Player Matchup

Cerberus
Cerberus
Bloodedge85
Cerberus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 90L
1,437 Elo+
Solo
Ah Puch
Ah Puch
Jmarie8806
Ah Puch
Level 106
God Stats
12W - 11L
1,448 SR
Queue Stats
154W - 164L
1,442 Elo+
Solo
Chiron
Chiron
Kred1ble Threat
Chiron
Level 82
God Stats
39W - 22L
1,271 SR
Queue Stats
261W - 268L
1,387 Elo+
Party 1
Jing Wei
Jing Wei
Vagabond1231
Jing Wei
Level 32
God Stats
8W - 7L
1,568 SR
Queue Stats
183W - 227L
1,362 Elo+
Party 1
Loki
Loki
darkerpower
Loki
Level 48
God Stats
15W - 12L
1,447 SR
Queue Stats
70W - 72L
1,455 Elo+
Party 1
Team Averages
Level 75
1,447 SR
1,417 Elo+

VS

Team Averages
Level 58
1,407 SR
1,456 Elo+
Ra
Ra
GreenSloth7127
Ra
Level 37
God Stats
0W - 2L
1,366 SR
Queue Stats
143W - 201L
1,388 Elo+
Solo
Aphrodite
Aphrodite
TitanNyxx
Aphrodite
Level 42
God Stats
4W - 6L
1,377 SR
Queue Stats
53W - 68L
1,355 Elo+
Solo
Kukulkan
Kukulkan
ZeerNyx
Kukulkan
Level 65
God Stats
13W - 13L
1,670 SR
Queue Stats
20W - 22L
1,670 Elo+
Solo
Tiamat
Tiamat
feroz363coronel
Tiamat
Level 59
God Stats
0W - 1L
1,122 SR
Queue Stats
163W - 199L
1,383 Elo+
Solo
Artio
Artio
jo_ker25
Artio
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 212L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bloodedge85
Cerberus
19
3 / 0 / 13
13,005
1,000
12,300
13,635
17,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
Jmarie8806
Ah Puch
18
0 / 1 / 13
11,377
875
22,917
8,569
3,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
3 / 1 / 8
12,131
933
13,727
13,770
5,456
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
Vagabond1231
Jing Wei
19
8 / 0 / 10
12,600
969
16,394
8,390
3,044
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
8 / 0 / 11
13,328
1,025
14,054
10,049
4,446
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

221

VS

Team 2 Tickets

103

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 9 / 1
11,135
857
9,492
15,622
5,779
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
TitanNyxx
Aphrodite
17
1 / 3 / 0
10,491
807
9,290
18,410
9,518
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
ZeerNyx
Kukulkan
17
0 / 2 / 0
10,961
843
10,972
8,755
3,343
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
0 / 1 / 0
10,417
801
10,480
7,354
2,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
jo_ker25
Artio
17
1 / 7 / 0
10,742
826
6,696
32,544
36,869
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
3
22
Kills
2
2
Deaths
22
55
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Bloodedge85
Cerberus
3
0
13
9.5
L
0
9
1
0.06
W
Ah Puch
Jmarie8806
Ah Puch
0
1
13
6.5
W
3
1
8
7
L
Aphrodite
TitanNyxx
Aphrodite
1
3
0
0.33
W
Jing Wei
Vagabond1231
Jing Wei
8
0
10
13
L
Kukulkan
ZeerNyx
Kukulkan
0
2
0
0
W
8
0
11
13.5
L
0
1
0
0
L
Artio
jo_ker25
Artio
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,392
Damage
46,930
54,413
Taken
82,685
34,216
Mitigated
58,060
10,988
Healing
17,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Bloodedge85
Cerberus
12,300
109
0
4,373
13,635
17,844
0
12,011
1,312
21,419
0
L
9,492
990
877
587
15,622
5,779
0
4,912
10,710
34,939
0
W
Ah Puch
Jmarie8806
Ah Puch
22,917
1,324
0
1,722
8,569
3,426
0
7,401
994
57,393
0
W
13,727
6,006
878
2,631
13,770
5,456
0
12,182
1,504
0
40,821
L
Aphrodite
TitanNyxx
Aphrodite
9,290
1,229
4,441
5,945
18,410
9,518
0
7,621
10,789
17,654
0
W
Jing Wei
Vagabond1231
Jing Wei
16,394
9,682
0
1,134
8,390
3,044
0
6,959
1,132
0
36,477
L
Kukulkan
ZeerNyx
Kukulkan
10,972
1,065
0
0
8,755
3,343
0
4,856
3,899
50,026
0
W
14,054
3,433
0
250
10,049
4,446
0
7,382
2,541
0
33,811
L
10,480
1,155
0
1,066
7,354
2,551
0
4,113
3,241
33,004
0
L
Artio
jo_ker25
Artio
6,696
1,568
642
3,606
32,544
36,869
0
13,715
18,829
12,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,441
Gold Earned
53,746
273
Minions Killed
307
13
Camps Cleared
5
1,317,034
Distance Traveled
1,112,142
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,005
1,000
29
2
1
251,564
0
L
Ra
11,135
857
69
5
0
200,672
4
W
Ah Puch
11,377
875
79
6
2
242,759
2
W
Chiron
12,131
933
68
5
3
233,403
0
L
Aphrodite
10,491
807
27
2
0
201,505
0
W
Jing Wei
12,600
969
55
4
1
293,281
1
L
Kukulkan
10,961
843
129
10
3
205,914
4
W
Loki
13,328
1,025
42
3
6
296,027
1
L
Tiamat
10,417
801
59
5
2
248,657
1
L
Artio
10,742
826
23
2
0
255,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role