Player Matchup

Set
Set
 
Set
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Bokaina
Skadi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,649 Elo+
Solo
Cthulhu
Cthulhu
FatherMoe97
Cthulhu
Level 10
God Stats
4W - 8L
1,317 SR
Queue Stats
14W - 40L
1,356 Elo+
Party 1
Bellona
Bellona
Tåbarnak
Bellona
Level 26
God Stats
3W - 2L
1,809 SR
Queue Stats
70W - 18L
1,841 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WhateverDoUMean
Morgan Le Fay
Level 21
God Stats
1W - 1L
1,705 SR
Queue Stats
18W - 15L
1,583 Elo+
Solo
Team Averages
Level 18
1,566 SR
1,586 Elo+

VS

Team Averages
Level 22
1,555 SR
1,503 Elo+
Morgan Le Fay
Morgan Le Fay
Giosue96
Morgan Le Fay
Level 5
God Stats
2W - 2L
1,245 SR
Queue Stats
9W - 8L
1,657 Elo+
Solo
Zeus
Zeus
GodRoulette
Zeus
Level 27
God Stats
1W - 0L
1,571 SR
Queue Stats
35W - 42L
1,348 Elo+
Solo
Bellona
Bellona
JamesTheSlaya
Bellona
Level 22
God Stats
3W - 0L
1,728 SR
Queue Stats
79W - 84L
1,440 Elo+
Solo
Bastet
Bastet
lafengdenanren
Bastet
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 61L
1,481 Elo+
Solo
Agni
Agni
llllllol
Agni
Level 25
God Stats
23W - 11L
1,733 SR
Queue Stats
95W - 79L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
4
1 / 1 / 1
3,079
616
405
2,635
729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
Bokaina
Skadi
2
0 / 1 / 0
2,558
512
208
842
94
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cthulhu
FatherMoe97
Cthulhu
4
0 / 1 / 2
2,944
589
1,232
2,283
741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Tåbarnak
Bellona
6
0 / 0 / 0
3,497
699
1,289
1,993
1,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
WhateverDoUMean
Morgan Le Fay
7
2 / 0 / 1
3,928
786
1,604
2,104
528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Giosue96
Morgan Le Fay
4
0 / 1 / 2
3,264
653
1,791
1,757
419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 1 / 0
3,763
753
1,902
1,924
539
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
5
2 / 1 / 0
3,507
701
1,557
2,832
1,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

3
0 / 0 / 0
2,937
587
100
2,731
570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
6
0 / 0 / 0
3,472
694
721
1,774
349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
3
Kills
3
3
Deaths
3
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
1
1
1.5
L
Skadi
Bokaina
Skadi
0
1
0
0
L
Cthulhu
FatherMoe97
Cthulhu
0
1
2
1
W
Morgan Le Fay
Giosue96
Morgan Le Fay
0
1
2
1
W
1
1
0
1
W
Bellona
2
1
0
2
L
Bellona
Tåbarnak
Bellona
0
0
0
0
L
Morgan Le Fay
WhateverDoUMean
Morgan Le Fay
2
0
1
2.5
W
0
0
0
0
W
Agni
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,738
Damage
6,071
9,857
Taken
11,018
3,101
Mitigated
3,163
3,290
Healing
4,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
405
163
0
125
2,635
729
0
1,823
766
0
4,897
L
Skadi
Bokaina
Skadi
208
208
0
164
842
94
0
172
630
0
2,298
L
Cthulhu
FatherMoe97
Cthulhu
1,232
322
0
116
2,283
741
0
960
1,165
3,652
0
W
Morgan Le Fay
Giosue96
Morgan Le Fay
1,791
290
0
240
1,757
419
546
237
1,489
9,342
0
W
1,902
731
0
916
1,924
539
99
788
1,136
15,818
0
W
Bellona
1,557
692
0
876
2,832
1,286
78
1,116
1,549
0
9,933
L
Bellona
Tåbarnak
Bellona
1,289
360
0
1,497
1,993
1,009
0
721
1,272
0
13,047
L
Morgan Le Fay
WhateverDoUMean
Morgan Le Fay
1,604
444
0
1,388
2,104
528
0
494
1,610
13,456
0
W
100
100
0
1,337
2,731
570
0
497
2,234
0
7,372
W
Agni
721
191
0
940
1,774
349
0
0
1,774
13,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,006
Gold Earned
16,943
79
Minions Killed
135
0
Camps Cleared
0
429,325
Distance Traveled
487,313
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
3,079
616
7
1
0
92,386
0
L
Skadi
2,558
512
6
1
0
33,581
0
L
Cthulhu
2,944
589
3
1
0
112,387
0
W
Morgan Le Fay
3,264
653
23
5
0
92,845
0
W
Zeus
3,763
753
37
7
0
85,735
1
W
Bellona
3,507
701
19
4
0
107,617
2
L
Bellona
3,497
699
30
6
0
98,523
0
L
Morgan Le Fay
3,928
786
33
7
0
92,448
1
W
Bastet
2,937
587
25
5
0
100,003
0
W
Agni
3,472
694
31
6
0
101,113
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role