Player Matchup

Vulcan
Vulcan
BenignBussy
Vulcan
Level 129
God Stats
3W - 0L
1,625 SR
Queue Stats
91W - 70L
1,597 Elo+
Solo
Neith
Neith
Fedipin
Neith
Level 117
God Stats
2W - 0L
1,703 SR
Queue Stats
15W - 17L
1,538 Elo+
Solo
Bellona
Bellona
Ninjadefuse5150
Bellona
Level 65
God Stats
15W - 7L
1,720 SR
Queue Stats
125W - 113L
1,542 Elo+
Solo
Serqet
Serqet
TheStalkerV1
Serqet
Level 121
God Stats
5W - 4L
1,472 SR
Queue Stats
1,117W - 1,133L
1,529 Elo+
Solo
Apollo
Apollo
xXthekilla507Xx
Apollo
Level 64
God Stats
4W - 4L
1,703 SR
Queue Stats
115W - 101L
1,517 Elo+
Solo
Team Averages
Level 99
1,644 SR
1,545 Elo+

VS

Team Averages
Level 110
1,524 SR
1,516 Elo+
Neith
Neith
 
Neith
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Bushido_RoninTOS
Chaac
Level 139
God Stats
1W - 9L
1,334 SR
Queue Stats
151W - 161L
1,495 Elo+
Solo
Jormungandr
Jormungandr
KIntensity
Jormungandr
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 128L
1,546 Elo+
Solo
Anubis
Anubis
dirtystang1000
Anubis
Level 108
God Stats
21W - 25L
1,558 SR
Queue Stats
48W - 61L
1,517 Elo+
Solo
Scylla
Scylla
karigarnett_16
Scylla
Level 159
God Stats
10W - 4L
1,726 SR
Queue Stats
477W - 426L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
4 / 2 / 6
10,062
1,118
12,542
7,200
1,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
Fedipin
Neith
16
4 / 0 / 3
9,886
1,098
6,776
4,837
1,409
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 4 / 9
9,420
1,047
6,384
11,960
8,330
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Serqet
15
0 / 1 / 9
9,108
1,012
4,785
8,798
7,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 3 / 6
9,226
1,025
7,196
9,849
2,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

252

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
0 / 4 / 7
8,388
932
9,535
10,819
3,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 0 / 4
7,688
854
2,008
5,221
2,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
KIntensity
Jormungandr
15
5 / 2 / 5
9,667
1,074
9,889
9,405
9,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
4 / 3 / 6
9,779
1,087
6,712
5,943
3,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
1 / 4 / 9
9,006
1,001
10,352
10,477
3,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
41
13
Kills
10
10
Deaths
13
33
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
4
7
0.88
W
Vulcan
4
2
6
3.5
L
0
0
4
2
W
Neith
Fedipin
Neith
4
0
3
5.5
L
Jormungandr
KIntensity
Jormungandr
5
2
5
3.75
W
2
4
9
1.63
W
Serqet
0
1
9
4.5
L
4
3
6
2.33
L
1
4
9
1.38
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,683
Damage
38,496
42,644
Taken
41,865
21,495
Mitigated
21,648
4,520
Healing
5,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
9,535
4,343
0
1,356
10,819
3,574
0
3,487
7,200
0
28,660
W
Vulcan
12,542
2,622
0
1,197
7,200
1,789
0
5,386
1,638
34,056
0
L
2,008
235
0
1,504
5,221
2,433
0
2,552
2,545
0
4,523
W
Neith
Fedipin
Neith
6,776
3,361
0
436
4,837
1,409
0
3,977
739
0
33,255
L
Jormungandr
KIntensity
Jormungandr
9,889
2,411
0
1,660
9,405
9,478
0
3,285
5,882
24,729
0
W
6,384
2,223
136
1,391
11,960
8,330
0
6,848
4,677
1,293
18,033
W
Serqet
4,785
516
0
705
8,798
7,424
0
5,024
3,534
2,717
5,622
L
6,712
111
0
535
5,943
3,003
0
2,734
3,115
23,258
0
L
10,352
1,365
0
291
10,477
3,160
0
1,940
8,396
30,189
0
W
7,196
4,780
0
655
9,849
2,543
0
4,709
4,825
0
24,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,702
Gold Earned
44,528
182
Minions Killed
188
10
Camps Cleared
5
888,580
Distance Traveled
762,912
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,388
932
45
5
1
152,200
0
W
Vulcan
10,062
1,118
57
6
2
200,325
0
L
Chaac
7,688
854
3
0
0
84,158
0
W
Neith
9,886
1,098
68
8
4
170,119
0
L
Jormungandr
9,667
1,074
38
4
0
174,217
0
W
Bellona
9,420
1,047
18
2
3
175,960
0
W
Serqet
9,108
1,012
3
0
0
169,412
0
L
Anubis
9,779
1,087
50
6
2
180,164
1
L
Scylla
9,006
1,001
52
6
2
172,173
0
W
Apollo
9,226
1,025
36
4
1
172,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role