Player Matchup

Kali
Kali
LyunK
Kali
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,404 Elo+
Party 2
Ra
Ra
OtsutsukiIndra
Ra
Level 6
God Stats
1W - 1L
1,173 SR
Queue Stats
5W - 5L
1,404 Elo+
Party 2
Neith
Neith
Tojoski
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Nox
Nox
Viridianar
Nox
Level 17
God Stats
1W - 6L
1,190 SR
Queue Stats
18W - 29L
1,300 Elo+
Solo
Sun Wukong
Sun Wukong
bk9yuji
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 7
1,373 SR
1,422 Elo+

VS

Team Averages
Level 25
1,421 SR
1,450 Elo+
Gilgamesh
Gilgamesh
DESERTxIGOR
Gilgamesh
Level 41
God Stats
2W - 2L
1,176 SR
Queue Stats
82W - 112L
1,320 Elo+
Party 3
Bakasura
Bakasura
GabrielGamex158
Bakasura
Level 18
God Stats
6W - 2L
1,569 SR
Queue Stats
31W - 38L
1,377 Elo+
Party 3
Baron Samedi
Baron Samedi
Lilmartincho
Baron Samedi
Level 8
God Stats
2W - 6L
1,304 SR
Queue Stats
63W - 124L
1,500 Elo+
Party 1
Ares
Ares
fabrigus2015
Ares
Level 30
God Stats
11W - 11L
1,554 SR
Queue Stats
168W - 231L
1,532 Elo+
Party 1
Nu Wa
Nu Wa
wikyfv
Nu Wa
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 16L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
LyunK
Kali
19
10 / 7 / 3
13,168
454
20,580
26,359
11,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
9 / 6 / 6
14,729
508
16,169
16,697
5,741
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Neith
Tojoski
Neith
19
2 / 6 / 4
11,902
410
12,614
18,879
9,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

4
0 / 3 / 2
7,586
262
771
7,062
1,915
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
bk9yuji
Sun Wukong
19
3 / 8 / 4
11,847
409
13,603
25,672
22,490
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DESERTxIGOR
Gilgamesh
20
5 / 3 / 8
14,667
506
11,401
17,572
19,399
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
19
3 / 10 / 4
13,097
452
7,071
23,007
11,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
Lilmartincho
Baron Samedi
18
1 / 6 / 13
12,088
417
10,286
18,413
8,129
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
15 / 2 / 5
16,896
583
15,819
27,859
41,224
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
wikyfv
Nu Wa
20
4 / 4 / 11
15,277
527
24,717
10,493
2,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
69
24
Kills
28
30
Deaths
25
19
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DESERTxIGOR
Gilgamesh
5
3
8
3
W
Bakasura
3
10
4
0.5
W
Baron Samedi
Lilmartincho
Baron Samedi
1
6
13
1.25
L
Kali
LyunK
Kali
10
7
3
1.64
L
9
6
6
2
L
Neith
Tojoski
Neith
2
6
4
0.67
L
0
3
2
0.33
L
Sun Wukong
bk9yuji
Sun Wukong
3
8
4
0.63
W
15
2
5
8.75
W
Nu Wa
wikyfv
Nu Wa
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,737
Damage
69,294
94,669
Taken
97,344
50,833
Mitigated
82,330
25,059
Healing
25,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DESERTxIGOR
Gilgamesh
11,401
2,893
2,524
2,366
17,572
19,399
1,021
2,888
14,443
1,436
67,658
W
Bakasura
7,071
5,160
0
5,235
23,007
11,183
3,896
4,872
17,905
0
68,012
W
Baron Samedi
Lilmartincho
Baron Samedi
10,286
2,069
1,142
5,732
18,413
8,129
227
2,755
15,346
40,459
0
L
Kali
LyunK
Kali
20,580
7,665
0
7,695
26,359
11,400
616
12,036
13,977
0
93,391
L
16,169
2,754
1,448
4,835
16,697
5,741
666
7,747
8,159
104,654
0
L
Neith
Tojoski
Neith
12,614
5,063
0
4,762
18,879
9,287
1,034
7,122
11,431
0
103,229
L
771
182
0
464
7,062
1,915
0
5,623
917
4,799
0
L
Sun Wukong
bk9yuji
Sun Wukong
13,603
3,383
0
5,855
25,672
22,490
592
16,514
8,816
0
53,888
W
15,819
1,135
288
5,193
27,859
41,224
1,263
4,297
23,331
72,286
0
W
Nu Wa
wikyfv
Nu Wa
24,717
2,267
0
2,574
10,493
2,395
3,491
1,342
9,083
100,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,232
Gold Earned
72,025
555
Minions Killed
553
0
Camps Cleared
0
2,025,957
Distance Traveled
2,503,127
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,667
506
103
4
0
510,721
1
W
Bakasura
13,097
452
108
4
0
463,005
0
W
Baron Samedi
12,088
417
62
2
0
464,581
5
L
Kali
13,168
454
137
5
0
482,802
3
L
Ra
14,729
508
198
7
0
523,629
0
L
Neith
11,902
410
152
5
0
461,212
2
L
Nox
7,586
262
6
0
0
87,957
0
L
Sun Wukong
11,847
409
62
2
0
470,357
3
W
Ares
16,896
583
106
4
0
546,387
1
W
Nu Wa
15,277
527
174
6
0
518,433
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role