Player Matchup

Nemesis
Nemesis
AkiokoZ
Nemesis
Level 145
God Stats
1W - 4L
1,432 SR
Queue Stats
46W - 61L
1,470 Elo+
Party 1
Gilgamesh
Gilgamesh
Böhrt
Gilgamesh
Level 49
God Stats
4W - 7L
1,385 SR
Queue Stats
75W - 92L
1,437 Elo+
Party 1
Poseidon
Poseidon
CatOfSchrödinger
Poseidon
Level 149
God Stats
4W - 8L
1,397 SR
Queue Stats
137W - 152L
1,508 Elo+
Party 1
Hades
Hades
Darknhess
Hades
Level 106
God Stats
8W - 10L
1,543 SR
Queue Stats
133W - 146L
1,444 Elo+
Party 1
Artio
Artio
rhegulus
Artio
Level 38
God Stats
7W - 6L
1,600 SR
Queue Stats
64W - 79L
1,410 Elo+
Party 1
Team Averages
Level 97
1,471 SR
1,454 Elo+

VS

Team Averages
Level 86
1,576 SR
1,543 Elo+
Discordia
Discordia
JParkThe3rd
Discordia
Level 68
God Stats
1W - 0L
1,355 SR
Queue Stats
4W - 1L
1,577 Elo+
Solo
Geb
Geb
Mythicferret516
Geb
Level 31
God Stats
35W - 16L
1,657 SR
Queue Stats
39W - 27L
1,497 Elo+
Party 2
Olorun
Olorun
NuWa69Lover
Olorun
Level 109
God Stats
9W - 2L
1,647 SR
Queue Stats
60W - 55L
1,542 Elo+
Party 2
Izanami
Izanami
Smat24
Izanami
Level 102
God Stats
1W - 1L
1,723 SR
Queue Stats
59W - 53L
1,542 Elo+
Party 2
Tyr
Tyr
slega4
Tyr
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 56L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AkiokoZ
Nemesis
19
7 / 3 / 3
11,848
790
10,252
16,172
11,406
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
Böhrt
Gilgamesh
17
4 / 4 / 10
11,467
764
11,365
15,787
16,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
3 / 4 / 9
11,479
765
17,866
12,516
5,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hades
Darknhess
Hades
16
2 / 5 / 11
10,280
685
17,106
15,870
13,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
rhegulus
Artio
16
1 / 6 / 5
9,938
663
1,413
17,457
19,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JParkThe3rd
Discordia
17
4 / 4 / 14
11,702
780
15,040
11,282
4,840
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
2 / 4 / 14
12,378
825
9,317
13,746
17,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Olorun
20
8 / 4 / 11
14,031
935
14,311
14,403
8,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
Smat24
Izanami
20
5 / 2 / 10
12,693
846
14,701
15,182
6,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tyr
slega4
Tyr
17
3 / 3 / 13
11,556
770
9,141
19,115
19,398
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
84
17
Kills
22
22
Deaths
17
38
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AkiokoZ
Nemesis
7
3
3
2.83
L
Gilgamesh
Böhrt
Gilgamesh
4
4
10
2.25
L
3
4
9
1.88
L
Hades
Darknhess
Hades
2
5
11
1.5
W
Discordia
JParkThe3rd
Discordia
4
4
14
2.75
W
2
4
14
2.25
W
Olorun
8
4
11
3.38
W
Izanami
Smat24
Izanami
5
2
10
5
L
Artio
rhegulus
Artio
1
6
5
0.58
W
Tyr
slega4
Tyr
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,002
Damage
62,510
77,802
Taken
73,728
65,524
Mitigated
57,198
10,912
Healing
23,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AkiokoZ
Nemesis
10,252
2,168
0
2,775
16,172
11,406
208
5,908
10,208
0
31,451
L
Gilgamesh
Böhrt
Gilgamesh
11,365
1,857
0
971
15,787
16,491
73
8,806
6,893
0
35,756
L
17,866
1,320
0
1,677
12,516
5,354
186
7,315
5,110
73,509
0
L
Hades
Darknhess
Hades
17,106
341
399
3,310
15,870
13,005
36
8,155
7,408
38,530
0
W
Discordia
JParkThe3rd
Discordia
15,040
1,138
0
1,065
11,282
4,840
955
7,234
3,678
38,869
0
W
9,317
632
1,318
1,646
13,746
17,758
119
6,957
6,529
20,542
0
W
Olorun
14,311
6,871
1,652
6,942
14,403
8,334
917
8,423
5,805
54,703
3,634
W
Izanami
Smat24
Izanami
14,701
9,223
0
5,716
15,182
6,868
3,233
6,985
7,775
0
66,627
L
Artio
rhegulus
Artio
1,413
101
0
1,780
17,457
19,268
0
7,613
9,714
21,276
0
W
Tyr
slega4
Tyr
9,141
1,349
0
5,443
19,115
19,398
546
6,800
11,771
0
24,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,012
Gold Earned
62,360
347
Minions Killed
355
10
Camps Cleared
6
1,455,381
Distance Traveled
1,419,123
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,848
790
65
4
2
328,236
0
L
Gilgamesh
11,467
764
49
3
4
319,358
3
L
Poseidon
11,479
765
134
9
3
301,483
4
L
Hades
10,280
685
59
4
0
247,295
3
W
Discordia
11,702
780
54
4
1
279,900
0
W
Geb
12,378
825
25
2
0
281,157
2
W
Olorun
14,031
935
110
7
2
264,591
3
W
Izanami
12,693
846
132
9
3
251,630
1
L
Artio
9,938
663
40
3
1
259,009
2
W
Tyr
11,556
770
34
2
0
341,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role