Player Matchup

The Morrigan
The Morrigan
Oocha
The Morrigan
Level 140
God Stats
9W - 0L
1,986 SR
Queue Stats
134W - 69L
1,746 Elo+
Party 1
Erlang Shen
Erlang Shen
PoorReviews
Erlang Shen
Level 44
God Stats
25W - 18L
1,718 SR
Queue Stats
162W - 108L
1,638 Elo+
Party 1
Sun Wukong
Sun Wukong
SigmaMaleGaming
Sun Wukong
Level 73
God Stats
2W - 0L
1,727 SR
Queue Stats
49W - 39L
1,505 Elo+
Party 1
Tiamat
Tiamat
XxChucky 412xX
Tiamat
Level 118
God Stats
8W - 5L
1,650 SR
Queue Stats
219W - 143L
1,733 Elo+
Party 1
Hou Yi
Hou Yi
theregoesthatman
Hou Yi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 28L
1,661 Elo+
Party 1
Team Averages
Level 80
1,716 SR
1,657 Elo+

VS

Team Averages
Level 71
1,635 SR
1,531 Elo+
Neith
Neith
 
Neith
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
Eris Noct
Mulan
Level 45
God Stats
11W - 11L
1,599 SR
Queue Stats
234W - 239L
1,518 Elo+
Party 3
Chang'e
Chang'e
Excitate aB
Chang'e
Level 111
God Stats
3W - 2L
1,697 SR
Queue Stats
80W - 69L
1,511 Elo+
Party 2
Loki
Loki
WaterburgerBob
Loki
Level 29
God Stats
28W - 15L
1,632 SR
Queue Stats
88W - 74L
1,585 Elo+
Party 2
Xing Tian
Xing Tian
voidwalker36
Xing Tian
Level 27
God Stats
26W - 12L
1,748 SR
Queue Stats
107W - 104L
1,539 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Oocha
The Morrigan
19
16 / 1 / 4
11,474
717
16,196
9,523
4,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
PoorReviews
Erlang Shen
12
1 / 3 / 14
7,863
491
7,242
15,271
11,600
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
SigmaMaleGaming
Sun Wukong
12
0 / 5 / 5
7,540
471
4,250
10,892
8,035
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 3 / 10
9,154
572
9,994
9,176
5,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
8 / 1 / 4
9,631
602
8,510
9,173
2,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
1 / 6 / 2
7,844
490
5,769
8,133
2,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
Eris Noct
Mulan
13
4 / 6 / 3
8,065
504
8,376
14,266
10,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
Excitate aB
Chang'e
11
2 / 9 / 2
7,323
458
6,979
15,018
4,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 2 / 4
9,204
575
9,669
10,632
3,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
voidwalker36
Xing Tian
11
3 / 5 / 3
7,477
467
4,529
15,320
13,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
27
27
Kills
13
13
Deaths
28
37
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
6
2
0.33
L
Mulan
Eris Noct
Mulan
4
6
3
0.92
L
Chang'e
Excitate aB
Chang'e
2
9
2
0.33
W
The Morrigan
Oocha
The Morrigan
16
1
4
18
W
Erlang Shen
PoorReviews
Erlang Shen
1
3
14
2.67
W
Sun Wukong
SigmaMaleGaming
Sun Wukong
0
5
5
0.5
L
3
2
4
2.5
W
2
3
10
2.33
W
8
1
4
10
L
Xing Tian
voidwalker36
Xing Tian
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,192
Damage
35,322
54,035
Taken
63,369
32,524
Mitigated
34,867
16,903
Healing
14,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,769
1,821
0
1,423
8,133
2,419
0
1,183
6,950
0
51,582
L
Mulan
Eris Noct
Mulan
8,376
808
0
4,275
14,266
10,285
188
5,205
9,061
2,619
42,053
L
Chang'e
Excitate aB
Chang'e
6,979
457
544
2,860
15,018
4,762
144
8,833
6,185
37,965
0
W
The Morrigan
Oocha
The Morrigan
16,196
4,005
0
4,006
9,523
4,662
0
2,245
7,069
81,466
15,554
W
Erlang Shen
PoorReviews
Erlang Shen
7,242
2,986
638
3,838
15,271
11,600
0
4,875
10,099
2,722
19,633
W
Sun Wukong
SigmaMaleGaming
Sun Wukong
4,250
402
0
1,725
10,892
8,035
235
906
9,533
0
29,771
L
9,669
3,268
0
4,270
10,632
3,924
0
3,312
7,320
0
80,259
W
9,994
1,103
0
2,694
9,176
5,351
0
2,851
6,134
62,021
0
W
8,510
4,514
0
4,002
9,173
2,876
0
863
8,310
0
69,778
L
Xing Tian
voidwalker36
Xing Tian
4,529
918
0
1,518
15,320
13,477
0
4,649
10,671
17,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,662
Gold Earned
39,913
506
Minions Killed
450
0
Camps Cleared
0
1,604,459
Distance Traveled
1,527,604
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,844
490
100
6
0
284,849
4
L
Mulan
8,065
504
88
6
0
289,423
1
L
Chang'e
7,323
458
87
5
0
272,625
3
W
The Morrigan
11,474
717
160
10
0
339,641
2
W
Erlang Shen
7,863
491
35
2
0
318,679
2
W
Sun Wukong
7,540
471
70
4
0
336,114
1
L
Loki
9,204
575
139
9
0
385,388
6
W
Tiamat
9,154
572
123
8
0
314,833
5
W
Hou Yi
9,631
602
118
7
0
295,192
5
L
Xing Tian
7,477
467
36
2
0
295,319
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role