Player Matchup

King Arthur
King Arthur
Grosefürt
King Arthur
Level 87
God Stats
6W - 18L
1,281 SR
Queue Stats
150W - 210L
1,412 Elo+
Party 1
Odin
Odin
Guek
Odin
Level 29
God Stats
2W - 4L
1,187 SR
Queue Stats
74W - 91L
1,418 Elo+
Party 1
Ah Puch
Ah Puch
sargos9
Ah Puch
Level 62
God Stats
9W - 11L
1,618 SR
Queue Stats
42W - 51L
1,435 Elo+
Solo
Team Averages
Level 59
1,362 SR
1,422 Elo+

VS

Team Averages
Level 33
1,410 SR
1,294 Elo+
Pele
Pele
Giosue96
Pele
Level 5
God Stats
0W - 2L
1,156 SR
Queue Stats
9W - 7L
1,149 Elo+
Solo
Neith
Neith
ProssKemp
Neith
Level 87
God Stats
3W - 6L
1,684 SR
Queue Stats
29W - 51L
1,397 Elo+
Party 2
Scylla
Scylla
cyberchildish
Scylla
Level 8
God Stats
0W - 5L
1,390 SR
Queue Stats
1W - 13L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Grosefürt
King Arthur
16
10 / 1 / 16
11,892
849
13,752
14,707
13,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odin
Guek
Odin
15
13 / 3 / 12
11,502
822
12,152
14,909
19,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mace

Mace

+10
Physical Power

Ah Puch
sargos9
Ah Puch
14
10 / 2 / 11
10,972
784
13,239
14,146
5,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
11
4 / 11 / 1
9,749
696
6,291
13,372
4,298
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
ProssKemp
Neith
10
0 / 9 / 5
8,871
634
9,784
15,080
4,664
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 13 / 0
9,245
660
5,425
12,290
3,366
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
12
33
Kills
6
6
Deaths
33
39
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Pele
4
11
1
0.41
W
King Arthur
Grosefürt
King Arthur
10
1
16
18
W
Odin
Guek
Odin
13
3
12
6.33
L
Neith
ProssKemp
Neith
0
9
5
0.28
L
2
13
0
0.15
W
Ah Puch
sargos9
Ah Puch
10
2
11
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,143
Damage
21,500
43,762
Taken
40,742
37,927
Mitigated
12,328
10,173
Healing
2,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
6,291
1,447
0
308
13,372
4,298
0
6,303
6,577
0
11,658
W
King Arthur
Grosefürt
King Arthur
13,752
254
0
2,510
14,707
13,626
313
4,289
10,418
10,482
41,630
W
Odin
Guek
Odin
12,152
2,470
475
2,790
14,909
19,184
137
1,322
13,587
8,021
21,927
L
Neith
ProssKemp
Neith
9,784
3,875
139
1,299
15,080
4,664
0
6,509
7,933
0
25,403
L
5,425
1,152
151
200
12,290
3,366
0
4,096
7,401
15,135
0
W
Ah Puch
sargos9
Ah Puch
13,239
2,341
324
4,074
14,146
5,117
514
927
13,219
34,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,366
Gold Earned
27,865
165
Minions Killed
103
9
Camps Cleared
0
767,208
Distance Traveled
661,250
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,749
696
24
2
0
214,382
0
W
King Arthur
11,892
849
92
7
4
266,145
0
W
Odin
11,502
822
28
2
2
267,059
0
L
Neith
8,871
634
51
4
0
229,738
3
L
Scylla
9,245
660
28
2
0
217,130
0
W
Ah Puch
10,972
784
45
3
3
234,004
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role