Player Matchup

Kukulkan
Kukulkan
Closewinter
Kukulkan
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,840 Elo+
Party 2
Danzaburou
Danzaburou
Esseguri
Danzaburou
Level 26
God Stats
1W - 2L
1,481 SR
Queue Stats
11W - 16L
1,507 Elo+
Party 2
Chaac
Chaac
NerøomB
Chaac
Level 25
God Stats
1W - 2L
1,403 SR
Queue Stats
11W - 16L
1,507 Elo+
Party 2
Team Averages
Level 59
1,461 SR
1,618 Elo+

VS

Team Averages
Level 70
1,532 SR
1,426 Elo+
Geb
Geb
ExYMen
Geb
Level 146
God Stats
9W - 9L
1,637 SR
Queue Stats
102W - 137L
1,524 Elo+
Party 1
Neith
Neith
RayZT
Neith
Level 29
God Stats
8W - 24L
1,459 SR
Queue Stats
48W - 85L
1,385 Elo+
Party 1
Vamana
Vamana
enzoobiel18
Vamana
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 76L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Closewinter
Kukulkan
17
6 / 3 / 7
13,011
685
24,806
12,522
4,933
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Esseguri
Danzaburou
15
2 / 5 / 8
12,751
671
15,953
13,977
5,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chaac
NerøomB
Chaac
17
6 / 4 / 3
12,688
668
17,394
17,263
15,682
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
ExYMen
Geb
16
6 / 5 / 3
12,290
647
18,077
25,919
20,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
RayZT
Neith
17
6 / 6 / 3
12,862
677
7,856
17,001
8,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
14
0 / 3 / 8
11,321
596
7,024
23,629
22,236
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
26
14
Kills
12
12
Deaths
14
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Closewinter
Kukulkan
6
3
7
3.17
W
Danzaburou
Esseguri
Danzaburou
2
5
8
1.2
L
Geb
ExYMen
Geb
6
5
3
1.5
W
Chaac
NerøomB
Chaac
6
4
3
1.88
L
Neith
RayZT
Neith
6
6
3
1.25
L
Vamana
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,153
Damage
32,957
43,762
Taken
66,549
26,195
Mitigated
51,641
8,300
Healing
11,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Closewinter
Kukulkan
24,806
2,879
0
3,132
12,522
4,933
849
6,729
5,259
82,193
0
W
Danzaburou
Esseguri
Danzaburou
15,953
8,654
0
823
13,977
5,580
1,255
7,552
5,981
0
47,277
L
Geb
ExYMen
Geb
18,077
1,553
0
1,142
25,919
20,677
0
11,467
14,452
44,649
0
W
Chaac
NerøomB
Chaac
17,394
3,546
0
4,345
17,263
15,682
1,186
3,049
14,010
0
35,485
L
Neith
RayZT
Neith
7,856
3,603
0
2,229
17,001
8,728
0
7,466
9,535
0
41,230
L
Vamana
7,024
2,020
333
8,210
23,629
22,236
0
6,116
17,513
0
29,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,450
Gold Earned
36,473
230
Minions Killed
185
8
Camps Cleared
7
988,569
Distance Traveled
1,067,435
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,011
685
115
6
5
333,734
3
W
Danzaburou
12,751
671
67
4
3
328,886
2
L
Geb
12,290
647
72
4
6
356,405
2
W
Chaac
12,688
668
48
3
0
325,949
3
L
Neith
12,862
677
65
3
1
325,028
2
L
Vamana
11,321
596
48
3
0
386,002
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role