Player Matchup

Ra
Ra
Apaches321
Ra
Level 42
God Stats
1W - 4L
1,175 SR
Queue Stats
246W - 162L
1,545 Elo+
Party 2
Jing Wei
Jing Wei
Ballislife12882
Jing Wei
Level 68
God Stats
13W - 15L
1,426 SR
Queue Stats
144W - 155L
1,471 Elo+
Solo
Nu Wa
Nu Wa
Evil Exist
Nu Wa
Level 61
God Stats
9W - 6L
1,614 SR
Queue Stats
143W - 151L
1,432 Elo+
Party 1
Hercules
Hercules
J4CK THE REAP3R
Hercules
Level 140
God Stats
56W - 47L
1,539 SR
Queue Stats
336W - 262L
1,522 Elo+
Party 2
Bakasura
Bakasura
KonigVonSpeck
Bakasura
Level 27
God Stats
0W - 7L
1,037 SR
Queue Stats
46W - 54L
1,431 Elo+
Party 1
Team Averages
Level 68
1,358 SR
1,480 Elo+

VS

Team Averages
Level 94
1,580 SR
1,533 Elo+
Rama
Rama
 
Rama
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Gliqe
Cthulhu
Level 126
God Stats
7W - 6L
1,558 SR
Queue Stats
104W - 83L
1,558 Elo+
Party 3
Chang'e
Chang'e
Kayer0714
Chang'e
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 15L
1,681 Elo+
Party 3
Vulcan
Vulcan
Sin_Envy-IV
Vulcan
Level 129
God Stats
5W - 3L
1,732 SR
Queue Stats
214W - 234L
1,385 Elo+
Solo
Gilgamesh
Gilgamesh
Too Darn Clutch
Gilgamesh
Level 96
God Stats
4W - 4L
1,609 SR
Queue Stats
35W - 23L
1,543 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 2
9,732
885
12,731
16,226
5,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
16
2 / 5 / 2
10,416
947
7,078
17,325
6,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
16
0 / 4 / 4
9,471
861
11,791
10,897
3,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
16
1 / 1 / 2
9,730
885
9,225
17,556
20,469
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bakasura
KonigVonSpeck
Bakasura
16
0 / 6 / 2
9,198
836
3,269
13,168
5,828
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

137

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
8 / 1 / 11
11,967
1,088
16,906
10,119
3,459
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Gliqe
Cthulhu
18
3 / 0 / 18
11,201
1,018
15,258
13,632
6,336
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chang'e
Kayer0714
Chang'e
17
0 / 1 / 11
9,368
852
3,535
5,287
1,905
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
18
4 / 1 / 16
11,089
1,008
19,869
7,600
2,594
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gilgamesh
Too Darn Clutch
Gilgamesh
18
8 / 1 / 13
12,932
1,176
15,266
14,828
12,154
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
92
4
Kills
23
23
Deaths
4
12
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
8
1
11
13.5
L
1
7
2
0.29
L
Jing Wei
2
5
2
0.6
L
Nu Wa
0
4
4
0.5
W
Cthulhu
Gliqe
Cthulhu
3
0
18
12
L
Hercules
1
1
2
2
W
Chang'e
Kayer0714
Chang'e
0
1
11
5.5
L
Bakasura
KonigVonSpeck
Bakasura
0
6
2
0.17
W
Vulcan
4
1
16
12
W
Gilgamesh
Too Darn Clutch
Gilgamesh
8
1
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,094
Damage
70,834
75,172
Taken
51,466
41,828
Mitigated
26,448
7,235
Healing
16,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
16,906
11,644
0
1,661
10,119
3,459
0
4,147
5,585
0
58,898
L
12,731
480
609
201
16,226
5,539
0
10,434
5,792
33,020
0
L
Jing Wei
7,078
6,417
0
2,138
17,325
6,155
0
10,021
7,304
0
32,445
L
Nu Wa
11,791
3,761
90
431
10,897
3,837
0
6,690
4,207
26,516
0
W
Cthulhu
Gliqe
Cthulhu
15,258
115
2,091
4,917
13,632
6,336
0
7,712
5,582
42,960
0
L
Hercules
9,225
2,040
0
2,175
17,556
20,469
0
9,416
8,140
0
26,359
W
Chang'e
Kayer0714
Chang'e
3,535
553
1,340
831
5,287
1,905
0
2,106
3,041
5,336
0
L
Bakasura
KonigVonSpeck
Bakasura
3,269
2,380
0
1,591
13,168
5,828
0
4,771
8,397
0
8,928
W
Vulcan
19,869
5,123
0
192
7,600
2,594
0
4,880
2,352
39,627
0
W
Gilgamesh
Too Darn Clutch
Gilgamesh
15,266
3,606
2,522
2,491
14,828
12,154
0
4,372
10,019
6,845
20,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,547
Gold Earned
56,557
196
Minions Killed
230
7
Camps Cleared
8
1,013,378
Distance Traveled
1,114,414
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,967
1,088
102
9
3
206,670
0
L
Ra
9,732
885
63
6
2
218,799
0
L
Jing Wei
10,416
947
36
3
5
195,116
0
L
Nu Wa
9,471
861
28
3
0
158,784
0
W
Cthulhu
11,201
1,018
48
4
2
239,610
0
L
Hercules
9,730
885
43
4
0
235,712
0
W
Chang'e
9,368
852
8
1
0
205,376
0
L
Bakasura
9,198
836
26
2
0
204,967
1
W
Vulcan
11,089
1,008
47
4
2
247,822
0
W
Gilgamesh
12,932
1,176
25
2
1
214,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role