Player Matchup

Merlin
Merlin
Centurion716-
Merlin
Level 42
God Stats
2W - 1L
1,443 SR
Queue Stats
20W - 25L
1,353 Elo+
Party 3
King Arthur
King Arthur
DungeonMeowster
King Arthur
Level 68
God Stats
17W - 16L
1,478 SR
Queue Stats
235W - 203L
1,428 Elo+
Party 2
Izanami
Izanami
Kwood450
Izanami
Level 68
God Stats
17W - 13L
1,346 SR
Queue Stats
45W - 58L
1,313 Elo+
Party 3
Xing Tian
Xing Tian
LumberLuck
Xing Tian
Level 40
God Stats
7W - 6L
1,646 SR
Queue Stats
170W - 137L
1,444 Elo+
Party 2
Thanatos
Thanatos
ghosthustlerxx
Thanatos
Level 15
God Stats
2W - 6L
1,142 SR
Queue Stats
22W - 34L
1,380 Elo+
Party 3
Team Averages
Level 47
1,411 SR
1,384 Elo+

VS

Team Averages
Level 57
1,463 SR
1,403 Elo+
Pele
Pele
Dp_510
Pele
Level 86
God Stats
3W - 4L
1,387 SR
Queue Stats
151W - 138L
1,477 Elo+
Party 1
Bellona
Bellona
Maskafudup
Bellona
Level 25
God Stats
2W - 5L
1,411 SR
Queue Stats
17W - 18L
1,428 Elo+
Party 1
Cerberus
Cerberus
OGxYOUNGINS
Cerberus
Level 27
God Stats
2W - 2L
1,584 SR
Queue Stats
21W - 25L
1,375 Elo+
Party 1
Izanami
Izanami
Ybowdown
Izanami
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
1,367 Elo+
Party 1
Zeus
Zeus
striiiker28
Zeus
Level 124
God Stats
21W - 23L
1,432 SR
Queue Stats
65W - 73L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 1 / 1
11,374
542
2,136
6,417
2,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
DungeonMeowster
King Arthur
20
9 / 1 / 0
12,529
597
17,829
18,640
17,003
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Kwood450
Izanami
15
3 / 4 / 10
9,901
471
11,088
8,645
2,824
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Xing Tian
LumberLuck
Xing Tian
16
8 / 2 / 10
11,292
538
11,021
21,710
24,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
17
4 / 6 / 6
10,581
504
9,673
17,610
6,481
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Dp_510
Pele
19
9 / 5 / 3
11,667
556
15,811
19,038
8,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Maskafudup
Bellona
16
0 / 5 / 3
9,881
471
5,431
17,710
13,549
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
OGxYOUNGINS
Cerberus
13
0 / 7 / 4
8,066
384
3,547
15,959
11,362
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Ybowdown
Izanami
12
0 / 7 / 2
8,020
382
3,130
10,778
3,174
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 1 / 2
10,327
492
14,316
9,002
3,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
25
25
Kills
11
14
Deaths
25
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
L
Pele
Dp_510
Pele
9
5
3
2.1
W
King Arthur
DungeonMeowster
King Arthur
9
1
0
9
W
Izanami
Kwood450
Izanami
3
4
10
2
W
Xing Tian
LumberLuck
Xing Tian
8
2
10
6.5
L
Bellona
Maskafudup
Bellona
0
5
3
0.3
L
Cerberus
OGxYOUNGINS
Cerberus
0
7
4
0.29
L
Izanami
Ybowdown
Izanami
0
7
2
0.14
W
Thanatos
4
6
6
1.17
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,747
Damage
42,235
73,022
Taken
72,487
53,762
Mitigated
39,482
29,501
Healing
13,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,136
99
0
985
6,417
2,551
858
2,179
4,238
74,220
0
L
Pele
Dp_510
Pele
15,811
3,420
0
5,960
19,038
8,072
0
2,538
16,394
0
93,557
W
King Arthur
DungeonMeowster
King Arthur
17,829
684
126
8,840
18,640
17,003
463
3,364
15,276
1,194
84,847
W
Izanami
Kwood450
Izanami
11,088
5,069
0
734
8,645
2,824
858
2,178
6,467
0
56,366
W
Xing Tian
LumberLuck
Xing Tian
11,021
1,747
498
6,001
21,710
24,903
570
7,650
14,060
43,031
0
L
Bellona
Maskafudup
Bellona
5,431
1,733
0
465
17,710
13,549
840
738
16,972
0
59,407
L
Cerberus
OGxYOUNGINS
Cerberus
3,547
481
0
2,556
15,959
11,362
0
3,711
12,248
37,626
0
L
Izanami
Ybowdown
Izanami
3,130
2,415
0
553
10,778
3,174
511
3,210
7,568
0
45,361
W
Thanatos
9,673
2,792
0
12,317
17,610
6,481
1,190
2,492
15,118
4
68,912
L
14,316
2,152
178
4,258
9,002
3,325
252
3,095
5,647
75,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,677
Gold Earned
47,961
591
Minions Killed
548
0
Camps Cleared
0
2,010,842
Distance Traveled
1,829,578
8
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,374
542
170
8
0
400,409
0
L
Pele
11,667
556
142
7
0
421,272
2
W
King Arthur
12,529
597
157
7
0
424,286
1
W
Izanami
9,901
471
110
5
0
370,963
5
W
Xing Tian
11,292
538
54
3
0
375,937
2
L
Bellona
9,881
471
139
7
0
405,756
3
L
Cerberus
8,066
384
54
3
0
329,662
7
L
Izanami
8,020
382
94
4
0
282,861
0
W
Thanatos
10,581
504
100
5
0
439,247
0
L
Zeus
10,327
492
119
6
0
390,027
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role