Player Matchup

Discordia
Discordia
Jefueior0
Discordia
Level 29
God Stats
3W - 6L
1,346 SR
Queue Stats
107W - 109L
1,539 Elo+
Party 2
Hachiman
Hachiman
quepasamaster
Hachiman
Level 25
God Stats
7W - 8L
1,551 SR
Queue Stats
24W - 37L
1,440 Elo+
Party 2
Cerberus
Cerberus
unmillondos
Cerberus
Level 58
God Stats
2W - 5L
1,282 SR
Queue Stats
212W - 225L
1,513 Elo+
Party 2
Team Averages
Level 37
1,393 SR
1,497 Elo+

VS

Team Averages
Level 50
1,508 SR
1,555 Elo+
Olorun
Olorun
XxXEzioooXxX
Olorun
Level 22
God Stats
1W - 2L
1,493 SR
Queue Stats
37W - 30L
1,498 Elo+
Party 1
Bellona
Bellona
beinteresting
Bellona
Level 5
God Stats
2W - 3L
1,413 SR
Queue Stats
4W - 4L
1,678 Elo+
Solo
Mercury
Mercury
dafjork
Mercury
Level 122
God Stats
27W - 15L
1,617 SR
Queue Stats
121W - 99L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Jefueior0
Discordia
14
4 / 0 / 12
9,824
702
10,800
2,886
1,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
quepasamaster
Hachiman
14
7 / 0 / 8
9,908
708
6,134
5,215
2,307
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
unmillondos
Cerberus
15
6 / 1 / 11
11,201
800
9,334
9,626
11,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
0 / 7 / 1
7,785
556
5,980
10,717
3,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
11
0 / 5 / 1
7,448
532
1,773
11,973
6,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
dafjork
Mercury
12
1 / 5 / 0
7,890
564
3,424
9,282
3,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
3
17
Kills
1
1
Deaths
17
31
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Discordia
Jefueior0
Discordia
4
0
12
10
L
Olorun
0
7
1
0.07
L
Bellona
0
5
1
0.1
L
Mercury
dafjork
Mercury
1
5
0
0.2
W
Hachiman
quepasamaster
Hachiman
7
0
8
11
W
Cerberus
unmillondos
Cerberus
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,268
Damage
11,177
17,727
Taken
31,972
14,812
Mitigated
12,650
5,463
Healing
3,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Jefueior0
Discordia
10,800
621
526
184
2,886
1,149
1,211
878
2,008
37,924
0
L
Olorun
5,980
2,808
537
1,779
10,717
3,472
0
7,753
2,588
27,297
2,822
L
Bellona
1,773
175
0
309
11,973
6,026
0
6,597
5,050
1,511
8,164
L
Mercury
dafjork
Mercury
3,424
1,159
0
930
9,282
3,152
0
5,066
3,972
0
25,834
W
Hachiman
quepasamaster
Hachiman
6,134
2,406
238
748
5,215
2,307
694
1,383
3,798
0
29,581
W
Cerberus
unmillondos
Cerberus
9,334
502
313
3,454
9,626
11,356
118
3,687
5,629
24,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,933
Gold Earned
23,123
182
Minions Killed
143
6
Camps Cleared
6
724,269
Distance Traveled
693,027
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,824
702
73
5
4
226,627
4
L
Olorun
7,785
556
58
4
2
196,329
5
L
Bellona
7,448
532
26
2
0
210,273
0
L
Mercury
7,890
564
59
4
4
286,425
4
W
Hachiman
9,908
708
52
4
1
247,799
1
W
Cerberus
11,201
800
57
4
1
249,843
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role