Player Matchup

Bellona
Bellona
CGS Dino
Bellona
Level 122
God Stats
8W - 3L
1,759 SR
Queue Stats
236W - 208L
1,577 Elo+
Party 1
Amaterasu
Amaterasu
CGS Umbral
Amaterasu
Level 113
God Stats
33W - 20L
1,669 SR
Queue Stats
164W - 169L
1,514 Elo+
Party 1
Nox
Nox
Demon_Hunter1018
Nox
Level 134
God Stats
12W - 14L
1,462 SR
Queue Stats
204W - 180L
1,502 Elo+
Solo
Loki
Loki
FattyJTheGod
Loki
Level 107
God Stats
9W - 9L
1,607 SR
Queue Stats
367W - 345L
1,535 Elo+
Solo
Cliodhna
Cliodhna
tyeray2016
Cliodhna
Level 109
God Stats
19W - 10L
1,526 SR
Queue Stats
92W - 103L
1,496 Elo+
Party 1
Team Averages
Level 117
1,605 SR
1,525 Elo+

VS

Team Averages
Level 125
1,588 SR
1,509 Elo+
Baron Samedi
Baron Samedi
HOHCaptRafiki
Baron Samedi
Level 144
God Stats
3W - 8L
1,440 SR
Queue Stats
272W - 272L
1,558 Elo+
Party 2
Fenrir
Fenrir
KAKASHIMYKE
Fenrir
Level 112
God Stats
14W - 15L
1,561 SR
Queue Stats
135W - 156L
1,472 Elo+
Party 3
Geb
Geb
KakashiNate
Geb
Level 96
God Stats
8W - 3L
1,596 SR
Queue Stats
235W - 215L
1,493 Elo+
Party 3
Izanami
Izanami
feralsniper845
Izanami
Level 143
God Stats
2W - 4L
1,503 SR
Queue Stats
604W - 616L
1,516 Elo+
Party 2
Nike
Nike
xDatYvngGasx
Nike
Level 132
God Stats
2W - 4L
1,838 SR
Queue Stats
203W - 225L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CGS Dino
Bellona
11
2 / 0 / 0
6,367
579
6,227
8,097
7,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
CGS Umbral
Amaterasu
12
1 / 1 / 4
7,107
646
5,747
9,462
5,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
5 / 3 / 2
6,682
607
6,356
5,504
1,897
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
5 / 2 / 1
6,413
583
4,248
7,442
2,506
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cliodhna
tyeray2016
Cliodhna
9
2 / 2 / 4
5,920
538
5,346
6,165
1,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HOHCaptRafiki
Baron Samedi
9
0 / 5 / 3
5,436
494
2,186
7,874
2,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
12
6 / 3 / 1
7,169
652
4,701
7,428
3,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 1 / 2
5,370
488
3,646
6,421
3,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 2 / 0
4,983
453
3,152
6,566
1,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 4 / 4
6,301
573
7,631
10,958
5,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
15
Kills
7
8
Deaths
15
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bellona
CGS Dino
Bellona
2
0
0
2
W
Amaterasu
CGS Umbral
Amaterasu
1
1
4
3
W
5
3
2
2
W
5
2
1
2.75
L
Baron Samedi
HOHCaptRafiki
Baron Samedi
0
5
3
0.3
L
Fenrir
6
3
1
2.17
L
0
1
2
1
L
0
2
0
0
W
Cliodhna
tyeray2016
Cliodhna
2
2
4
2
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,924
Damage
21,316
36,670
Taken
39,247
18,900
Mitigated
15,724
12,997
Healing
11,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
CGS Dino
Bellona
6,227
1,767
145
3,724
8,097
7,116
35
987
7,110
0
39,038
W
Amaterasu
CGS Umbral
Amaterasu
5,747
2,882
0
5,646
9,462
5,523
0
469
8,273
0
42,187
W
6,356
492
0
1,278
5,504
1,897
22
1,864
3,474
29,230
0
W
4,248
1,619
0
279
7,442
2,506
0
1,030
6,333
0
23,016
L
Baron Samedi
HOHCaptRafiki
Baron Samedi
2,186
467
166
2,040
7,874
2,942
0
3,040
4,734
24,114
0
L
Fenrir
4,701
652
0
2,490
7,428
3,113
0
1,203
6,201
0
29,190
L
3,646
541
0
1,233
6,421
3,354
0
1,286
5,017
16,513
0
L
3,152
2,273
0
1,907
6,566
1,160
0
0
6,566
0
27,531
W
Cliodhna
tyeray2016
Cliodhna
5,346
1,563
0
1,925
6,165
1,858
0
1,482
4,512
0
23,687
L
7,631
2,292
0
3,685
10,958
5,155
0
543
10,373
0
34,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,489
Gold Earned
29,259
307
Minions Killed
267
0
Camps Cleared
0
1,134,351
Distance Traveled
1,071,846
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,367
579
80
7
0
225,726
2
W
Amaterasu
7,107
646
87
8
0
237,717
2
W
Nox
6,682
607
58
5
0
203,653
4
W
Loki
6,413
583
35
3
0
247,176
2
L
Baron Samedi
5,436
494
44
4
0
182,264
0
L
Fenrir
7,169
652
54
5
0
228,188
1
L
Geb
5,370
488
30
3
0
233,850
3
L
Izanami
4,983
453
62
6
0
202,426
0
W
Cliodhna
5,920
538
47
4
0
220,079
3
L
Nike
6,301
573
77
7
0
225,118
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role