Player Matchup

Ao Kuang
Ao Kuang
Deviljack33
Ao Kuang
Level 28
God Stats
8W - 4L
1,467 SR
Queue Stats
18W - 20L
1,495 Elo+
Party 1
Da Ji
Da Ji
Papa B0AR
Da Ji
Level 87
God Stats
3W - 0L
1,808 SR
Queue Stats
16W - 20L
1,448 Elo+
Party 1
Raijin
Raijin
Papa QUAHONY
Raijin
Level 29
God Stats
1W - 2L
1,750 SR
Queue Stats
22W - 25L
1,444 Elo+
Party 1
Bellona
Bellona
SCC xBoss
Bellona
Level 6
God Stats
5W - 8L
1,365 SR
Queue Stats
5W - 9L
1,453 Elo+
Party 1
Kuzenbo
Kuzenbo
pey daddddy
Kuzenbo
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,477 Elo+
Party 1
Team Averages
Level 33
1,578 SR
1,464 Elo+

VS

Team Averages
Level 22
1,440 SR
1,543 Elo+
Cthulhu
Cthulhu
CRIMINAL1632
Cthulhu
Level 4
God Stats
1W - 1L
1,284 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
FustavoGring
Hachiman
Level 30
God Stats
1W - 2L
1,310 SR
Queue Stats
185W - 154L
1,536 Elo+
Solo
Chaac
Chaac
Giannis_Doncic77
Chaac
Level 21
God Stats
2W - 2L
1,748 SR
Queue Stats
76W - 97L
1,534 Elo+
Solo
Thor
Thor
SiahJo88
Thor
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,659 Elo+
Solo
Merlin
Merlin
iBreakBaks
Merlin
Level 28
God Stats
1W - 3L
1,360 SR
Queue Stats
136W - 127L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Deviljack33
Ao Kuang
15
6 / 2 / 7
9,699
1,212
10,247
8,843
3,890
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Da Ji
Papa B0AR
Da Ji
16
12 / 2 / 6
11,017
1,377
19,627
8,525
4,192
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
16
6 / 0 / 9
9,780
1,223
10,175
5,026
1,969
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
SCC xBoss
Bellona
15
2 / 0 / 9
8,802
1,100
6,595
6,083
3,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kuzenbo
pey daddddy
Kuzenbo
15
0 / 3 / 13
8,295
1,037
3,461
9,805
11,885
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Team 1 Tickets

357

VS

Team 2 Tickets

166

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CRIMINAL1632
Cthulhu
14
0 / 8 / 4
8,042
1,005
2,443
11,911
4,433
Hachiman
FustavoGring
Hachiman
15
3 / 1 / 3
9,047
1,131
10,231
7,809
2,423
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 1 / 0
7,104
888
695
1,320
684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
14
2 / 8 / 3
8,589
1,074
5,996
18,975
6,022
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
iBreakBaks
Merlin
14
2 / 8 / 3
8,619
1,077
7,857
14,066
3,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
20
26
Kills
7
7
Deaths
26
44
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CRIMINAL1632
Cthulhu
0
8
4
0.25
W
Ao Kuang
Deviljack33
Ao Kuang
6
2
7
4.75
L
Hachiman
FustavoGring
Hachiman
3
1
3
4.5
L
0
1
0
0
W
Da Ji
Papa B0AR
Da Ji
12
2
6
7.5
W
Raijin
6
0
9
10.5
W
Bellona
SCC xBoss
Bellona
2
0
9
6.5
L
Thor
2
8
3
0.44
L
Merlin
iBreakBaks
Merlin
2
8
3
0.44
W
Kuzenbo
pey daddddy
Kuzenbo
0
3
13
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,105
Damage
27,222
38,282
Taken
54,081
25,827
Mitigated
17,319
5,162
Healing
1,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CRIMINAL1632
Cthulhu
2,443
619
0
0
11,911
4,433
0
6,753
5,158
7,981
0
W
Ao Kuang
Deviljack33
Ao Kuang
10,247
2,856
0
2,159
8,843
3,890
0
1,697
7,146
20,257
0
L
Hachiman
FustavoGring
Hachiman
10,231
5,416
0
313
7,809
2,423
0
2,442
5,367
0
29,290
L
695
45
0
306
1,320
684
0
552
768
0
4,336
W
Da Ji
Papa B0AR
Da Ji
19,627
5,402
0
744
8,525
4,192
0
1,456
7,069
0
33,361
W
Raijin
10,175
1,840
29
1,440
5,026
1,969
0
2,262
2,731
22,533
0
W
Bellona
SCC xBoss
Bellona
6,595
1,942
0
756
6,083
3,891
0
1,405
4,678
2,639
14,735
L
Thor
5,996
1,651
0
327
18,975
6,022
0
9,335
9,640
0
11,461
L
Merlin
iBreakBaks
Merlin
7,857
659
0
320
14,066
3,757
0
5,515
8,551
14,808
0
W
Kuzenbo
pey daddddy
Kuzenbo
3,461
963
0
34
9,805
11,885
0
3,480
5,828
8,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,593
Gold Earned
41,401
93
Minions Killed
91
9
Camps Cleared
3
836,727
Distance Traveled
577,081
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,042
1,005
7
1
0
112,515
1
W
Ao Kuang
9,699
1,212
14
2
4
162,691
0
L
Hachiman
9,047
1,131
41
5
1
148,249
0
L
Chaac
7,104
888
5
1
1
35,945
0
W
Da Ji
11,017
1,377
22
3
2
158,176
0
W
Raijin
9,780
1,223
24
3
2
160,271
0
W
Bellona
8,802
1,100
23
3
0
185,993
0
L
Thor
8,589
1,074
16
2
0
144,295
0
L
Merlin
8,619
1,077
22
3
1
136,077
1
W
Kuzenbo
8,295
1,037
10
1
1
169,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role