21W - 30L
1,373 Elo+
Solo
Ra
Ra
Crispyshark_0
Ra
Level 16
God Stats
1W - 3L
1,451 SR
Queue Stats
45W - 29L
1,602 Elo+
Party 1
Ymir
Ymir
Danilopro3355
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,628 Elo+
Solo
Neith
Neith
Stirgard
Neith
Level 12
God Stats
20W - 28L
1,494 SR
Queue Stats
20W - 31L
1,423 Elo+
Solo
Team Averages
Level 12
1,446 SR
1,505 Elo+

VS

Team Averages
Level 23
1,446 SR
1,562 Elo+
Achilles
Achilles
Forrest83
Achilles
Level 29
God Stats
13W - 12L
1,455 SR
Queue Stats
195W - 191L
1,478 Elo+
Solo
Kukulkan
Kukulkan
FoxDen Tugboat
Kukulkan
Level 8
God Stats
13W - 15L
1,474 SR
Queue Stats
26W - 28L
1,435 Elo+
Solo
Osiris
Osiris
Madmartigan008
Osiris
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,629 Elo+
Solo
Chang'e
Chang'e
OrpheusNocturnal
Chang'e
Level 27
God Stats
30W - 13L
1,733 SR
Queue Stats
240W - 122L
1,673 Elo+
Solo
Artemis
Artemis
dundee11
Artemis
Level 29
God Stats
1W - 1L
1,067 SR
Queue Stats
41W - 41L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bm-Nnoitra
Cthulhu
15
1 / 7 / 2
9,515
952
5,236
16,925
18,963
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ratatoskr
Chavezz_21
Ratatoskr
16
3 / 10 / 2
9,945
995
8,080
21,626
13,943
Mace

Mace

+10
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

17
3 / 7 / 4
10,803
1,080
19,467
18,289
7,985
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
0 / 9 / 3
8,922
892
4,502
20,211
18,552
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Stirgard
Neith
16
0 / 4 / 4
9,594
959
7,813
12,168
4,911
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

35

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Forrest83
Achilles
18
7 / 0 / 19
11,163
1,116
11,795
14,110
16,293
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
18
7 / 5 / 21
11,464
1,146
12,739
9,312
3,265
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 0 / 22
11,177
1,118
14,943
10,262
10,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
14 / 0 / 17
13,516
1,352
30,413
10,389
3,372
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
dundee11
Artemis
18
4 / 2 / 24
11,150
1,115
12,133
8,456
2,812
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
140
7
Kills
37
37
Deaths
7
15
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bm-Nnoitra
Cthulhu
1
7
2
0.29
L
Ratatoskr
Chavezz_21
Ratatoskr
3
10
2
0.4
L
3
7
4
0.71
L
0
9
3
0.17
W
Achilles
Forrest83
Achilles
7
0
19
16.5
W
Kukulkan
7
5
21
3.5
W
5
0
22
16
W
14
0
17
22.5
L
Neith
Stirgard
Neith
0
4
4
0.5
W
Artemis
dundee11
Artemis
4
2
24
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,098
Damage
82,023
89,219
Taken
52,529
64,354
Mitigated
36,710
6,560
Healing
19,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bm-Nnoitra
Cthulhu
5,236
553
1,156
732
16,925
18,963
0
7,008
9,617
11,641
0
L
Ratatoskr
Chavezz_21
Ratatoskr
8,080
1,744
0
250
21,626
13,943
0
12,007
9,302
0
18,244
L
19,467
1,187
727
2,289
18,289
7,985
0
9,969
8,211
42,551
0
L
4,502
733
0
0
20,211
18,552
0
10,635
9,195
12,582
0
W
Achilles
Forrest83
Achilles
11,795
2,570
606
1,740
14,110
16,293
0
6,312
7,524
0
22,571
W
Kukulkan
12,739
1,830
0
0
9,312
3,265
0
5,840
3,472
19,458
0
W
14,943
5,290
0
1,764
10,262
10,968
0
4,937
5,325
2,630
28,336
W
30,413
4,890
7,579
6,060
10,389
3,372
0
5,689
4,700
58,029
0
L
Neith
Stirgard
Neith
7,813
3,291
0
1,406
12,168
4,911
0
4,913
6,786
0
33,195
W
Artemis
dundee11
Artemis
12,133
6,822
0
1,510
8,456
2,812
0
6,427
2,029
0
25,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,779
Gold Earned
58,470
156
Minions Killed
185
2
Camps Cleared
6
826,646
Distance Traveled
1,018,878
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,515
952
12
1
0
102,733
1
L
Ratatoskr
9,945
995
20
2
1
197,223
0
L
Ra
10,803
1,080
54
5
0
211,157
1
L
Ymir
8,922
892
15
2
0
153,901
0
W
Achilles
11,163
1,116
18
2
1
246,981
0
W
Kukulkan
11,464
1,146
16
2
1
153,713
0
W
Osiris
11,177
1,118
38
4
1
219,516
2
W
Chang'e
13,516
1,352
70
7
2
224,417
1
L
Neith
9,594
959
55
6
1
161,632
0
W
Artemis
11,150
1,115
43
4
1
174,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role