Player Matchup

Kukulkan
Kukulkan
FR05TBITE
Kukulkan
Level 20
God Stats
18W - 12L
1,598 SR
Queue Stats
50W - 36L
1,566 Elo+
Party 2
Jing Wei
Jing Wei
ForeignTrip
Jing Wei
Level 45
God Stats
9W - 22L
1,341 SR
Queue Stats
101W - 146L
1,275 Elo+
Party 1
Nemesis
Nemesis
MrWrigleys97
Nemesis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 115L
1,480 Elo+
Party 1
Xing Tian
Xing Tian
VisionaryXBeast
Xing Tian
Level 155
God Stats
10W - 12L
1,594 SR
Queue Stats
609W - 563L
1,498 Elo+
Party 2
Sol
Sol
larrbearUwU
Sol
Level 121
God Stats
69W - 60L
1,566 SR
Queue Stats
85W - 81L
1,522 Elo+
Party 2
Team Averages
Level 72
1,520 SR
1,468 Elo+

VS

Team Averages
Level 58
1,502 SR
1,430 Elo+
Yemoja
Yemoja
CareFreeGaming
Yemoja
Level 103
God Stats
18W - 7L
1,719 SR
Queue Stats
131W - 140L
1,557 Elo+
Party 3
Kukulkan
Kukulkan
Madman0019
Kukulkan
Level 69
God Stats
1W - 2L
1,350 SR
Queue Stats
154W - 161L
1,513 Elo+
Party 3
Medusa
Medusa
ShiverMyTimberz
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,189 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Synteri
Tsukuyomi
Level 46
God Stats
34W - 40L
1,481 SR
Queue Stats
234W - 206L
1,437 Elo+
Solo
Achilles
Achilles
ssilva0075
Achilles
Level 69
God Stats
10W - 15L
1,460 SR
Queue Stats
47W - 60L
1,452 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FR05TBITE
Kukulkan
16
10 / 5 / 9
11,318
566
15,551
11,852
4,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
ForeignTrip
Jing Wei
16
0 / 5 / 4
10,352
518
2,396
13,700
4,720
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
MrWrigleys97
Nemesis
16
3 / 5 / 9
10,372
519
12,599
16,861
6,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xing Tian
VisionaryXBeast
Xing Tian
14
6 / 3 / 11
10,433
522
9,121
18,669
17,942
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
4 / 0 / 2
12,952
648
8,728
9,335
5,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 10
8,215
411
6,901
17,654
17,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Madman0019
Kukulkan
16
7 / 5 / 5
10,688
534
15,118
10,110
3,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 6 / 3
7,719
386
4,630
10,010
3,571
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Synteri
Tsukuyomi
17
6 / 4 / 1
10,527
526
8,989
14,950
5,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
ssilva0075
Achilles
14
1 / 3 / 2
8,162
408
2,373
11,911
12,545
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
39
23
Kills
18
18
Deaths
23
35
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
5
10
1
W
Kukulkan
FR05TBITE
Kukulkan
10
5
9
2.9
W
Jing Wei
ForeignTrip
Jing Wei
0
5
4
0.4
L
Kukulkan
Madman0019
Kukulkan
7
5
5
1.9
W
Nemesis
MrWrigleys97
Nemesis
3
5
9
1.5
L
4
6
3
0.92
L
Tsukuyomi
Synteri
Tsukuyomi
6
4
1
1.63
W
Xing Tian
VisionaryXBeast
Xing Tian
6
3
11
3.83
W
4
0
2
5
L
Achilles
ssilva0075
Achilles
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,395
Damage
38,011
70,417
Taken
64,635
39,659
Mitigated
42,745
19,858
Healing
11,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,901
1,281
290
1,724
17,654
17,747
0
9,474
7,852
25,094
0
W
Kukulkan
FR05TBITE
Kukulkan
15,551
2,090
0
399
11,852
4,881
1,602
4,909
6,943
53,607
0
W
Jing Wei
ForeignTrip
Jing Wei
2,396
1,136
94
3,177
13,700
4,720
1,762
2,281
11,419
73
79,076
L
Kukulkan
Madman0019
Kukulkan
15,118
1,783
0
435
10,110
3,821
0
4,682
5,328
53,638
0
W
Nemesis
MrWrigleys97
Nemesis
12,599
5,456
0
4,884
16,861
6,493
914
7,000
9,861
0
71,744
L
4,630
2,556
0
748
10,010
3,571
17
4,504
5,322
0
20,908
L
Tsukuyomi
Synteri
Tsukuyomi
8,989
2,615
0
6,509
14,950
5,061
12
6,995
7,803
0
63,530
W
Xing Tian
VisionaryXBeast
Xing Tian
9,121
1,569
1,104
3,261
18,669
17,942
114
8,909
9,760
31,810
0
W
8,728
2,967
0
6,939
9,335
5,623
2,842
71
9,264
107,362
11,894
L
Achilles
ssilva0075
Achilles
2,373
64
0
2,256
11,911
12,545
0
5,975
5,902
0
34,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,427
Gold Earned
45,311
557
Minions Killed
325
0
Camps Cleared
0
1,901,950
Distance Traveled
1,839,122
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,215
411
28
1
0
361,715
0
W
Kukulkan
11,318
566
97
5
0
360,989
3
W
Jing Wei
10,352
518
121
6
0
350,688
2
L
Kukulkan
10,688
534
97
5
0
362,958
7
W
Nemesis
10,372
519
99
5
0
420,914
3
L
Medusa
7,719
386
42
2
0
343,003
0
L
Tsukuyomi
10,527
526
93
5
0
418,641
0
W
Xing Tian
10,433
522
44
2
0
378,468
1
W
Sol
12,952
648
196
10
0
390,891
8
L
Achilles
8,162
408
65
3
0
352,805
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role