Player Matchup

Cthulhu
Cthulhu
Beriah Enigma
Cthulhu
Level 139
God Stats
1W - 2L
1,465 SR
Queue Stats
24W - 29L
1,166 Elo+
Party 2
Charybdis
Charybdis
BeriahGenesis
Charybdis
Level 120
God Stats
3W - 3L
1,494 SR
Queue Stats
29W - 39L
1,154 Elo+
Party 2
Nox
Nox
BlueberryBrooke
Nox
Level 86
God Stats
4W - 1L
1,473 SR
Queue Stats
32W - 44L
1,179 Elo+
Party 2
Arachne
Arachne
RebaSmackentire
Arachne
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 40L
1,122 Elo+
Party 2
Team Averages
Level 117
1,483 SR
1,156 Elo+

VS

Team Averages
Level 40
1,436 SR
1,262 Elo+
Cliodhna
Cliodhna
DeadlyJoey
Cliodhna
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 53L
1,262 Elo+
Party 1
Jing Wei
Jing Wei
VoidXTerminator
Jing Wei
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 53L
1,262 Elo+
Party 1
Baba Yaga
Baba Yaga
WarpedBracsis
Baba Yaga
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 53L
1,262 Elo+
Party 1
Cthulhu
Cthulhu
ishmalgibraltar
Cthulhu
Level 24
God Stats
0W - 3L
1,244 SR
Queue Stats
23W - 53L
1,262 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
3 / 0 / 6
8,884
888
7,979
7,461
7,211
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
BeriahGenesis
Charybdis
15
7 / 0 / 2
9,216
922
9,156
5,631
2,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
6 / 0 / 5
9,090
909
11,554
5,704
2,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
3 / 0 / 6
7,932
793
4,262
6,375
2,564
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DeadlyJoey
Cliodhna
13
0 / 3 / 0
6,850
685
6,618
9,476
3,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
12
0 / 4 / 0
7,092
709
1,668
9,792
3,255
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baba Yaga
WarpedBracsis
Baba Yaga
12
0 / 6 / 0
7,015
702
3,820
8,527
3,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 6 / 0
7,000
700
3,867
12,902
8,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
0
19
Kills
0
0
Deaths
19
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
3
0
6
6
W
Charybdis
BeriahGenesis
Charybdis
7
0
2
8
W
6
0
5
8.5
L
Cliodhna
DeadlyJoey
Cliodhna
0
3
0
0
W
3
0
6
6
L
Jing Wei
0
4
0
0
L
Baba Yaga
WarpedBracsis
Baba Yaga
0
6
0
0
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,951
Damage
15,973
25,171
Taken
40,697
14,291
Mitigated
18,052
10,098
Healing
7,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
7,979
253
1,474
3,428
7,461
7,211
641
2,050
5,411
20,244
0
W
Charybdis
BeriahGenesis
Charybdis
9,156
6,972
0
2,555
5,631
2,108
2,838
663
4,968
0
35,384
W
11,554
1,989
0
2,161
5,704
2,408
1,556
2,815
2,889
37,501
0
L
Cliodhna
DeadlyJoey
Cliodhna
6,618
930
94
2,472
9,476
3,050
168
3,513
5,963
0
22,333
W
4,262
3,675
0
480
6,375
2,564
190
2,559
3,816
0
12,681
L
Jing Wei
1,668
1,344
71
2,273
9,792
3,255
1,034
5,482
4,310
0
22,980
L
Baba Yaga
WarpedBracsis
Baba Yaga
3,820
102
46
1,421
8,527
3,418
0
4,956
3,571
18,789
0
L
3,867
470
0
629
12,902
8,329
120
5,750
7,152
18,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,122
Gold Earned
27,957
192
Minions Killed
153
5
Camps Cleared
4
801,439
Distance Traveled
685,253
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,884
888
27
3
0
208,471
0
W
Charybdis
9,216
922
80
8
2
178,221
0
W
Nox
9,090
909
74
7
0
176,200
1
L
Cliodhna
6,850
685
38
4
1
195,912
2
W
Arachne
7,932
793
11
1
3
238,547
4
L
Jing Wei
7,092
709
35
4
1
170,485
2
L
Baba Yaga
7,015
702
54
5
2
179,914
0
L
Cthulhu
7,000
700
26
3
0
138,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role