Player Matchup

Skadi
Skadi
Invishn
Skadi
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 122L
1,403 Elo+
Party 1
Ah Puch
Ah Puch
Sluurrpi
Ah Puch
Level 53
God Stats
11W - 6L
1,780 SR
Queue Stats
112W - 195L
1,395 Elo+
Party 1
Achilles
Achilles
Veliice
Achilles
Level 141
God Stats
2W - 3L
1,472 SR
Queue Stats
96W - 108L
1,564 Elo+
Solo
Team Averages
Level 86
1,584 SR
1,454 Elo+

VS

Team Averages
Level 38
1,636 SR
1,635 Elo+
Geb
Geb
IAmKrug
Geb
Level 20
God Stats
6W - 2L
1,579 SR
Queue Stats
23W - 12L
1,591 Elo+
Party 2
Izanami
Izanami
LivingCalamari
Izanami
Level 25
God Stats
3W - 1L
1,573 SR
Queue Stats
21W - 8L
1,639 Elo+
Party 2
Sol
Sol
TheMainDeKain
Sol
Level 69
God Stats
13W - 2L
1,757 SR
Queue Stats
34W - 13L
1,674 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Invishn
Skadi
12
0 / 5 / 1
7,888
607
6,801
9,449
3,646
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Sluurrpi
Ah Puch
10
0 / 3 / 1
7,818
601
7,027
4,352
1,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Veliice
Achilles
12
1 / 2 / 0
8,266
636
9,632
15,510
10,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
12
1 / 1 / 6
8,914
686
4,089
10,786
9,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
4 / 0 / 5
8,992
692
8,042
9,698
3,630
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 0 / 3
9,352
719
12,323
8,589
3,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
1
Kills
10
10
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Geb
1
1
6
4
L
Skadi
Invishn
Skadi
0
5
1
0.1
W
4
0
5
6.5
L
Ah Puch
Sluurrpi
Ah Puch
0
3
1
0.17
W
5
0
3
6.5
L
Achilles
Veliice
Achilles
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,460
Damage
24,454
29,311
Taken
29,073
15,362
Mitigated
16,595
5,624
Healing
10,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
4,089
530
0
2,210
10,786
9,265
100
2,846
7,501
11,609
0
L
Skadi
Invishn
Skadi
6,801
2,218
0
1,743
9,449
3,646
0
5,073
4,376
0
30,010
W
8,042
6,130
0
2,471
9,698
3,630
601
3,434
5,899
0
40,083
L
Ah Puch
Sluurrpi
Ah Puch
7,027
344
0
320
4,352
1,555
120
1,933
2,419
23,704
0
W
12,323
4,915
0
5,817
8,589
3,700
939
1,836
6,219
31,403
3,185
L
Achilles
Veliice
Achilles
9,632
769
0
3,561
15,510
10,161
0
8,373
7,137
2,154
29,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,972
Gold Earned
27,258
166
Minions Killed
131
7
Camps Cleared
5
666,339
Distance Traveled
690,205
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,914
686
17
1
2
238,540
5
L
Skadi
7,888
607
59
5
2
223,452
3
W
Izanami
8,992
692
76
6
2
245,652
6
L
Ah Puch
7,818
601
60
5
1
153,594
1
W
Sol
9,352
719
38
3
1
206,013
3
L
Achilles
8,266
636
47
4
4
289,293
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role