Player Matchup

Discordia
Discordia
MrAttitude116
Discordia
Level 14
God Stats
4W - 3L
1,635 SR
Queue Stats
31W - 29L
1,460 Elo+
Solo
Nemesis
Nemesis
Mr_tahbunkiethew
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,250 Elo+
Party 1
Tyr
Tyr
scissrhandz
Tyr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 151L
1,409 Elo+
Party 1
Cthulhu
Cthulhu
sniper_king274
Cthulhu
Level 17
God Stats
0W - 2L
1,291 SR
Queue Stats
31W - 56L
1,258 Elo+
Solo
Charybdis
Charybdis
willrunmyfade
Charybdis
Level 45
God Stats
10W - 9L
1,508 SR
Queue Stats
228W - 258L
1,394 Elo+
Party 1
Team Averages
Level 22
1,487 SR
1,354 Elo+

VS

Team Averages
Level 19
1,439 SR
1,375 Elo+
Merlin
Merlin
Bursta
Merlin
Level 27
God Stats
1W - 1L
1,071 SR
Queue Stats
8W - 12L
1,268 Elo+
Solo
Discordia
Discordia
Fossilized_Amber
Discordia
Level 28
God Stats
22W - 25L
1,463 SR
Queue Stats
45W - 64L
1,356 Elo+
Solo
Loki
Loki
MorningStarChan
Loki
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 39L
1,655 Elo+
Solo
Tyr
Tyr
SlamWithCats
Tyr
Level 12
God Stats
1W - 0L
1,702 SR
Queue Stats
9W - 10L
1,343 Elo+
Solo
King Arthur
King Arthur
rican026
King Arthur
Level 17
God Stats
5W - 3L
1,461 SR
Queue Stats
35W - 57L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MrAttitude116
Discordia
15
0 / 3 / 0
8,906
891
9,291
12,494
3,933
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 8 / 0
8,206
821
2,880
14,353
5,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 9 / 0
8,408
841
4,476
20,448
11,487
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
0 / 4 / 0
8,142
814
3,116
6,597
3,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
willrunmyfade
Charybdis
14
0 / 10 / 0
8,634
863
15,062
19,392
6,394
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

351

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bursta
Merlin
18
5 / 0 / 17
11,071
1,107
18,654
9,289
3,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
17
5 / 0 / 15
10,287
1,029
6,719
2,866
1,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

18
20 / 0 / 12
12,525
1,253
30,363
11,870
5,849
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
3 / 0 / 20
11,226
1,123
7,831
10,469
13,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
rican026
King Arthur
17
1 / 0 / 19
9,912
991
5,428
9,628
7,225
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
117
0
Kills
34
34
Deaths
0
0
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Merlin
Bursta
Merlin
5
0
17
13.5
W
Discordia
5
0
15
12.5
W
20
0
12
26
L
Discordia
MrAttitude116
Discordia
0
3
0
0
L
0
8
0
0
W
3
0
20
13
W
King Arthur
rican026
King Arthur
1
0
19
10.5
L
0
9
0
0
L
0
4
0
0
L
Charybdis
willrunmyfade
Charybdis
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,825
Damage
68,995
73,284
Taken
44,122
30,687
Mitigated
31,448
5,022
Healing
8,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Bursta
Merlin
18,654
2,755
362
1,937
9,289
3,886
0
2,850
6,439
48,679
0
W
Discordia
6,719
148
198
211
2,866
1,235
0
442
2,424
15,223
0
W
30,363
8,718
0
1,056
11,870
5,849
0
2,437
9,334
0
51,743
L
Discordia
MrAttitude116
Discordia
9,291
1,824
0
1,366
12,494
3,933
0
5,473
7,021
26,639
0
L
2,880
683
0
512
14,353
5,771
0
5,527
8,826
0
7,539
W
7,831
1,257
0
1,549
10,469
13,253
0
3,278
6,942
543
10,941
W
King Arthur
rican026
King Arthur
5,428
1,292
0
2,939
9,628
7,225
0
2,918
6,576
0
21,281
L
4,476
2,292
0
586
20,448
11,487
0
6,820
13,628
0
7,329
L
3,116
608
387
370
6,597
3,102
0
2,098
4,499
9,451
0
L
Charybdis
willrunmyfade
Charybdis
15,062
7,183
0
1,801
19,392
6,394
0
5,998
13,394
0
40,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,296
Gold Earned
55,021
137
Minions Killed
200
4
Camps Cleared
8
739,109
Distance Traveled
1,005,099
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,071
1,107
89
9
2
169,613
2
W
Discordia
10,287
1,029
18
2
0
199,388
0
W
Loki
12,525
1,253
52
5
4
228,700
0
L
Discordia
8,906
891
42
4
2
159,952
2
L
Nemesis
8,206
821
8
1
0
170,451
1
W
Tyr
11,226
1,123
10
1
0
220,939
0
W
King Arthur
9,912
991
31
3
2
186,459
1
L
Tyr
8,408
841
7
1
0
181,949
0
L
Cthulhu
8,142
814
16
2
0
77,005
0
L
Charybdis
8,634
863
64
6
2
149,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role