Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
F3lip3machine
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Kiwiqimaka
Hun Batz
Level 19
God Stats
11W - 11L
1,490 SR
Queue Stats
48W - 45L
1,496 Elo+
Solo
Merlin
Merlin
Terecuteco
Merlin
Level 28
God Stats
1W - 0L
1,152 SR
Queue Stats
30W - 34L
1,468 Elo+
Party 1
Aphrodite
Aphrodite
angelalices
Aphrodite
Level 13
God Stats
1W - 1L
1,486 SR
Queue Stats
1W - 2L
1,146 Elo+
Party 1
Team Averages
Level 15
1,426 SR
1,422 Elo+

VS

Team Averages
Level 20
1,493 SR
1,468 Elo+
Odin
Odin
Klosekall
Odin
Level 15
God Stats
1W - 1L
1,716 SR
Queue Stats
2W - 1L
1,756 Elo+
Solo
Danzaburou
Danzaburou
Moquito76
Danzaburou
Level 18
God Stats
2W - 5L
1,419 SR
Queue Stats
18W - 26L
1,310 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
XxHope3234
Morgan Le Fay
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 48L
1,431 Elo+
Solo
Nemesis
Nemesis
masqueranium
Nemesis
Level 29
God Stats
1W - 5L
1,531 SR
Queue Stats
166W - 191L
1,459 Elo+
Solo
Da Ji
Da Ji
tnski
Da Ji
Level 17
God Stats
0W - 3L
1,297 SR
Queue Stats
27W - 44L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
9 / 1 / 2
7,872
656
9,520
7,211
2,228
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
11
1 / 0 / 1
6,185
515
3,139
4,666
2,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
Kiwiqimaka
Hun Batz
14
4 / 0 / 3
7,649
637
4,713
6,358
2,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Merlin
Terecuteco
Merlin
11
2 / 2 / 1
6,676
556
3,866
5,933
1,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
angelalices
Aphrodite
9
1 / 0 / 3
5,839
487
984
3,285
1,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
10
0 / 2 / 0
5,921
493
1,941
7,246
2,900
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
Moquito76
Danzaburou
10
1 / 5 / 0
6,663
555
1,648
6,016
918
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
XxHope3234
Morgan Le Fay
9
1 / 5 / 1
5,374
448
3,570
7,860
1,912
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nemesis
masqueranium
Nemesis
7
1 / 1 / 0
5,207
434
3,076
4,230
867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Da Ji
tnski
Da Ji
8
0 / 4 / 1
5,083
424
1,145
7,565
1,304
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
17
Kills
3
3
Deaths
17
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
9
1
2
10
W
Cthulhu
1
0
1
1.5
W
Hun Batz
Kiwiqimaka
Hun Batz
4
0
3
5.5
L
Odin
0
2
0
0
L
Danzaburou
Moquito76
Danzaburou
1
5
0
0.2
W
Merlin
Terecuteco
Merlin
2
2
1
1.25
L
Morgan Le Fay
XxHope3234
Morgan Le Fay
1
5
1
0.3
W
Aphrodite
angelalices
Aphrodite
1
0
3
2.5
L
Nemesis
masqueranium
Nemesis
1
1
0
1
L
Da Ji
tnski
Da Ji
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,222
Damage
11,380
27,453
Taken
32,917
9,386
Mitigated
7,901
12,184
Healing
6,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
9,520
4,806
0
2,356
7,211
2,228
1,234
127
7,084
0
48,504
W
Cthulhu
3,139
257
0
1,338
4,666
2,305
450
390
4,276
18,354
0
W
Hun Batz
Kiwiqimaka
Hun Batz
4,713
1,853
0
4,511
6,358
2,023
0
903
5,427
0
50,413
L
Odin
1,941
264
0
1,866
7,246
2,900
0
2,660
4,107
4,156
16,540
L
Danzaburou
Moquito76
Danzaburou
1,648
353
0
859
6,016
918
762
343
5,673
0
25,541
W
Merlin
Terecuteco
Merlin
3,866
231
0
609
5,933
1,683
683
1,869
3,986
36,167
0
L
Morgan Le Fay
XxHope3234
Morgan Le Fay
3,570
638
48
1,060
7,860
1,912
92
3,491
4,093
18,806
0
W
Aphrodite
angelalices
Aphrodite
984
378
1,781
1,589
3,285
1,147
651
820
2,433
15,578
0
L
Nemesis
masqueranium
Nemesis
3,076
1,168
0
2,095
4,230
867
0
166
4,026
0
19,084
L
Da Ji
tnski
Da Ji
1,145
145
0
250
7,565
1,304
0
496
7,029
0
14,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,221
Gold Earned
28,248
325
Minions Killed
207
0
Camps Cleared
0
1,275,415
Distance Traveled
980,610
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,872
656
69
6
0
249,644
3
W
Cthulhu
6,185
515
35
3
0
231,000
0
W
Hun Batz
7,649
637
111
9
0
297,096
4
L
Odin
5,921
493
50
4
0
202,177
0
L
Danzaburou
6,663
555
56
5
0
206,576
2
W
Merlin
6,676
556
75
6
0
230,159
1
L
Morgan Le Fay
5,374
448
33
3
0
180,270
3
W
Aphrodite
5,839
487
35
3
0
267,516
5
L
Nemesis
5,207
434
42
4
0
182,578
3
L
Da Ji
5,083
424
26
2
0
209,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role