Player Matchup

Horus
Horus
LemesGu
Horus
Level 85
God Stats
1W - 3L
1,454 SR
Queue Stats
323W - 320L
1,531 Elo+
Party 1
Poseidon
Poseidon
MZTI
Poseidon
Level 50
God Stats
1W - 7L
1,217 SR
Queue Stats
119W - 128L
1,560 Elo+
Party 1
Sobek
Sobek
Overthetrees
Sobek
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,437 Elo+
Solo
Awilix
Awilix
ParcaDeEmpanadas
Awilix
Level 29
God Stats
4W - 3L
1,532 SR
Queue Stats
81W - 62L
1,511 Elo+
Party 4
Skadi
Skadi
hermanosmyi
Skadi
Level 93
God Stats
1W - 1L
1,763 SR
Queue Stats
57W - 55L
1,492 Elo+
Party 4
Team Averages
Level 81
1,493 SR
1,506 Elo+

VS

Team Averages
Level 102
1,595 SR
1,566 Elo+
Serqet
Serqet
 
Serqet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Discordia
Discordia
EhlShashu
Discordia
Level 108
God Stats
1W - 0L
1,508 SR
Queue Stats
8W - 8L
1,459 Elo+
Party 2
Mulan
Mulan
braiancronos
Mulan
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
81W - 41L
1,637 Elo+
Party 3
Rama
Rama
dazafloresBv
Rama
Level 127
God Stats
2W - 1L
1,767 SR
Queue Stats
11W - 9L
1,525 Elo+
Party 2
Erlang Shen
Erlang Shen
zzekk97
Erlang Shen
Level 20
God Stats
7W - 2L
1,697 SR
Queue Stats
97W - 36L
1,710 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
LemesGu
Horus
15
2 / 5 / 1
9,076
454
10,248
18,999
16,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Poseidon
MZTI
Poseidon
16
3 / 7 / 2
9,727
486
8,461
11,756
3,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 3 / 6
8,525
426
7,127
15,210
17,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
5 / 4 / 3
9,718
486
7,547
15,934
5,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
1 / 8 / 4
8,495
425
9,507
14,662
3,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
2 / 3 / 10
9,302
465
5,481
14,144
10,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Discordia
EhlShashu
Discordia
18
5 / 3 / 10
11,471
574
9,662
9,814
3,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 2 / 7
11,045
552
14,580
15,128
11,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
9 / 2 / 11
11,542
577
18,580
12,219
4,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Erlang Shen
zzekk97
Erlang Shen
18
7 / 2 / 10
11,106
555
12,230
17,344
10,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
75
12
Kills
27
27
Deaths
12
16
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
2
3
10
2.33
W
Discordia
EhlShashu
Discordia
5
3
10
3.33
L
Horus
LemesGu
Horus
2
5
1
0.5
L
Poseidon
MZTI
Poseidon
3
7
2
0.57
L
1
3
6
1.33
L
5
4
3
1.63
W
4
2
7
3.75
W
9
2
11
7.25
L
1
8
4
0.38
W
Erlang Shen
zzekk97
Erlang Shen
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,890
Damage
60,533
76,561
Taken
68,649
45,984
Mitigated
41,008
18,478
Healing
25,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
5,481
1,009
0
2,565
14,144
10,944
119
4,638
9,358
3,566
20,312
W
Discordia
EhlShashu
Discordia
9,662
807
0
1,158
9,814
3,606
426
3,646
6,022
75,040
0
L
Horus
LemesGu
Horus
10,248
3,172
425
6,249
18,999
16,385
0
2,399
15,696
12,598
41,750
L
Poseidon
MZTI
Poseidon
8,461
1,412
0
1,249
11,756
3,726
0
3,921
7,475
64,481
0
L
7,127
873
0
4,116
15,210
17,059
0
3,390
11,290
30,500
0
L
7,547
2,852
0
4,892
15,934
5,137
0
832
14,816
0
75,147
W
14,580
2,610
0
8,397
15,128
11,873
0
3,088
11,065
12,410
62,097
W
18,580
16,047
0
5,668
12,219
4,182
3,022
2,357
9,774
0
86,321
L
9,507
3,529
0
1,547
14,662
3,677
0
1,524
12,984
0
52,027
W
Erlang Shen
zzekk97
Erlang Shen
12,230
6,014
0
7,367
17,344
10,403
1,006
4,329
12,662
0
79,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,541
Gold Earned
54,466
479
Minions Killed
580
0
Camps Cleared
0
1,924,802
Distance Traveled
2,058,656
23
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,302
465
30
2
0
422,082
12
W
Discordia
11,471
574
149
7
0
393,050
6
L
Horus
9,076
454
99
5
0
364,945
5
L
Poseidon
9,727
486
123
6
0
385,131
4
L
Sobek
8,525
426
53
3
0
373,432
6
L
Awilix
9,718
486
126
6
0
439,160
4
W
Mulan
11,045
552
143
7
0
381,983
8
W
Rama
11,542
577
131
7
0
393,491
2
L
Skadi
8,495
425
78
4
0
362,134
4
W
Erlang Shen
11,106
555
127
6
0
468,050
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role