Player Matchup

Discordia
Discordia
Hianne
Discordia
Level 10
God Stats
3W - 2L
1,499 SR
Queue Stats
9W - 12L
1,255 Elo+
Solo
Skadi
Skadi
HumbleOpinion
Skadi
Level 27
God Stats
2W - 1L
1,522 SR
Queue Stats
119W - 80L
1,567 Elo+
Solo
Ne Zha
Ne Zha
NØHØMØ
Ne Zha
Level 17
God Stats
24W - 24L
1,472 SR
Queue Stats
59W - 47L
1,584 Elo+
Solo
Tiamat
Tiamat
Rubezahlus
Tiamat
Level 17
God Stats
4W - 4L
1,450 SR
Queue Stats
22W - 34L
1,349 Elo+
Party 1
Hun Batz
Hun Batz
barlos120
Hun Batz
Level 14
God Stats
8W - 6L
1,801 SR
Queue Stats
27W - 39L
1,374 Elo+
Party 1
Team Averages
Level 17
1,549 SR
1,426 Elo+

VS

Team Averages
Level 21
1,496 SR
1,506 Elo+
Anhur
Anhur
Avidbug
Anhur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 42L
1,458 Elo+
Solo
Ra
Ra
CaptainCeiling
Ra
Level 17
God Stats
0W - 1L
1,288 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
KAIDDO26
Bellona
Level 26
God Stats
8W - 12L
1,445 SR
Queue Stats
42W - 54L
1,295 Elo+
Solo
Arachne
Arachne
SiegFriedUmlap
Arachne
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 20L
1,682 Elo+
Solo
Agni
Agni
llllllol
Agni
Level 25
God Stats
23W - 11L
1,746 SR
Queue Stats
95W - 79L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Hianne
Discordia
12
0 / 4 / 8
7,133
446
3,236
6,995
2,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
9 / 1 / 3
9,843
615
10,699
10,653
3,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
NØHØMØ
Ne Zha
17
5 / 0 / 4
10,201
638
7,030
7,276
4,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tiamat
Rubezahlus
Tiamat
13
1 / 5 / 1
7,752
485
1,921
8,006
3,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
barlos120
Hun Batz
14
2 / 5 / 2
8,441
528
2,731
11,938
4,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Avidbug
Anhur
11
0 / 6 / 3
6,743
421
1,664
9,815
1,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 4 / 2
6,708
419
2,830
5,529
1,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
KAIDDO26
Bellona
2
0 / 1 / 0
4,721
295
52
740
189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
11 / 2 / 1
9,554
597
10,172
11,473
5,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Agni
15
4 / 4 / 8
9,244
578
12,688
10,553
3,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
29
17
Kills
15
15
Deaths
17
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anhur
Avidbug
Anhur
0
6
3
0.25
L
0
4
2
0.25
W
Discordia
Hianne
Discordia
0
4
8
1
W
9
1
3
10.5
L
Bellona
KAIDDO26
Bellona
0
1
0
0
W
Ne Zha
NØHØMØ
Ne Zha
5
0
4
7
W
Tiamat
Rubezahlus
Tiamat
1
5
1
0.3
L
11
2
1
5.75
W
Hun Batz
barlos120
Hun Batz
2
5
2
0.6
L
Agni
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,617
Damage
27,406
44,868
Taken
38,110
18,124
Mitigated
12,531
12,930
Healing
10,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Avidbug
Anhur
1,664
764
0
1,658
9,815
1,880
220
707
9,108
0
35,030
L
2,830
392
234
1,490
5,529
1,404
507
0
5,234
26,095
0
W
Discordia
Hianne
Discordia
3,236
144
74
512
6,995
2,008
463
2,924
4,017
24,065
0
W
10,699
3,765
0
3,319
10,653
3,381
0
3,486
7,167
0
80,760
L
Bellona
KAIDDO26
Bellona
52
0
0
35
740
189
0
173
567
0
1,038
W
Ne Zha
NØHØMØ
Ne Zha
7,030
751
0
2,997
7,276
4,872
0
2,704
4,414
0
76,990
W
Tiamat
Rubezahlus
Tiamat
1,921
448
0
2,674
8,006
3,849
534
2,786
5,202
35,824
0
L
10,172
6,406
0
5,135
11,473
5,605
36
1,594
9,744
0
59,814
W
Hun Batz
barlos120
Hun Batz
2,731
341
0
3,354
11,938
4,014
0
3,536
8,328
0
51,135
L
Agni
12,688
737
0
2,182
10,553
3,453
0
2,683
7,777
63,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,370
Gold Earned
36,970
493
Minions Killed
331
0
Camps Cleared
0
1,552,973
Distance Traveled
1,248,406
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,743
421
54
3
0
272,902
0
L
Ra
6,708
419
61
4
0
305,436
6
W
Discordia
7,133
446
30
2
0
308,445
0
W
Skadi
9,843
615
142
9
0
322,299
1
L
Bellona
4,721
295
4
0
0
19,811
0
W
Ne Zha
10,201
638
151
9
0
351,883
3
W
Tiamat
7,752
485
63
4
0
270,867
4
L
Arachne
9,554
597
112
7
0
362,824
2
W
Hun Batz
8,441
528
107
7
0
299,479
0
L
Agni
9,244
578
100
6
0
287,433
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role