Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
BarthAmongSuS
Ra
Level 108
God Stats
4W - 5L
1,466 SR
Queue Stats
90W - 81L
1,427 Elo+
Party 1
Danzaburou
Danzaburou
GoldenWater380
Danzaburou
Level 126
God Stats
20W - 18L
1,581 SR
Queue Stats
235W - 232L
1,422 Elo+
Solo
Sylvanus
Sylvanus
GothamZAZA
Sylvanus
Level 111
God Stats
3W - 3L
1,368 SR
Queue Stats
39W - 26L
1,576 Elo+
Party 1
Da Ji
Da Ji
Lord-Drakkon96
Da Ji
Level 104
God Stats
5W - 7L
1,538 SR
Queue Stats
515W - 491L
1,478 Elo+
Solo
Team Averages
Level 107
1,491 SR
1,481 Elo+

VS

Team Averages
Level 117
1,512 SR
1,491 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
IconicHokage
Ah Muzen Cab
Level 68
God Stats
12W - 14L
1,547 SR
Queue Stats
304W - 302L
1,486 Elo+
Party 2
Hera
Hera
SweetBabyNut
Hera
Level 109
God Stats
5W - 6L
1,445 SR
Queue Stats
271W - 263L
1,495 Elo+
Party 2
Bastet
Bastet
thfreita
Bastet
Level 123
God Stats
26W - 21L
1,569 SR
Queue Stats
799W - 1,083L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
17
3 / 2 / 3
9,726
540
7,325
11,659
8,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 3 / 10
9,578
532
8,915
10,172
4,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
GoldenWater380
Danzaburou
15
6 / 4 / 6
9,789
544
12,230
14,988
5,549
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
GothamZAZA
Sylvanus
14
3 / 1 / 11
8,551
475
4,997
11,891
13,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
8 / 0 / 5
10,986
610
9,112
11,187
5,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
1 / 3 / 1
8,787
488
4,576
14,272
7,122
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
 
Cabrakan
12
1 / 2 / 1
7,841
436
3,080
11,666
11,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
IconicHokage
Ah Muzen Cab
15
3 / 9 / 0
9,235
513
8,940
15,510
2,782
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 6 / 0
8,477
471
5,366
9,840
2,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
thfreita
Bastet
16
3 / 2 / 2
9,461
526
9,696
11,431
4,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
14
22
Kills
10
10
Deaths
22
35
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
3
2
3
2.25
L
Sun Wukong
 
Sun Wukong
1
3
1
0.5
L
Cabrakan
 
Cabrakan
1
2
1
0.75
W
2
3
10
2.33
W
Danzaburou
GoldenWater380
Danzaburou
6
4
6
2.25
W
Sylvanus
GothamZAZA
Sylvanus
3
1
11
8.5
L
Ah Muzen Cab
IconicHokage
Ah Muzen Cab
3
9
0
0.33
W
8
0
5
10.5
L
2
6
0
0.33
L
Bastet
thfreita
Bastet
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,579
Damage
31,658
59,897
Taken
62,719
37,428
Mitigated
28,315
28,672
Healing
15,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
7,325
821
501
5,342
11,659
8,749
0
185
11,474
0
45,227
L
Sun Wukong
 
Sun Wukong
4,576
634
0
5,174
14,272
7,122
54
1,614
11,982
0
52,778
L
Cabrakan
 
Cabrakan
3,080
280
0
828
11,666
11,741
106
3,791
7,715
22,815
0
W
8,915
794
1,526
3,591
10,172
4,397
751
3,404
6,570
73,942
0
W
Danzaburou
GoldenWater380
Danzaburou
12,230
7,079
0
5,805
14,988
5,549
2,876
1,416
13,528
0
58,600
W
Sylvanus
GothamZAZA
Sylvanus
4,997
1,087
2,099
3,201
11,891
13,506
243
2,629
9,190
24,795
9,751
L
Ah Muzen Cab
IconicHokage
Ah Muzen Cab
8,940
4,084
0
3,868
15,510
2,782
0
2,201
13,269
0
59,856
W
9,112
1,570
0
6,607
11,187
5,227
0
711
10,460
0
79,031
L
5,366
1,218
0
765
9,840
2,443
553
2,999
6,703
52,839
0
L
Bastet
thfreita
Bastet
9,696
2,155
0
5,169
11,431
4,227
0
2,891
8,239
0
64,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,630
Gold Earned
43,801
533
Minions Killed
510
0
Camps Cleared
0
1,737,498
Distance Traveled
1,696,184
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,726
540
100
6
0
366,338
5
L
Sun Wukong
8,787
488
119
7
0
333,471
4
L
Cabrakan
7,841
436
47
3
0
382,432
7
W
Ra
9,578
532
131
7
0
322,657
1
W
Danzaburou
9,789
544
101
6
0
313,024
1
W
Sylvanus
8,551
475
65
4
0
318,067
2
L
Ah Muzen Cab
9,235
513
113
6
0
289,241
0
W
Da Ji
10,986
610
136
8
0
417,412
1
L
Hera
8,477
471
118
7
0
321,182
3
L
Bastet
9,461
526
113
6
0
369,858
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role