Player Matchup

Scylla
Scylla
RedSmxke
Scylla
Level 28
God Stats
7W - 6L
1,368 SR
Queue Stats
144W - 110L
1,566 Elo+
Party 1
Ymir
Ymir
Regicide5
Ymir
Level 43
God Stats
0W - 4L
1,353 SR
Queue Stats
48W - 55L
1,508 Elo+
Party 2
Ah Puch
Ah Puch
blayziiken
Ah Puch
Level 8
God Stats
3W - 2L
1,736 SR
Queue Stats
10W - 16L
1,474 Elo+
Party 1
Nemesis
Nemesis
iKyrohh
Nemesis
Level 19
God Stats
11W - 9L
1,675 SR
Queue Stats
54W - 44L
1,566 Elo+
Party 1
Izanami
Izanami
xVeteranXwolfx
Izanami
Level 16
God Stats
17W - 9L
1,668 SR
Queue Stats
38W - 44L
1,493 Elo+
Party 2
Team Averages
Level 23
1,560 SR
1,522 Elo+

VS

Team Averages
Level 31
1,522 SR
1,422 Elo+
Medusa
Medusa
 
Medusa
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
HairyHole6969
Ao Kuang
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,182 Elo+
Party 3
Cthulhu
Cthulhu
ManBearPig33
Cthulhu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,426 Elo+
Party 3
Thanatos
Thanatos
runinwitmiwoes
Thanatos
Level 17
God Stats
4W - 0L
1,636 SR
Queue Stats
4W - 3L
1,519 Elo+
Party 3
Scylla
Scylla
the22flames
Scylla
Level 29
God Stats
21W - 22L
1,472 SR
Queue Stats
54W - 46L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
RedSmxke
Scylla
15
2 / 4 / 4
9,765
977
14,277
9,388
2,643
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
15
0 / 5 / 5
9,257
926
4,750
17,517
17,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
blayziiken
Ah Puch
15
0 / 5 / 4
8,379
838
6,567
11,004
3,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nemesis
iKyrohh
Nemesis
15
2 / 3 / 3
9,462
946
10,313
12,279
5,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

15
3 / 4 / 3
9,277
928
10,447
16,293
5,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

162

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
2 / 2 / 8
9,442
944
14,487
9,872
3,218
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
HairyHole6969
Ao Kuang
17
12 / 1 / 5
11,751
1,175
15,063
7,623
2,420
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
ManBearPig33
Cthulhu
17
0 / 0 / 17
9,608
961
14,306
14,196
11,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
16
6 / 5 / 8
10,198
1,020
14,918
12,832
4,245
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
16
1 / 0 / 5
9,499
950
4,569
5,212
1,625
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
64
7
Kills
21
21
Deaths
8
19
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
2
8
3
W
Ao Kuang
HairyHole6969
Ao Kuang
12
1
5
14.5
W
Cthulhu
ManBearPig33
Cthulhu
0
0
17
8.5
L
Scylla
RedSmxke
Scylla
2
4
4
1
L
Ymir
0
5
5
0.5
L
Ah Puch
blayziiken
Ah Puch
0
5
4
0.4
L
Nemesis
iKyrohh
Nemesis
2
3
3
1.17
W
Thanatos
6
5
8
2
W
Scylla
1
0
5
3.5
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,354
Damage
63,343
66,481
Taken
49,735
34,950
Mitigated
23,438
3,708
Healing
18,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
14,487
6,074
0
972
9,872
3,218
0
5,079
4,793
0
30,267
W
Ao Kuang
HairyHole6969
Ao Kuang
15,063
6,334
0
3,569
7,623
2,420
0
3,522
4,101
26,067
0
W
Cthulhu
ManBearPig33
Cthulhu
14,306
1,594
336
4,801
14,196
11,930
0
8,929
5,267
24,046
0
L
Scylla
RedSmxke
Scylla
14,277
1,933
0
418
9,388
2,643
0
3,737
5,434
41,713
0
L
Ymir
4,750
393
0
840
17,517
17,797
0
8,038
9,086
18,261
0
L
Ah Puch
blayziiken
Ah Puch
6,567
566
0
392
11,004
3,661
0
7,960
2,755
16,845
0
L
Nemesis
iKyrohh
Nemesis
10,313
4,479
0
1,463
12,279
5,264
0
6,448
5,578
0
20,949
W
Thanatos
14,918
4,018
0
8,778
12,832
4,245
0
4,577
8,255
0
20,283
W
Scylla
4,569
491
0
286
5,212
1,625
0
3,487
1,725
38,180
0
L
10,447
7,845
0
595
16,293
5,585
0
6,294
9,690
0
22,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,140
Gold Earned
50,498
185
Minions Killed
211
6
Camps Cleared
8
870,211
Distance Traveled
986,584
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,442
944
31
3
1
208,961
0
W
Ao Kuang
11,751
1,175
24
2
2
196,019
0
W
Cthulhu
9,608
961
24
2
1
198,200
0
L
Scylla
9,765
977
71
7
2
189,278
0
L
Ymir
9,257
926
40
4
0
158,774
0
L
Ah Puch
8,379
838
21
2
0
152,987
0
L
Nemesis
9,462
946
20
2
2
202,152
2
W
Thanatos
10,198
1,020
16
2
1
197,533
1
W
Scylla
9,499
950
116
12
3
185,871
0
L
Izanami
9,277
928
33
3
2
167,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role