Player Matchup

Ymir
Ymir
ATPGamer1
Ymir
Level 74
God Stats
2W - 1L
1,642 SR
Queue Stats
16W - 12L
1,544 Elo+
Party 1
Xing Tian
Xing Tian
GTPgamer101
Xing Tian
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 32L
1,546 Elo+
Party 1
Chang'e
Chang'e
KrokSack
Chang'e
Level 129
God Stats
1W - 0L
1,754 SR
Queue Stats
208W - 171L
1,579 Elo+
Party 1
Olorun
Olorun
Lonebody
Olorun
Level 127
God Stats
3W - 0L
1,720 SR
Queue Stats
74W - 70L
1,542 Elo+
Party 1
Chronos
Chronos
StRiKeR7113
Chronos
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 62L
1,632 Elo+
Party 1
Team Averages
Level 100
1,623 SR
1,569 Elo+

VS

Team Averages
Level 89
1,487 SR
1,532 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Nikedanz
Apollo
Level 96
God Stats
2W - 6L
1,389 SR
Queue Stats
453W - 440L
1,536 Elo+
Solo
Anubis
Anubis
StygianSamurai
Anubis
Level 60
God Stats
3W - 6L
1,473 SR
Queue Stats
94W - 103L
1,503 Elo+
Solo
Mulan
Mulan
th3rdrick
Mulan
Level 63
God Stats
19W - 16L
1,575 SR
Queue Stats
91W - 92L
1,575 Elo+
Solo
Cliodhna
Cliodhna
theseekerzero
Cliodhna
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 177L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
4 / 4 / 16
9,925
993
9,677
17,813
9,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Xing Tian
GTPgamer101
Xing Tian
17
2 / 0 / 22
10,643
1,064
11,737
12,187
13,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chang'e
KrokSack
Chang'e
18
11 / 2 / 14
12,049
1,205
16,871
14,354
4,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
Lonebody
Olorun
18
5 / 1 / 20
10,950
1,095
17,706
10,018
4,445
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
StRiKeR7113
Chronos
17
6 / 4 / 12
11,444
1,144
10,565
13,378
4,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

226

VS

Team 2 Tickets

125

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
0 / 3 / 7
8,938
894
9,357
13,818
19,167
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apollo
Nikedanz
Apollo
15
2 / 9 / 4
9,816
982
13,431
14,780
5,605
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 4 / 6
9,655
966
8,660
9,614
5,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
th3rdrick
Mulan
16
4 / 4 / 5
9,921
992
17,660
18,950
11,798
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
theseekerzero
Cliodhna
16
3 / 8 / 6
9,625
963
14,006
15,479
6,987
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
39
28
Kills
11
11
Deaths
28
84
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
3
7
1.17
W
Ymir
4
4
16
3
W
Xing Tian
GTPgamer101
Xing Tian
2
0
22
13
W
Chang'e
KrokSack
Chang'e
11
2
14
9
W
Olorun
Lonebody
Olorun
5
1
20
15
L
Apollo
Nikedanz
Apollo
2
9
4
0.44
W
Chronos
StRiKeR7113
Chronos
6
4
12
3
L
2
4
6
1.25
L
Mulan
th3rdrick
Mulan
4
4
5
1.63
L
Cliodhna
theseekerzero
Cliodhna
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,556
Damage
63,114
67,750
Taken
72,641
37,440
Mitigated
48,642
20,751
Healing
8,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
9,357
806
442
1,237
13,818
19,167
0
12,292
1,303
20,179
0
W
Ymir
9,677
2,925
278
1,324
17,813
9,486
0
5,474
12,339
18,604
0
W
Xing Tian
GTPgamer101
Xing Tian
11,737
881
0
1,084
12,187
13,669
0
3,929
8,258
17,027
0
W
Chang'e
KrokSack
Chang'e
16,871
1,213
4,361
5,620
14,354
4,945
0
3,964
10,390
29,904
0
W
Olorun
Lonebody
Olorun
17,706
9,330
2,346
4,708
10,018
4,445
0
2,485
7,533
52,674
0
L
Apollo
Nikedanz
Apollo
13,431
5,070
0
638
14,780
5,605
0
13,582
944
0
39,490
W
Chronos
StRiKeR7113
Chronos
10,565
3,394
0
1,030
13,378
4,895
0
3,702
9,676
35,916
0
L
8,660
152
0
2,014
9,614
5,085
0
8,633
917
43,909
0
L
Mulan
th3rdrick
Mulan
17,660
2,168
0
3,935
18,950
11,798
0
17,026
1,698
3,028
26,653
L
Cliodhna
theseekerzero
Cliodhna
14,006
260
0
151
15,479
6,987
0
14,072
1,223
0
25,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,011
Gold Earned
47,955
199
Minions Killed
209
5
Camps Cleared
8
928,856
Distance Traveled
956,964
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,938
894
29
3
1
208,875
0
W
Ymir
9,925
993
14
1
1
164,204
1
W
Xing Tian
10,643
1,064
5
1
0
185,234
0
W
Chang'e
12,049
1,205
37
4
0
209,389
0
W
Olorun
10,950
1,095
79
8
0
176,515
0
L
Apollo
9,816
982
59
6
5
181,966
1
W
Chronos
11,444
1,144
64
6
4
193,514
0
L
Anubis
9,655
966
87
9
0
177,387
0
L
Mulan
9,921
992
14
1
1
195,959
0
L
Cliodhna
9,625
963
20
2
1
192,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role