Player Matchup

Thoth
Thoth
Bearon Chan
Thoth
Level 103
God Stats
1W - 0L
1,491 SR
Queue Stats
19W - 43L
1,456 Elo+
Party 1
Xbalanque
Xbalanque
Dragobomb35
Xbalanque
Level 28
God Stats
2W - 1L
1,564 SR
Queue Stats
36W - 8L
1,766 Elo+
Party 1
Cthulhu
Cthulhu
SHADOWSLAYER580
Cthulhu
Level 148
God Stats
2W - 0L
1,575 SR
Queue Stats
36W - 51L
1,522 Elo+
Party 1
Team Averages
Level 93
1,544 SR
1,581 Elo+

VS

Team Averages
Level 24
1,493 SR
1,390 Elo+
Cerberus
Cerberus
JMarion0004
Cerberus
Level 29
God Stats
10W - 16L
1,627 SR
Queue Stats
186W - 193L
1,463 Elo+
Party 2
Nox
Nox
ReeferKnight
Nox
Level 25
God Stats
3W - 6L
1,603 SR
Queue Stats
108W - 103L
1,430 Elo+
Party 2
Susano
Susano
wiiiu28
Susano
Level 18
God Stats
2W - 11L
1,249 SR
Queue Stats
32W - 49L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 9
7,627
847
9,017
5,757
2,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Dragobomb35
Xbalanque
11
6 / 1 / 7
7,694
855
7,007
6,369
2,217
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 0 / 11
7,990
888
5,387
11,515
10,909
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JMarion0004
Cerberus
9
1 / 5 / 0
6,201
689
4,902
11,632
11,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 5 / 2
5,884
654
5,015
6,983
2,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
wiiiu28
Susano
9
1 / 6 / 0
6,237
693
2,880
8,098
2,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
16
Kills
2
2
Deaths
16
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
1
9
9.5
W
Xbalanque
Dragobomb35
Xbalanque
6
1
7
9.5
L
Cerberus
JMarion0004
Cerberus
1
5
0
0.2
L
0
5
2
0.2
W
5
0
11
10.5
L
Susano
wiiiu28
Susano
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,411
Damage
12,797
23,641
Taken
26,713
15,330
Mitigated
15,697
4,413
Healing
4,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,017
535
0
936
5,757
2,204
580
1,929
3,828
30,611
0
W
Xbalanque
Dragobomb35
Xbalanque
7,007
4,568
0
1,198
6,369
2,217
1,605
3,986
2,383
0
20,519
L
Cerberus
JMarion0004
Cerberus
4,902
660
115
2,651
11,632
11,264
0
5,567
5,792
15,780
0
L
5,015
265
0
1,338
6,983
2,078
0
4,727
2,002
15,491
0
W
5,387
1,068
814
1,465
11,515
10,909
226
4,351
7,164
18,354
0
L
Susano
wiiiu28
Susano
2,880
95
0
149
8,098
2,355
0
3,921
3,967
0
12,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,311
Gold Earned
18,322
109
Minions Killed
94
6
Camps Cleared
2
520,497
Distance Traveled
407,055
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,627
847
61
7
1
168,338
2
W
Xbalanque
7,694
855
24
3
2
169,392
1
L
Cerberus
6,201
689
51
6
0
144,430
1
L
Nox
5,884
654
21
2
0
128,185
0
W
Cthulhu
7,990
888
24
3
3
182,767
3
L
Susano
6,237
693
22
2
2
134,440
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role