Player Matchup

Morgan Le Fay
Morgan Le Fay
Anttowarg
Morgan Le Fay
Level 154
God Stats
0W - 4L
1,296 SR
Queue Stats
248W - 268L
1,531 Elo+
Solo
Danzaburou
Danzaburou
Countryyyyyyyy
Danzaburou
Level 149
God Stats
5W - 3L
1,716 SR
Queue Stats
173W - 168L
1,557 Elo+
Solo
Chaac
Chaac
Drennoth
Chaac
Level 142
God Stats
4W - 3L
1,700 SR
Queue Stats
248W - 273L
1,498 Elo+
Solo
Hera
Hera
MoyenMammooth
Hera
Level 89
God Stats
0W - 1L
1,196 SR
Queue Stats
2W - 3L
1,598 Elo+
Party 2
Zhong Kui
Zhong Kui
Unsoi
Zhong Kui
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,737 Elo+
Party 2
Team Averages
Level 117
1,482 SR
1,584 Elo+

VS

Team Averages
Level 130
1,475 SR
1,531 Elo+
Cabrakan
Cabrakan
FSantra
Cabrakan
Level 110
God Stats
8W - 10L
1,446 SR
Queue Stats
451W - 449L
1,515 Elo+
Party 1
Izanami
Izanami
Get2BlOwen
Izanami
Level 117
God Stats
15W - 13L
1,563 SR
Queue Stats
1,189W - 1,195L
1,584 Elo+
Solo
Fenrir
Fenrir
Hunter RecKs
Fenrir
Level 140
God Stats
3W - 2L
1,533 SR
Queue Stats
126W - 108L
1,539 Elo+
Party 1
Discordia
Discordia
KidKairo
Discordia
Level 127
God Stats
2W - 2L
1,368 SR
Queue Stats
40W - 45L
1,488 Elo+
Party 1
Cu Chulainn
Cu Chulainn
WhoGotDaMoves
Cu Chulainn
Level 157
God Stats
5W - 6L
1,465 SR
Queue Stats
366W - 358L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Anttowarg
Morgan Le Fay
20
10 / 6 / 9
13,654
759
17,641
16,649
8,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Countryyyyyyyy
Danzaburou
20
3 / 3 / 13
12,894
716
17,495
13,536
5,905
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
Drennoth
Chaac
20
5 / 7 / 15
12,205
678
26,593
28,361
37,877
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 8 / 10
11,197
622
10,040
11,781
4,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
Unsoi
Zhong Kui
16
1 / 7 / 5
10,985
610
7,068
11,924
10,008
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
FSantra
Cabrakan
19
2 / 3 / 20
12,902
717
5,536
20,060
29,414
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Get2BlOwen
Izanami
20
8 / 5 / 10
13,524
751
17,764
15,117
8,935
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
20
13 / 4 / 14
13,155
731
13,939
17,345
16,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
KidKairo
Discordia
20
4 / 4 / 20
13,338
741
15,515
11,595
6,289
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
WhoGotDaMoves
Cu Chulainn
20
4 / 5 / 19
13,289
738
20,172
25,353
31,011
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
114
21
Kills
31
31
Deaths
21
52
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Anttowarg
Morgan Le Fay
10
6
9
2.42
L
Danzaburou
Countryyyyyyyy
Danzaburou
3
3
13
3.17
L
Chaac
Drennoth
Chaac
5
7
15
1.79
W
Cabrakan
FSantra
Cabrakan
2
3
20
4
W
Izanami
Get2BlOwen
Izanami
8
5
10
2.6
W
Fenrir
13
4
14
5
W
Discordia
KidKairo
Discordia
4
4
20
3.5
L
2
8
10
0.88
L
Zhong Kui
Unsoi
Zhong Kui
1
7
5
0.5
W
Cu Chulainn
WhoGotDaMoves
Cu Chulainn
4
5
19
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,837
Damage
72,926
82,251
Taken
89,470
66,842
Mitigated
91,979
25,309
Healing
35,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Anttowarg
Morgan Le Fay
17,641
3,127
1,899
4,788
16,649
8,321
1,233
3,905
12,375
45,736
0
L
Danzaburou
Countryyyyyyyy
Danzaburou
17,495
7,976
1,809
5,189
13,536
5,905
1,524
4,090
9,401
0
44,479
L
Chaac
Drennoth
Chaac
26,593
2,246
1,191
8,842
28,361
37,877
88
9,983
17,166
0
39,993
W
Cabrakan
FSantra
Cabrakan
5,536
874
1,324
3,743
20,060
29,414
394
8,173
11,537
9,336
0
W
Izanami
Get2BlOwen
Izanami
17,764
12,979
3,738
2,464
15,117
8,935
2,819
5,030
9,643
0
49,934
W
Fenrir
13,939
3,126
713
2,742
17,345
16,330
1,541
6,095
10,785
0
19,765
W
Discordia
KidKairo
Discordia
15,515
1,266
5,318
1,645
11,595
6,289
1,041
5,163
5,999
51,214
0
L
10,040
3,029
0
794
11,781
4,731
958
2,345
8,946
25,746
0
L
Zhong Kui
Unsoi
Zhong Kui
7,068
305
0
797
11,924
10,008
659
3,055
8,494
14,861
0
W
Cu Chulainn
WhoGotDaMoves
Cu Chulainn
20,172
2,130
6,276
7,310
25,353
31,011
442
10,288
14,526
6,553
42,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,935
Gold Earned
66,208
194
Minions Killed
201
0
Camps Cleared
0
1,493,489
Distance Traveled
1,598,101
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
13,654
759
48
3
0
288,890
4
L
Danzaburou
12,894
716
69
4
0
327,199
0
L
Chaac
12,205
678
26
1
0
344,710
4
W
Cabrakan
12,902
717
4
0
0
326,616
0
W
Izanami
13,524
751
62
3
0
289,074
4
W
Fenrir
13,155
731
8
0
0
314,126
1
W
Discordia
13,338
741
76
4
0
345,473
0
L
Hera
11,197
622
40
2
0
315,166
0
L
Zhong Kui
10,985
610
11
1
0
217,524
0
W
Cu Chulainn
13,289
738
51
3
0
322,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role