Player Matchup

Bastet
Bastet
Dalgon1516
Bastet
Level 124
God Stats
2W - 0L
1,864 SR
Queue Stats
46W - 26L
1,757 Elo+
Party 2
Chronos
Chronos
Generk2
Chronos
Level 138
God Stats
3W - 1L
1,891 SR
Queue Stats
101W - 46L
1,896 Elo+
Party 2
Ymir
Ymir
RINCKSTER
Ymir
Level 158
God Stats
17W - 12L
1,784 SR
Queue Stats
254W - 119L
1,850 Elo+
Party 2
Team Averages
Level 140
1,846 SR
1,835 Elo+

VS

Team Averages
Level 151
1,634 SR
1,673 Elo+
Sol
Sol
 
Sol
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
CharlieMain
Apollo
Level 148
God Stats
1W - 2L
1,638 SR
Queue Stats
229W - 168L
1,772 Elo+
Party 1
Sylvanus
Sylvanus
JustOverHyped
Sylvanus
Level 147
God Stats
11W - 9L
1,765 SR
Queue Stats
181W - 145L
1,748 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Dalgon1516
Bastet
14
9 / 3 / 3
10,457
747
16,331
10,876
3,446
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
Generk2
Chronos
13
2 / 3 / 10
9,494
678
9,647
7,583
2,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ymir
14
3 / 1 / 9
9,508
679
9,823
11,216
11,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
1 / 3 / 4
8,403
600
8,897
9,978
2,757
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Apollo
13
5 / 4 / 2
8,945
639
10,480
10,967
3,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
JustOverHyped
Sylvanus
11
1 / 7 / 4
8,241
589
5,646
18,278
17,557
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
14
Kills
7
7
Deaths
14
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
3
4
1
L
Apollo
5
4
2
1.5
W
Bastet
Dalgon1516
Bastet
9
3
3
3.5
W
Chronos
Generk2
Chronos
2
3
10
2.33
L
Sylvanus
JustOverHyped
Sylvanus
1
7
4
0.43
W
Ymir
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,801
Damage
25,023
29,675
Taken
39,223
17,412
Mitigated
23,408
5,823
Healing
7,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,897
2,127
0
3,534
9,978
2,757
148
6,325
3,414
37,324
0
L
Apollo
10,480
5,995
0
843
10,967
3,094
0
5,773
4,866
0
29,531
W
Bastet
Dalgon1516
Bastet
16,331
5,155
0
1,652
10,876
3,446
253
6,246
4,630
0
30,250
W
Chronos
Generk2
Chronos
9,647
3,394
0
1,809
7,583
2,386
482
3,046
4,537
48,698
0
L
Sylvanus
JustOverHyped
Sylvanus
5,646
1,164
881
1,987
18,278
17,557
0
6,672
11,183
11,859
0
W
Ymir
9,823
1,686
0
2,362
11,216
11,580
99
5,685
5,531
23,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,459
Gold Earned
25,589
154
Minions Killed
149
7
Camps Cleared
5
810,110
Distance Traveled
692,178
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,403
600
72
5
2
253,981
3
L
Apollo
8,945
639
63
5
2
240,320
3
W
Bastet
10,457
747
24
2
2
282,287
2
W
Chronos
9,494
678
93
7
5
260,925
2
L
Sylvanus
8,241
589
14
1
1
197,877
4
W
Ymir
9,508
679
37
3
0
266,898
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role