Player Matchup

Cthulhu
Cthulhu
IcyBrradfordTTV
Cthulhu
Level 128
God Stats
2W - 2L
1,652 SR
Queue Stats
24W - 16L
1,648 Elo+
Party 2
Jing Wei
Jing Wei
TheNameIsTed
Jing Wei
Level 118
God Stats
2W - 1L
1,815 SR
Queue Stats
103W - 107L
1,547 Elo+
Party 2
Chaac
Chaac
therougemage
Chaac
Level 89
God Stats
1W - 0L
1,849 SR
Queue Stats
97W - 90L
1,546 Elo+
Party 2
Team Averages
Level 112
1,772 SR
1,580 Elo+

VS

Team Averages
Level 93
1,500 SR
1,564 Elo+
Charybdis
Charybdis
TheBobbyBear
Charybdis
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 54L
1,670 Elo+
Party 1
Kuzenbo
Kuzenbo
ThestickmasterX
Kuzenbo
Level 114
God Stats
2W - 2L
1,500 SR
Queue Stats
62W - 44L
1,513 Elo+
Party 1
Agni
Agni
TobisSwish
Agni
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 24L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 15
12,614
701
19,548
19,403
14,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
TheNameIsTed
Jing Wei
16
9 / 5 / 6
12,639
702
17,938
18,433
8,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
7 / 2 / 9
13,512
751
18,834
33,257
48,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
TheBobbyBear
Charybdis
15
4 / 6 / 2
11,101
617
24,722
24,944
11,748
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
3 / 3 / 5
11,582
643
11,288
24,300
40,652
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 9 / 6
10,572
587
10,076
16,261
7,077
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
18
Kills
8
9
Deaths
18
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
2
15
4.75
L
Charybdis
TheBobbyBear
Charybdis
4
6
2
0.83
W
Jing Wei
TheNameIsTed
Jing Wei
9
5
6
2.4
L
3
3
5
1.83
L
1
9
6
0.44
W
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,320
Damage
46,086
71,093
Taken
65,505
71,826
Mitigated
59,477
29,984
Healing
9,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,548
445
1,459
6,769
19,403
14,555
793
6,254
13,149
60,713
0
L
Charybdis
TheBobbyBear
Charybdis
24,722
17,220
0
6,609
24,944
11,748
0
7,997
16,947
0
61,850
W
Jing Wei
TheNameIsTed
Jing Wei
17,938
14,933
0
2,224
18,433
8,473
1,474
7,045
10,823
0
61,284
L
11,288
4,190
219
1,637
24,300
40,652
0
7,138
17,162
25,902
0
L
10,076
384
0
965
16,261
7,077
0
6,216
10,045
22,782
0
W
18,834
2,319
1,081
18,451
33,257
48,798
476
8,869
24,092
3,224
47,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,765
Gold Earned
33,255
226
Minions Killed
138
13
Camps Cleared
1
1,013,361
Distance Traveled
897,130
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,614
701
82
5
5
347,214
2
L
Charybdis
11,101
617
81
5
1
279,656
2
W
Jing Wei
12,639
702
86
5
6
307,005
2
L
Kuzenbo
11,582
643
28
2
0
329,605
2
L
Agni
10,572
587
29
2
0
287,869
0
W
Chaac
13,512
751
58
3
2
359,142
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role