Player Matchup

Olorun
Olorun
ShuIsGaming
Olorun
Level 22
God Stats
3W - 1L
1,500 SR
Queue Stats
65W - 63L
1,483 Elo+
Solo
Skadi
Skadi
SunSky7
Skadi
Level 16
God Stats
11W - 6L
1,759 SR
Queue Stats
110W - 113L
1,480 Elo+
Party 1
Ares
Ares
Taladro79
Ares
Level 15
God Stats
11W - 8L
1,634 SR
Queue Stats
120W - 126L
1,455 Elo+
Party 1
Ra
Ra
s015
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Fenrir
Fenrir
yakyakmax11
Fenrir
Level 4
God Stats
0W - 1L
1,347 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 3
Team Averages
Level 12
1,548 SR
1,484 Elo+

VS

Team Averages
Level 29
1,452 SR
1,421 Elo+
Ne Zha
Ne Zha
FRAVP00l
Ne Zha
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 17L
1,322 Elo+
Party 2
Kukulkan
Kukulkan
GooseFrabba4200
Kukulkan
Level 22
God Stats
17W - 21L
1,440 SR
Queue Stats
94W - 118L
1,412 Elo+
Party 4
Skadi
Skadi
MaloooseGooose
Skadi
Level 27
God Stats
7W - 3L
1,613 SR
Queue Stats
128W - 161L
1,378 Elo+
Party 4
Achilles
Achilles
XxdragonxXD
Achilles
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
165W - 160L
1,528 Elo+
Party 2
Kuzenbo
Kuzenbo
pholako
Kuzenbo
Level 24
God Stats
7W - 7L
1,205 SR
Queue Stats
98W - 113L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
19
4 / 6 / 5
13,045
1,087
22,919
28,786
24,556
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
SunSky7
Skadi
15
0 / 3 / 0
9,119
760
1,139
3,825
1,072
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ares
15
0 / 2 / 0
9,217
768
1,582
4,077
2,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ra
s015
Ra
18
3 / 11 / 3
11,763
980
12,797
20,858
7,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
17
4 / 15 / 3
12,038
1,003
16,476
28,331
23,746
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
FRAVP00l
Ne Zha
19
6 / 3 / 17
12,278
1,023
16,124
12,762
5,445
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
19
5 / 1 / 21
13,014
1,085
15,113
7,560
2,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
4 / 3 / 19
11,963
997
20,802
11,337
4,396
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
XxdragonxXD
Achilles
19
19 / 2 / 8
14,686
1,224
19,175
12,596
11,048
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
pholako
Kuzenbo
19
3 / 2 / 17
12,566
1,047
7,845
16,872
13,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
119
11
Kills
37
37
Deaths
11
11
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
FRAVP00l
Ne Zha
6
3
17
4.83
W
Kukulkan
5
1
21
15.5
W
4
3
19
4.5
L
Olorun
4
6
5
1.08
L
Skadi
SunSky7
Skadi
0
3
0
0
L
Ares
0
2
0
0
W
Achilles
XxdragonxXD
Achilles
19
2
8
11.5
W
Kuzenbo
pholako
Kuzenbo
3
2
17
5.75
L
Ra
s015
Ra
3
11
3
0.41
L
Fenrir
4
15
3
0.37

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,913
Damage
79,059
85,877
Taken
61,127
58,957
Mitigated
36,889
18,026
Healing
7,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
FRAVP00l
Ne Zha
16,124
5,323
0
1,310
12,762
5,445
0
8,107
4,655
0
27,612
W
Kukulkan
15,113
1,444
1,156
1,269
7,560
2,901
0
4,768
2,792
53,832
0
W
20,802
11,903
0
1,645
11,337
4,396
0
3,890
7,447
0
41,849
L
Olorun
22,919
13,061
1,150
10,616
28,786
24,556
0
6,564
21,904
66,548
0
L
Skadi
SunSky7
Skadi
1,139
327
0
0
3,825
1,072
0
1,295
2,432
0
4,390
L
Ares
1,582
63
0
258
4,077
2,086
0
2,182
1,783
2,563
0
W
Achilles
XxdragonxXD
Achilles
19,175
9,336
0
942
12,596
11,048
0
7,447
4,991
0
25,396
W
Kuzenbo
pholako
Kuzenbo
7,845
3,943
0
895
16,872
13,099
0
12,928
3,944
17,553
0
L
Ra
s015
Ra
12,797
2,051
1,395
3,546
20,858
7,497
0
6,081
14,573
36,259
0
L
Fenrir
16,476
4,867
0
1,061
28,331
23,746
0
5,894
22,227
0
30,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,182
Gold Earned
64,507
192
Minions Killed
212
3
Camps Cleared
4
662,904
Distance Traveled
1,076,724
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,278
1,023
23
2
0
212,859
0
W
Kukulkan
13,014
1,085
112
9
0
226,721
1
W
Skadi
11,963
997
48
4
0
211,826
1
L
Olorun
13,045
1,087
88
7
1
183,020
0
L
Skadi
9,119
760
12
1
0
58,110
0
L
Ares
9,217
768
5
0
0
55,085
1
W
Achilles
14,686
1,224
9
1
3
225,255
0
W
Kuzenbo
12,566
1,047
20
2
1
200,063
1
L
Ra
11,763
980
60
5
0
167,871
0
L
Fenrir
12,038
1,003
27
2
2
198,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role