Player Matchup

Danzaburou
Danzaburou
Bdub0423
Danzaburou
Level 78
God Stats
4W - 3L
1,552 SR
Queue Stats
35W - 54L
1,384 Elo+
Party 2
Chang'e
Chang'e
TubbiiLumpkiins
Chang'e
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 39L
1,370 Elo+
Party 2
Sobek
Sobek
philosiphy8197
Sobek
Level 54
God Stats
0W - 2L
1,242 SR
Queue Stats
14W - 13L
1,479 Elo+
Party 2
Team Averages
Level 78
1,431 SR
1,411 Elo+

VS

Team Averages
Level 99
1,594 SR
1,449 Elo+
Cthulhu
Cthulhu
Blindsint
Cthulhu
Level 83
God Stats
15W - 10L
1,561 SR
Queue Stats
136W - 144L
1,468 Elo+
Party 1
Zeus
Zeus
DeZnUtS73
Zeus
Level 87
God Stats
20W - 23L
1,521 SR
Queue Stats
313W - 353L
1,450 Elo+
Party 1
Gilgamesh
Gilgamesh
Fawesome_Jason
Gilgamesh
Level 126
God Stats
15W - 6L
1,701 SR
Queue Stats
735W - 784L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bdub0423
Danzaburou
14
5 / 5 / 4
10,607
707
13,926
14,834
5,179
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
4 / 6 / 3
9,623
642
5,934
12,419
4,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
1 / 6 / 6
9,744
650
4,381
18,894
18,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blindsint
Cthulhu
16
13 / 1 / 3
11,908
794
19,658
18,487
9,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
16
1 / 2 / 13
10,677
712
12,481
5,608
1,894
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Fawesome_Jason
Gilgamesh
13
3 / 7 / 11
10,136
676
7,623
16,501
9,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
44
10
Kills
17
17
Deaths
10
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Bdub0423
Danzaburou
5
5
4
1.4
W
Cthulhu
Blindsint
Cthulhu
13
1
3
14.5
W
Zeus
1
2
13
3.75
W
Gilgamesh
Fawesome_Jason
Gilgamesh
3
7
11
1.21
L
4
6
3
0.92
L
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,241
Damage
39,762
46,147
Taken
40,596
27,790
Mitigated
20,605
9,827
Healing
7,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Bdub0423
Danzaburou
13,926
8,133
0
2,922
14,834
5,179
0
10,458
3,956
0
44,625
W
Cthulhu
Blindsint
Cthulhu
19,658
1,833
584
4,591
18,487
9,692
222
5,334
13,153
39,848
0
W
Zeus
12,481
475
0
889
5,608
1,894
264
2,444
3,164
39,457
0
W
Gilgamesh
Fawesome_Jason
Gilgamesh
7,623
3,184
0
1,267
16,501
9,019
404
3,175
13,326
0
36,517
L
5,934
237
1,791
2,040
12,419
4,322
0
8,469
3,671
18,349
0
L
4,381
275
0
3,074
18,894
18,289
0
13,205
5,026
16,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,974
Gold Earned
32,721
116
Minions Killed
173
4
Camps Cleared
10
785,928
Distance Traveled
861,155
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,607
707
70
5
3
258,721
1
W
Cthulhu
11,908
794
59
4
3
306,636
6
W
Zeus
10,677
712
77
5
1
273,627
0
W
Gilgamesh
10,136
676
37
2
6
280,892
3
L
Chang'e
9,623
642
33
2
1
262,785
0
L
Sobek
9,744
650
13
1
0
264,422
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role