Player Matchup

Sylvanus
Sylvanus
HaYnHeimdall
Sylvanus
Level 63
God Stats
1W - 0L
1,701 SR
Queue Stats
48W - 64L
1,387 Elo+
Party 3
Izanami
Izanami
Krazyhawaiian91
Izanami
Level 64
God Stats
32W - 14L
1,595 SR
Queue Stats
77W - 71L
1,470 Elo+
Party 2
Ratatoskr
Ratatoskr
Nitecrawler00
Ratatoskr
Level 108
God Stats
2W - 1L
1,515 SR
Queue Stats
193W - 206L
1,465 Elo+
Party 2
Ra
Ra
TheKringKrong
Ra
Level 126
God Stats
2W - 4L
1,496 SR
Queue Stats
25W - 31L
1,401 Elo+
Party 2
Eset
Eset
mrwashington08
Eset
Level 154
God Stats
2W - 2L
1,555 SR
Queue Stats
101W - 96L
1,504 Elo+
Party 3
Team Averages
Level 103
1,573 SR
1,445 Elo+

VS

Team Averages
Level 79
1,507 SR
1,512 Elo+
Nu Wa
Nu Wa
DronesIRL
Nu Wa
Level 68
God Stats
2W - 3L
1,463 SR
Queue Stats
16W - 10L
1,627 Elo+
Party 1
Geb
Geb
Iubus
Geb
Level 63
God Stats
1W - 2L
1,717 SR
Queue Stats
13W - 10L
1,577 Elo+
Party 1
Neith
Neith
M1N10N 597
Neith
Level 80
God Stats
0W - 3L
1,141 SR
Queue Stats
167W - 186L
1,358 Elo+
Solo
Vamana
Vamana
QualityCakee
Vamana
Level 59
God Stats
0W - 1L
1,675 SR
Queue Stats
10W - 7L
1,598 Elo+
Party 1
Tsukuyomi
Tsukuyomi
WDURAN7
Tsukuyomi
Level 126
God Stats
0W - 1L
1,539 SR
Queue Stats
109W - 125L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HaYnHeimdall
Sylvanus
13
0 / 0 / 12
8,065
807
2,320
11,475
10,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
9 / 0 / 6
9,968
997
9,132
5,422
2,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ratatoskr
Nitecrawler00
Ratatoskr
14
2 / 1 / 8
8,199
820
7,961
10,039
6,225
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
1 / 0 / 10
8,216
822
7,032
5,412
2,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 1 / 6
8,523
852
6,388
5,716
2,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DronesIRL
Nu Wa
14
1 / 4 / 0
7,052
705
7,007
8,972
3,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Geb
Iubus
Geb
13
0 / 4 / 2
6,494
649
7,005
9,002
6,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
13
0 / 2 / 0
6,342
634
5,337
6,912
2,305
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vamana
13
0 / 2 / 0
6,241
624
3,759
7,516
6,540
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
WDURAN7
Tsukuyomi
12
0 / 3 / 1
6,178
618
3,672
6,702
2,168
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
4
15
Kills
1
2
Deaths
15
42
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
DronesIRL
Nu Wa
1
4
0
0.25
W
Sylvanus
HaYnHeimdall
Sylvanus
0
0
12
6
L
Geb
Iubus
Geb
0
4
2
0.25
W
9
0
6
12
L
Neith
0
2
0
0
W
Ratatoskr
Nitecrawler00
Ratatoskr
2
1
8
6
L
Vamana
0
2
0
0
W
1
0
10
6
L
Tsukuyomi
WDURAN7
Tsukuyomi
0
3
1
0.17
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,833
Damage
26,780
38,064
Taken
39,104
24,561
Mitigated
21,151
19,488
Healing
6,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
DronesIRL
Nu Wa
7,007
1,793
0
1,730
8,972
3,211
1
4,757
4,066
24,947
0
W
Sylvanus
HaYnHeimdall
Sylvanus
2,320
1,002
2,133
3,736
11,475
10,894
527
4,328
6,602
11,506
0
L
Geb
Iubus
Geb
7,005
201
0
1,374
9,002
6,927
0
3,851
4,847
16,149
0
W
9,132
7,198
0
1,249
5,422
2,312
2,677
1,797
3,625
0
38,227
L
Neith
5,337
1,714
0
1,366
6,912
2,305
0
2,397
4,133
0
20,349
W
Ratatoskr
Nitecrawler00
Ratatoskr
7,961
1,623
0
3,392
10,039
6,225
328
3,146
6,125
0
23,353
L
Vamana
3,759
1,256
0
1,381
7,516
6,540
0
3,461
3,873
0
18,983
W
7,032
322
4,055
2,403
5,412
2,578
790
2,295
3,042
42,494
0
L
Tsukuyomi
WDURAN7
Tsukuyomi
3,672
324
0
1,134
6,702
2,168
0
843
5,637
0
14,312
W
6,388
270
1,121
1,399
5,716
2,552
834
2,519
3,077
34,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,971
Gold Earned
32,307
290
Minions Killed
177
12
Camps Cleared
3
1,003,132
Distance Traveled
881,951
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,052
705
40
4
0
157,225
1
W
Sylvanus
8,065
807
25
3
1
168,274
5
L
Geb
6,494
649
19
2
0
197,236
0
W
Izanami
9,968
997
58
6
5
202,449
0
L
Neith
6,342
634
52
5
2
170,018
2
W
Ratatoskr
8,199
820
42
4
2
212,515
6
L
Vamana
6,241
624
47
5
1
200,619
1
W
Ra
8,216
822
89
9
1
220,268
1
L
Tsukuyomi
6,178
618
19
2
0
156,853
2
W
Eset
8,523
852
76
8
3
199,626
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role