Player Matchup

Artemis
Artemis
AnkgorEmperor
Artemis
Level 13
God Stats
8W - 10L
1,521 SR
Queue Stats
21W - 24L
1,560 Elo+
Solo
Cliodhna
Cliodhna
Apollex24
Cliodhna
Level 28
God Stats
0W - 5L
1,132 SR
Queue Stats
125W - 110L
1,569 Elo+
Solo
Thoth
Thoth
Meruemxox
Thoth
Level 27
God Stats
0W - 3L
1,398 SR
Queue Stats
11W - 15L
1,497 Elo+
Solo
Achilles
Achilles
XChrisBreezy
Achilles
Level 16
God Stats
2W - 6L
1,503 SR
Queue Stats
6W - 8L
1,467 Elo+
Party 1
Tiamat
Tiamat
goodkid123
Tiamat
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 58L
1,439 Elo+
Party 1
Team Averages
Level 19
1,411 SR
1,506 Elo+

VS

Team Averages
Level 23
1,677 SR
1,595 Elo+
Ao Kuang
Ao Kuang
Exhedon
Ao Kuang
Level 27
God Stats
1W - 1L
1,773 SR
Queue Stats
60W - 67L
1,590 Elo+
Solo
Hun Batz
Hun Batz
IAMCheexe
Hun Batz
Level 21
God Stats
4W - 2L
1,738 SR
Queue Stats
30W - 24L
1,611 Elo+
Solo
Cthulhu
Cthulhu
SkyBloodxv
Cthulhu
Level 23
God Stats
1W - 0L
1,754 SR
Queue Stats
2W - 0L
1,669 Elo+
Solo
Nox
Nox
Superfanboy112
Nox
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 60L
1,578 Elo+
Solo
Hou Yi
Hou Yi
TRICKDADDY420
Hou Yi
Level 17
God Stats
3W - 2L
1,621 SR
Queue Stats
28W - 22L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
15
0 / 4 / 3
8,332
439
6,286
8,258
2,298
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cliodhna
Apollex24
Cliodhna
16
4 / 6 / 6
10,156
535
9,001
15,547
5,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Thoth
Meruemxox
Thoth
15
3 / 7 / 6
9,641
507
9,177
11,033
3,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
XChrisBreezy
Achilles
14
7 / 3 / 1
8,938
470
8,449
15,488
11,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
goodkid123
Tiamat
15
1 / 6 / 2
9,130
481
7,222
12,567
5,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Exhedon
Ao Kuang
19
13 / 2 / 6
11,952
629
11,861
14,422
6,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
IAMCheexe
Hun Batz
15
3 / 5 / 9
9,117
480
8,429
13,748
8,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
SkyBloodxv
Cthulhu
14
1 / 3 / 4
8,622
454
3,455
11,914
9,250
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 2 / 10
11,038
581
12,069
10,737
4,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
4 / 3 / 4
9,713
511
8,456
10,554
3,484
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
59
15
Kills
26
26
Deaths
15
18
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Artemis
0
4
3
0.38
L
Cliodhna
Apollex24
Cliodhna
4
6
6
1.17
W
Ao Kuang
Exhedon
Ao Kuang
13
2
6
8
W
Hun Batz
IAMCheexe
Hun Batz
3
5
9
1.5
L
Thoth
Meruemxox
Thoth
3
7
6
0.86
W
Cthulhu
SkyBloodxv
Cthulhu
1
3
4
1
W
5
2
10
5
W
4
3
4
2
L
Achilles
XChrisBreezy
Achilles
7
3
1
2.5
L
Tiamat
goodkid123
Tiamat
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,135
Damage
44,270
62,893
Taken
61,375
28,228
Mitigated
32,176
13,677
Healing
16,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
6,286
1,690
0
883
8,258
2,298
117
3,227
4,909
0
50,276
L
Cliodhna
Apollex24
Cliodhna
9,001
1,746
0
4,340
15,547
5,378
0
6,548
8,580
0
69,364
W
Ao Kuang
Exhedon
Ao Kuang
11,861
3,534
0
8,008
14,422
6,761
3,034
4,072
10,288
72,225
9,300
W
Hun Batz
IAMCheexe
Hun Batz
8,429
1,845
0
1,384
13,748
8,563
0
2,840
10,295
4,134
29,908
L
Thoth
Meruemxox
Thoth
9,177
407
0
2,295
11,033
3,549
0
7,095
3,818
61,598
0
W
Cthulhu
SkyBloodxv
Cthulhu
3,455
62
27
400
11,914
9,250
352
4,344
7,042
29,871
0
W
12,069
240
195
3,244
10,737
4,118
174
4,179
6,493
74,478
0
W
8,456
3,405
0
2,834
10,554
3,484
732
337
9,848
0
65,327
L
Achilles
XChrisBreezy
Achilles
8,449
1,927
0
3,388
15,488
11,322
180
3,194
11,766
0
32,958
L
Tiamat
goodkid123
Tiamat
7,222
511
129
2,642
12,567
5,681
34
7,389
4,901
50,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,197
Gold Earned
50,442
501
Minions Killed
477
0
Camps Cleared
0
1,708,860
Distance Traveled
1,799,668
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,332
439
101
5
0
326,915
6
L
Cliodhna
10,156
535
117
6
0
351,291
1
W
Ao Kuang
11,952
629
133
7
0
361,213
2
W
Hun Batz
9,117
480
38
2
0
342,171
3
L
Thoth
9,641
507
107
6
0
340,741
8
W
Cthulhu
8,622
454
61
3
0
386,715
0
W
Nox
11,038
581
133
7
0
372,210
8
W
Hou Yi
9,713
511
112
6
0
337,359
3
L
Achilles
8,938
470
60
3
0
367,683
0
L
Tiamat
9,130
481
116
6
0
322,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role