Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Arnette
Hou Yi
Level 129
God Stats
3W - 12L
1,233 SR
Queue Stats
373W - 387L
1,561 Elo+
Solo
Terra
Terra
HammNoBurger
Terra
Level 142
God Stats
1W - 6L
1,562 SR
Queue Stats
270W - 278L
1,553 Elo+
Solo
Loki
Loki
Mikazukiiiii
Loki
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 46L
1,738 Elo+
Solo
Team Averages
Level 118
1,459 SR
1,571 Elo+

VS

Team Averages
Level 131
1,629 SR
1,694 Elo+
Artio
Artio
 
Artio
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
AlienDeporter
Ares
Level 101
God Stats
16W - 16L
1,646 SR
Queue Stats
478W - 294L
1,748 Elo+
Party 1
Ne Zha
Ne Zha
Hutchdaddy
Ne Zha
Level 126
God Stats
3W - 4L
1,518 SR
Queue Stats
421W - 260L
1,754 Elo+
Party 1
Guan Yu
Guan Yu
Minxes
Guan Yu
Level 151
God Stats
2W - 0L
1,688 SR
Queue Stats
217W - 174L
1,679 Elo+
Party 1
Izanami
Izanami
WeebDestroyer
Izanami
Level 123
God Stats
14W - 3L
1,793 SR
Queue Stats
585W - 360L
1,787 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
16
6 / 4 / 7
9,300
845
14,857
10,947
4,763
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
 
Merlin
15
2 / 4 / 12
8,859
805
11,220
7,226
3,076
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
Arnette
Hou Yi
13
2 / 6 / 9
7,884
717
11,453
9,612
3,552
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 3 / 11
8,783
798
4,812
15,208
18,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
5 / 4 / 10
9,115
829
10,536
9,083
4,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
16
3 / 4 / 13
9,739
885
7,609
17,744
15,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 1 / 16
10,289
935
8,937
14,413
16,282
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
Hutchdaddy
Ne Zha
15
6 / 5 / 11
9,629
875
9,490
11,164
4,960
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
Minxes
Guan Yu
16
2 / 4 / 11
9,453
859
6,013
14,984
12,984
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
18
8 / 2 / 6
10,698
973
17,039
9,629
5,241
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
78
16
Kills
21
21
Deaths
16
49
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
6
4
7
2.38
L
Merlin
 
Merlin
2
4
12
2
W
Artio
 
Artio
3
4
13
2.38
W
2
1
16
10
L
Hou Yi
Arnette
Hou Yi
2
6
9
1.08
L
1
3
11
2.17
W
Ne Zha
Hutchdaddy
Ne Zha
6
5
11
2.3
L
5
4
10
2.5
W
Guan Yu
Minxes
Guan Yu
2
4
11
1.88
W
Izanami
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,878
Damage
49,088
52,076
Taken
67,934
35,204
Mitigated
55,238
14,657
Healing
29,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
14,857
1,214
358
2,013
10,947
4,763
589
1,826
9,121
27,999
0
L
Merlin
 
Merlin
11,220
610
617
760
7,226
3,076
168
1,872
5,354
22,332
0
W
Artio
 
Artio
7,609
347
2,521
4,927
17,744
15,771
107
8,124
9,186
14,804
0
W
8,937
384
508
3,424
14,413
16,282
395
7,100
7,173
10,881
0
L
Hou Yi
Arnette
Hou Yi
11,453
5,817
0
576
9,612
3,552
0
2,802
6,810
0
19,514
L
4,812
1,150
3,111
6,139
15,208
18,931
232
6,099
9,109
6,718
0
W
Ne Zha
Hutchdaddy
Ne Zha
9,490
303
0
2,333
11,164
4,960
234
4,357
6,508
0
19,558
L
10,536
1,092
174
909
9,083
4,882
611
3,947
5,136
0
24,296
W
Guan Yu
Minxes
Guan Yu
6,013
1,035
7,380
4,687
14,984
12,984
291
5,393
9,341
0
17,725
W
Izanami
17,039
11,579
1,275
2,165
9,629
5,241
4,598
5,915
3,629
0
50,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,941
Gold Earned
49,808
106
Minions Killed
135
0
Camps Cleared
0
1,007,583
Distance Traveled
1,114,936
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
9,300
845
20
2
0
194,580
2
L
Merlin
8,859
805
37
3
0
191,494
0
W
Artio
9,739
885
12
1
0
225,911
1
W
Ares
10,289
935
2
0
0
252,716
1
L
Hou Yi
7,884
717
21
2
0
190,832
1
L
Terra
8,783
798
2
0
0
207,521
5
W
Ne Zha
9,629
875
9
1
0
198,287
0
L
Loki
9,115
829
26
2
0
223,156
3
W
Guan Yu
9,453
859
28
3
0
240,918
5
W
Izanami
10,698
973
84
8
0
197,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role