Player Matchup

Persephone
Persephone
RussianRowlett
Persephone
Level 44
God Stats
18W - 20L
1,350 SR
Queue Stats
77W - 124L
1,325 Elo+
Party 1
Jormungandr
Jormungandr
Tony4624
Jormungandr
Level 26
God Stats
8W - 11L
1,460 SR
Queue Stats
49W - 61L
1,325 Elo+
Party 1
Pele
Pele
V1T0TUX3D00
Pele
Level 60
God Stats
3W - 6L
1,523 SR
Queue Stats
99W - 142L
1,319 Elo+
Party 1
Team Averages
Level 43
1,445 SR
1,323 Elo+

VS

Team Averages
Level 91
1,431 SR
1,479 Elo+
Hades
Hades
TOLEDOSFINEST74
Hades
Level 56
God Stats
52W - 78L
1,424 SR
Queue Stats
54W - 83L
1,326 Elo+
Solo
Neith
Neith
pancakes630
Neith
Level 124
God Stats
3W - 4L
1,483 SR
Queue Stats
21W - 28L
1,535 Elo+
Party 2
Cthulhu
Cthulhu
sJACKiEo
Cthulhu
Level 92
God Stats
0W - 2L
1,386 SR
Queue Stats
7W - 9L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
RussianRowlett
Persephone
12
4 / 0 / 3
8,017
802
5,622
4,157
1,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Tony4624
Jormungandr
10
1 / 2 / 6
7,029
703
5,527
8,399
5,874
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

12
4 / 5 / 3
7,709
771
6,611
8,030
4,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 3
6,293
629
1,126
5,920
2,011
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
4 / 4 / 3
7,909
791
8,416
7,414
2,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
sJACKiEo
Cthulhu
10
2 / 1 / 3
7,266
727
4,857
8,645
7,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
16
9
Kills
7
7
Deaths
9
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Persephone
RussianRowlett
Persephone
4
0
3
5.5
L
1
4
3
0.63
W
Jormungandr
Tony4624
Jormungandr
1
2
6
2
W
4
5
3
1.1
L
4
4
3
1.38
L
Cthulhu
sJACKiEo
Cthulhu
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,760
Damage
14,399
20,586
Taken
21,979
11,179
Mitigated
11,612
3,284
Healing
4,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
RussianRowlett
Persephone
5,622
712
147
1,305
4,157
1,264
1,122
1,448
2,709
24,730
0
L
1,126
105
0
761
5,920
2,011
0
3,065
2,855
9,052
0
W
Jormungandr
Tony4624
Jormungandr
5,527
2,364
0
672
8,399
5,874
220
2,565
5,834
15,913
0
W
6,611
1,122
22
1,138
8,030
4,041
0
2,170
5,860
0
21,966
L
8,416
2,963
146
1,272
7,414
2,432
96
3,855
3,559
0
28,746
L
Cthulhu
sJACKiEo
Cthulhu
4,857
409
207
1,954
8,645
7,169
0
5,178
3,467
11,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,755
Gold Earned
21,468
102
Minions Killed
88
7
Camps Cleared
3
552,918
Distance Traveled
475,410
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,017
802
48
5
3
189,446
2
L
Hades
6,293
629
13
1
1
97,727
2
W
Jormungandr
7,029
703
22
2
0
167,481
2
W
Pele
7,709
771
32
3
4
195,991
4
L
Neith
7,909
791
63
6
1
180,872
2
L
Cthulhu
7,266
727
12
1
1
196,811
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role