Player Matchup

Tsukuyomi
Tsukuyomi
CuteGirl434
Tsukuyomi
Level 27
God Stats
9W - 6L
1,492 SR
Queue Stats
117W - 96L
1,515 Elo+
Solo
Medusa
Medusa
EatMorBullet
Medusa
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
75W - 86L
1,386 Elo+
Party 1
Gilgamesh
Gilgamesh
EatMorWolf
Gilgamesh
Level 27
God Stats
3W - 2L
1,408 SR
Queue Stats
36W - 40L
1,487 Elo+
Party 1
The Morrigan
The Morrigan
SCYYXX1734
The Morrigan
Level 18
God Stats
1W - 0L
1,273 SR
Queue Stats
9W - 7L
1,540 Elo+
Party 1
Sylvanus
Sylvanus
Thawes
Sylvanus
Level 19
God Stats
7W - 2L
1,920 SR
Queue Stats
13W - 7L
1,608 Elo+
Party 1
Team Averages
Level 24
1,519 SR
1,507 Elo+

VS

Team Averages
Level 16
1,569 SR
1,536 Elo+
Mercury
Mercury
Leonidas-sin
Mercury
Level 29
God Stats
9W - 7L
1,704 SR
Queue Stats
88W - 103L
1,446 Elo+
Party 2
Heimdallr
Heimdallr
SavageDog74
Heimdallr
Level 12
God Stats
4W - 5L
1,560 SR
Queue Stats
26W - 26L
1,559 Elo+
Solo
Ra
Ra
SpoiledJerry
Ra
Level 9
God Stats
0W - 3L
1,500 SR
Queue Stats
15W - 24L
1,469 Elo+
Party 2
Ares
Ares
Werri3901
Ares
Level 2
God Stats
1W - 2L
1,744 SR
Queue Stats
2W - 2L
1,810 Elo+
Solo
Achilles
Achilles
aivnerrad
Achilles
Level 29
God Stats
9W - 12L
1,338 SR
Queue Stats
134W - 160L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CuteGirl434
Tsukuyomi
17
12 / 4 / 1
10,957
609
14,877
11,616
6,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Medusa
17
7 / 1 / 2
10,039
558
10,647
11,748
4,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
EatMorWolf
Gilgamesh
16
2 / 2 / 1
10,169
565
7,486
13,348
10,141
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Morrigan
SCYYXX1734
The Morrigan
14
2 / 4 / 3
9,065
504
4,719
9,244
5,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sylvanus
Thawes
Sylvanus
13
3 / 1 / 6
9,011
501
3,325
8,480
4,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Leonidas-sin
Mercury
13
3 / 7 / 5
8,422
468
6,533
16,085
4,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
SavageDog74
Heimdallr
18
5 / 1 / 0
11,071
615
8,875
10,249
3,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 8 / 1
8,676
482
3,989
11,061
3,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
4
0 / 8 / 0
5,507
306
172
8,615
2,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
aivnerrad
Achilles
14
2 / 2 / 2
8,437
469
7,535
11,207
11,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
26
Kills
12
12
Deaths
26
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
CuteGirl434
Tsukuyomi
12
4
1
3.13
W
Medusa
7
1
2
8
W
Gilgamesh
EatMorWolf
Gilgamesh
2
2
1
1.25
L
Mercury
Leonidas-sin
Mercury
3
7
5
0.79
W
The Morrigan
SCYYXX1734
The Morrigan
2
4
3
0.88
L
Heimdallr
SavageDog74
Heimdallr
5
1
0
5
L
2
8
1
0.31
W
Sylvanus
Thawes
Sylvanus
3
1
6
6
L
Ares
0
8
0
0
L
Achilles
aivnerrad
Achilles
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,054
Damage
27,104
54,436
Taken
57,217
30,123
Mitigated
25,939
19,508
Healing
12,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
CuteGirl434
Tsukuyomi
14,877
2,952
0
4,701
11,616
6,271
110
700
10,792
0
62,607
W
Medusa
10,647
5,898
0
4,562
11,748
4,312
553
482
11,244
0
92,224
W
Gilgamesh
EatMorWolf
Gilgamesh
7,486
2,014
0
3,698
13,348
10,141
230
30
13,318
0
63,478
L
Mercury
Leonidas-sin
Mercury
6,533
3,211
0
3,407
16,085
4,667
0
2,053
14,032
0
41,282
W
The Morrigan
SCYYXX1734
The Morrigan
4,719
1,523
0
1,875
9,244
5,264
877
2,505
6,495
44,323
4,948
L
Heimdallr
SavageDog74
Heimdallr
8,875
2,980
0
4,759
10,249
3,784
0
1,223
9,026
0
85,975
L
3,989
751
38
1,915
11,061
3,457
246
1,213
9,848
49,402
0
W
Sylvanus
Thawes
Sylvanus
3,325
1,814
1,090
3,582
8,480
4,135
264
54
8,422
29,242
0
L
Ares
172
118
0
157
8,615
2,822
0
1,865
6,750
1,601
0
L
Achilles
aivnerrad
Achilles
7,535
1,133
0
2,483
11,207
11,209
147
75
11,132
0
43,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,241
Gold Earned
42,113
517
Minions Killed
433
0
Camps Cleared
0
1,834,662
Distance Traveled
1,557,167
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,957
609
100
6
0
426,832
4
W
Medusa
10,039
558
133
7
0
369,663
1
W
Gilgamesh
10,169
565
129
7
0
356,803
2
L
Mercury
8,422
468
67
4
0
371,607
0
W
The Morrigan
9,065
504
90
5
0
318,861
1
L
Heimdallr
11,071
615
167
9
0
357,684
3
L
Ra
8,676
482
121
7
0
298,685
1
W
Sylvanus
9,011
501
65
4
0
362,503
4
L
Ares
5,507
306
3
0
0
179,531
0
L
Achilles
8,437
469
75
4
0
349,660
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role