Player Matchup

Ullr
Ullr
Gold V
 
Ullr
Gold V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Silver I
DivineVampyr
Mercury
Silver I
Level 145
God Stats
8W - 9L
1,589 SR
Queue Stats
174W - 172L
1,152 MMR
Party 1
Yemoja
Yemoja
Gold V
GaryMaru
Yemoja
Gold V
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 95L
1,274 MMR
Solo
Hercules
Hercules
Gold V
MyBadForFeeding
Hercules
Gold V
Level 102
God Stats
10W - 19L
1,593 SR
Queue Stats
51W - 63L
1,279 MMR
Solo
Sol
Sol
Gold V
Trappington
Sol
Gold V
Level 135
God Stats
9W - 9L
1,607 SR
Queue Stats
57W - 60L
1,407 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 123
1,558 SR
1,322 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 111
1,482 SR
1,276 MMR
Mulan
Mulan
Gold V
EcLiPsENo1
Mulan
Gold V
Level 86
God Stats
2W - 0L
1,557 SR
Queue Stats
36W - 23L
1,313 MMR
Solo
Anhur
Anhur
Gold V
VarekHD
Anhur
Gold V
Level 65
God Stats
5W - 7L
1,079 SR
Queue Stats
179W - 178L
1,239 MMR
Solo
Ra
Ra
Gold II
caballo1011
Ra
Gold II
Level 160
God Stats
9W - 3L
1,750 SR
Queue Stats
76W - 81L
1,297 MMR
Solo
Bakasura
Bakasura
Silver IV
gringo453
Bakasura
Silver IV
Level 116
God Stats
4W - 5L
1,488 SR
Queue Stats
120W - 147L
1,261 MMR
Solo
Sylvanus
Sylvanus
Gold IV
oldozark
Sylvanus
Gold IV
Level 126
God Stats
4W - 5L
1,537 SR
Queue Stats
347W - 348L
1,270 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
18
0 / 3 / 2
10,343
493
3,710
11,864
4,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
DivineVampyr
Mercury
15
3 / 5 / 1
9,318
444
8,323
15,216
5,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
GaryMaru
Yemoja
13
1 / 3 / 3
9,055
431
7,085
15,577
13,819
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
17
1 / 3 / 1
10,676
508
10,191
26,263
29,272
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
2 / 3 / 4
11,084
528
13,596
16,057
3,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
OlorunOdinNike

VS

Bans
ArtioGebGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
20
4 / 0 / 4
12,423
592
23,800
19,061
24,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anhur
VarekHD
Anhur
18
3 / 4 / 2
10,969
522
11,548
16,600
6,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
5 / 0 / 3
12,505
595
8,392
8,570
4,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
gringo453
Bakasura
17
4 / 1 / 5
10,625
506
10,207
18,369
10,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
oldozark
Sylvanus
15
1 / 2 / 5
9,028
430
10,163
17,676
12,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
7
Kills
17
17
Deaths
7
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
3
2
0.33
L
Mercury
DivineVampyr
Mercury
3
5
1
0.7
W
Mulan
4
0
4
6
L
Yemoja
GaryMaru
Yemoja
1
3
3
0.83
L
Hercules
1
3
1
0.5
L
2
3
4
1.33
W
Anhur
VarekHD
Anhur
3
4
2
1
W
5
0
3
6.5
W
Bakasura
gringo453
Bakasura
4
1
5
6.5
W
Sylvanus
oldozark
Sylvanus
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,905
Damage
64,110
84,977
Taken
80,276
56,227
Mitigated
58,473
34,335
Healing
46,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
3,710
353
0
2,924
11,864
4,016
0
3,200
8,493
0
80,312
L
Mercury
DivineVampyr
Mercury
8,323
2,837
0
5,051
15,216
5,540
0
4,781
10,096
0
61,499
W
Mulan
23,800
1,290
0
11,353
19,061
24,423
312
1,032
18,029
25,215
77,545
L
Yemoja
GaryMaru
Yemoja
7,085
1,208
3,426
2,715
15,577
13,819
0
6,106
8,392
29,186
0
L
Hercules
10,191
4,226
0
11,018
26,263
29,272
0
4,938
19,191
349
75,668
L
13,596
5,536
0
9,201
16,057
3,580
241
3,533
12,379
92,097
0
W
Anhur
VarekHD
Anhur
11,548
5,325
0
6,329
16,600
6,360
646
6,862
9,738
0
87,759
W
8,392
660
4,051
5,246
8,570
4,569
74
731
7,839
115,104
0
W
Bakasura
gringo453
Bakasura
10,207
6,693
0
10,495
18,369
10,146
311
4,300
14,069
0
80,627
W
Sylvanus
oldozark
Sylvanus
10,163
2,711
2,110
6,520
17,676
12,975
287
8,104
9,572
44,624
12,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,476
Gold Earned
55,550
666
Minions Killed
749
0
Camps Cleared
0
2,010,640
Distance Traveled
2,131,182
22
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,343
493
170
8
0
361,317
4
L
Mercury
9,318
444
114
5
0
478,511
8
W
Mulan
12,423
592
197
9
0
438,035
7
L
Yemoja
9,055
431
47
2
0
408,626
3
L
Hercules
10,676
508
162
8
0
385,345
0
L
Sol
11,084
528
173
8
0
376,841
7
W
Anhur
10,969
522
143
7
0
370,257
12
W
Ra
12,505
595
211
10
0
467,213
0
W
Bakasura
10,625
506
133
6
0
495,939
3
W
Sylvanus
9,028
430
65
3
0
359,738
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role