Player Matchup

Geb
Geb
BasicallyIdoGeb
Geb
Level 29
God Stats
195W - 132L
1,601 SR
Queue Stats
267W - 216L
1,602 Elo+
Party 2
Discordia
Discordia
Kccasey4000
Discordia
Level 39
God Stats
5W - 1L
1,676 SR
Queue Stats
132W - 76L
1,666 Elo+
Party 3
Bellona
Bellona
Morgan_le_They
Bellona
Level 160
God Stats
1W - 0L
1,653 SR
Queue Stats
244W - 188L
1,620 Elo+
Party 3
Loki
Loki
Tandran21
Loki
Level 120
God Stats
11W - 12L
1,729 SR
Queue Stats
270W - 198L
1,631 Elo+
Party 2
Skadi
Skadi
TheBlonders
Skadi
Level 35
God Stats
41W - 32L
1,569 SR
Queue Stats
314W - 239L
1,580 Elo+
Party 2
Team Averages
Level 77
1,646 SR
1,620 Elo+

VS

Team Averages
Level 92
1,573 SR
1,533 Elo+
Ymir
Ymir
Belant
Ymir
Level 100
God Stats
23W - 16L
1,630 SR
Queue Stats
85W - 90L
1,453 Elo+
Solo
Cabrakan
Cabrakan
BigDaddyDeepFry
Cabrakan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 32L
1,516 Elo+
Party 1
Medusa
Medusa
CreamyButCavity
Medusa
Level 121
God Stats
1W - 1L
1,743 SR
Queue Stats
22W - 24L
1,530 Elo+
Party 1
Rama
Rama
MisterSwitch
Rama
Level 89
God Stats
13W - 7L
1,699 SR
Queue Stats
13W - 7L
1,661 Elo+
Party 1
Zeus
Zeus
Phantomwill
Zeus
Level 44
God Stats
0W - 2L
1,296 SR
Queue Stats
22W - 28L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 3 / 28
12,120
1,102
13,018
16,843
16,745
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Discordia
Kccasey4000
Discordia
19
3 / 0 / 26
11,891
1,081
21,042
7,494
2,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
15 / 4 / 19
14,116
1,283
29,454
23,966
27,087
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Loki
20
18 / 2 / 15
14,731
1,339
20,711
9,887
4,649
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
8 / 1 / 25
13,436
1,221
24,779
7,815
4,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

226

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Belant
Ymir
17
0 / 7 / 6
10,258
933
9,534
32,024
21,190
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cabrakan
17
2 / 7 / 5
10,859
987
9,686
18,708
28,131
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
3 / 9 / 3
11,269
1,024
12,367
23,597
9,964
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
4 / 10 / 4
11,179
1,016
14,462
21,864
8,479
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 12 / 6
10,920
993
12,957
18,541
7,561
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
34
45
Kills
10
10
Deaths
45
113
Assists
24
Player
Kills
Deaths
Assists
KDA
W
1
3
28
5
L
Ymir
Belant
Ymir
0
7
6
0.43
L
Cabrakan
2
7
5
0.64
L
3
9
3
0.5
W
Discordia
Kccasey4000
Discordia
3
0
26
16
L
4
10
4
0.6
W
15
4
19
6.13
L
1
12
6
0.33
W
Loki
18
2
15
12.75
W
8
1
25
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,004
Damage
59,006
66,005
Taken
114,734
55,932
Mitigated
75,325
13,919
Healing
9,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,018
1,571
2,644
4,649
16,843
16,745
0
9,663
7,180
23,479
0
L
Ymir
Belant
Ymir
9,534
1,037
23
6,246
32,024
21,190
0
13,194
18,215
24,666
0
L
Cabrakan
9,686
1,326
0
0
18,708
28,131
0
7,462
10,904
16,565
0
L
12,367
5,008
0
469
23,597
9,964
0
5,811
17,538
0
46,473
W
Discordia
Kccasey4000
Discordia
21,042
870
0
0
7,494
2,856
0
2,740
4,754
47,209
0
L
14,462
11,958
0
2,259
21,864
8,479
0
7,054
14,578
0
32,765
W
29,454
11,398
1,719
2,364
23,966
27,087
0
11,440
12,526
4,178
33,539
L
12,957
2,033
162
527
18,541
7,561
0
4,258
14,171
37,571
0
W
Loki
20,711
3,134
0
651
9,887
4,649
0
3,431
6,456
0
35,010
W
24,779
11,307
0
1,892
7,815
4,595
0
4,903
2,912
0
51,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,294
Gold Earned
54,485
194
Minions Killed
216
11
Camps Cleared
4
1,166,943
Distance Traveled
954,524
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,120
1,102
13
1
1
200,965
1
L
Ymir
10,258
933
40
4
1
170,891
1
L
Cabrakan
10,859
987
18
2
0
220,117
0
L
Medusa
11,269
1,024
75
7
1
212,172
0
W
Discordia
11,891
1,081
69
6
0
252,276
2
L
Rama
11,179
1,016
33
3
1
192,026
0
W
Bellona
14,116
1,283
15
1
1
215,783
0
L
Zeus
10,920
993
50
5
1
159,318
0
W
Loki
14,731
1,339
36
3
4
266,258
3
W
Skadi
13,436
1,221
61
6
5
231,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role