Player Matchup

Chang'e
Chang'e
LOG ExeCuTionZz
Chang'e
Level 26
God Stats
0W - 1L
1,566 SR
Queue Stats
19W - 21L
1,413 Elo+
Party 2
King Arthur
King Arthur
LOG MaGiC SoNg
King Arthur
Level 14
God Stats
5W - 4L
1,406 SR
Queue Stats
8W - 9L
1,467 Elo+
Party 2
Cthulhu
Cthulhu
LOG The Hipster
Cthulhu
Level 20
God Stats
0W - 3L
1,230 SR
Queue Stats
11W - 16L
1,401 Elo+
Party 2
Jing Wei
Jing Wei
LOG infernum
Jing Wei
Level 59
God Stats
2W - 1L
1,604 SR
Queue Stats
64W - 70L
1,468 Elo+
Party 2
Fenrir
Fenrir
X-jex-mata-X
Fenrir
Level 145
God Stats
4W - 1L
1,472 SR
Queue Stats
85W - 78L
1,429 Elo+
Party 2
Team Averages
Level 53
1,456 SR
1,436 Elo+

VS

Team Averages
Level 44
1,578 SR
1,432 Elo+
Kukulkan
Kukulkan
Ancient Chris
Kukulkan
Level 29
God Stats
9W - 3L
1,527 SR
Queue Stats
96W - 80L
1,510 Elo+
Party 1
Chaac
Chaac
KNOWLONGER
Chaac
Level 47
God Stats
41W - 40L
1,565 SR
Queue Stats
107W - 109L
1,443 Elo+
Party 1
Chang'e
Chang'e
Mari x13
Chang'e
Level 23
God Stats
19W - 17L
1,537 SR
Queue Stats
28W - 36L
1,423 Elo+
Party 1
Skadi
Skadi
Ultra Knight
Skadi
Level 91
God Stats
44W - 24L
1,646 SR
Queue Stats
137W - 143L
1,417 Elo+
Party 1
Ares
Ares
Unloadinazzz
Ares
Level 32
God Stats
54W - 41L
1,613 SR
Queue Stats
216W - 219L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 11 / 4
11,999
857
12,744
29,924
12,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

King Arthur
LOG MaGiC SoNg
King Arthur
17
0 / 10 / 3
11,234
802
7,517
33,343
24,949
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
0 / 5 / 8
12,973
927
16,022
30,347
47,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jing Wei
LOG infernum
Jing Wei
17
0 / 3 / 3
10,873
777
1,431
3,433
1,175
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
19
9 / 8 / 0
14,745
1,053
31,714
31,666
17,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

0

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ancient Chris
Kukulkan
20
9 / 5 / 18
14,757
1,054
38,723
13,627
5,195
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chaac
20
9 / 0 / 25
14,493
1,035
24,937
16,117
25,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
Mari x13
Chang'e
20
3 / 1 / 27
13,548
968
11,596
14,236
6,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
12 / 2 / 21
14,814
1,058
34,894
15,773
8,125
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
4 / 1 / 21
13,644
975
11,089
17,554
21,473
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
149
9
Kills
37
37
Deaths
9
18
Assists
112
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Ancient Chris
Kukulkan
9
5
18
3.6
W
Chaac
9
0
25
21.5
L
0
11
4
0.18
L
King Arthur
LOG MaGiC SoNg
King Arthur
0
10
3
0.15
L
0
5
8
0.8
L
Jing Wei
LOG infernum
Jing Wei
0
3
3
0.5
W
Chang'e
Mari x13
Chang'e
3
1
27
16.5
W
12
2
21
11.25
W
4
1
21
14.5
L
Fenrir
9
8
0
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,428
Damage
121,239
128,713
Taken
77,307
103,833
Mitigated
66,437
15,122
Healing
25,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Ancient Chris
Kukulkan
38,723
4,134
0
598
13,627
5,195
0
3,351
9,757
90,440
0
W
Chaac
24,937
4,239
0
7,119
16,117
25,527
0
5,768
9,564
789
37,739
L
12,744
1,194
3,934
4,837
29,924
12,293
0
13,415
16,311
56,491
0
L
King Arthur
LOG MaGiC SoNg
King Arthur
7,517
655
596
1,023
33,343
24,949
0
19,805
13,257
2,973
11,928
L
16,022
580
859
1,387
30,347
47,998
0
12,654
17,541
50,297
0
L
Jing Wei
LOG infernum
Jing Wei
1,431
1,138
0
0
3,433
1,175
0
1,416
1,938
0
7,849
W
Chang'e
Mari x13
Chang'e
11,596
1,797
6,518
3,698
14,236
6,117
0
4,065
9,857
25,887
0
W
34,894
22,040
0
3,400
15,773
8,125
0
6,700
8,544
0
57,129
W
11,089
982
0
4,260
17,554
21,473
0
8,729
5,579
17,512
0
L
Fenrir
31,714
4,897
0
2,486
31,666
17,418
0
14,907
16,121
0
52,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,824
Gold Earned
71,256
262
Minions Killed
277
7
Camps Cleared
11
1,049,433
Distance Traveled
1,275,644
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,757
1,054
144
10
0
252,220
1
W
Chaac
14,493
1,035
40
3
2
315,033
1
L
Chang'e
11,999
857
108
8
2
220,663
0
L
King Arthur
11,234
802
21
2
0
209,169
0
L
Cthulhu
12,973
927
79
6
1
268,929
0
L
Jing Wei
10,873
777
8
1
0
70,044
0
W
Chang'e
13,548
968
33
2
2
277,378
1
W
Skadi
14,814
1,058
52
4
7
239,904
1
W
Ares
13,644
975
8
1
0
191,109
3
L
Fenrir
14,745
1,053
46
3
4
280,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role