Player Matchup

Thanatos
Thanatos
LukaFighter123
Thanatos
Level 83
God Stats
30W - 22L
1,535 SR
Queue Stats
76W - 64L
1,531 Elo+
Solo
Cernunnos
Cernunnos
Temita14
Cernunnos
Level 79
God Stats
15W - 11L
1,580 SR
Queue Stats
353W - 398L
1,411 Elo+
Party 1
Athena
Athena
ThePapiPapito
Athena
Level 109
God Stats
8W - 7L
1,633 SR
Queue Stats
255W - 259L
1,448 Elo+
Party 1
Guan Yu
Guan Yu
WitchDakka
Guan Yu
Level 50
God Stats
4W - 5L
1,432 SR
Queue Stats
175W - 239L
1,387 Elo+
Solo
Poseidon
Poseidon
miloyer
Poseidon
Level 68
God Stats
24W - 8L
1,557 SR
Queue Stats
113W - 98L
1,468 Elo+
Solo
Team Averages
Level 78
1,547 SR
1,449 Elo+

VS

Team Averages
Level 94
1,457 SR
1,409 Elo+
Izanami
Izanami
 
Izanami
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
MatiPirro
Nemesis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 55L
1,402 Elo+
Party 3
Ymir
Ymir
WhenITouchIt
Ymir
Level 65
God Stats
9W - 21L
1,321 SR
Queue Stats
113W - 112L
1,223 Elo+
Solo
Cu Chulainn
Cu Chulainn
degoGT
Cu Chulainn
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,514 Elo+
Party 2
Tiamat
Tiamat
roberlegah
Tiamat
Level 85
God Stats
0W - 2L
1,465 SR
Queue Stats
30W - 41L
1,405 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
20
16 / 2 / 6
13,405
638
19,567
18,457
8,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cernunnos
Temita14
Cernunnos
18
7 / 3 / 10
12,359
589
17,387
12,740
4,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 1 / 19
11,240
535
8,182
16,885
20,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
WitchDakka
Guan Yu
17
6 / 0 / 6
11,947
569
8,053
14,479
19,351
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
miloyer
Poseidon
20
9 / 1 / 10
13,984
666
17,461
12,139
4,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
4 / 10 / 2
10,230
487
12,258
17,363
5,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
MatiPirro
Nemesis
13
0 / 6 / 4
7,957
379
3,763
16,548
4,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 9 / 4
8,465
403
6,345
21,508
21,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
degoGT
Cu Chulainn
14
2 / 7 / 3
9,367
446
7,850
16,606
6,488
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
roberlegah
Tiamat
13
1 / 10 / 1
8,777
418
5,909
14,442
4,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
21
42
Kills
7
7
Deaths
42
51
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
4
10
2
0.5
W
Thanatos
16
2
6
9.5
L
Nemesis
MatiPirro
Nemesis
0
6
4
0.33
W
Cernunnos
Temita14
Cernunnos
7
3
10
4
W
4
1
19
13.5
L
0
9
4
0.22
W
Guan Yu
WitchDakka
Guan Yu
6
0
6
9
L
Cu Chulainn
degoGT
Cu Chulainn
2
7
3
0.5
W
Poseidon
miloyer
Poseidon
9
1
10
14
L
Tiamat
roberlegah
Tiamat
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,650
Damage
36,125
74,700
Taken
86,467
57,492
Mitigated
43,174
37,364
Healing
12,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
12,258
5,153
0
962
17,363
5,697
1,583
5,048
12,315
0
63,578
W
Thanatos
19,567
6,030
0
18,886
18,457
8,818
950
3,761
14,512
0
107,638
L
Nemesis
MatiPirro
Nemesis
3,763
520
0
4,020
16,548
4,813
0
5,390
11,158
0
33,926
W
Cernunnos
Temita14
Cernunnos
17,387
11,276
0
3,691
12,740
4,779
3,048
2,458
10,078
0
87,483
W
8,182
1,434
0
3,948
16,885
20,103
195
3,444
13,285
31,126
0
L
6,345
360
216
3,497
21,508
21,235
0
6,742
14,766
31,424
0
W
Guan Yu
WitchDakka
Guan Yu
8,053
523
437
3,925
14,479
19,351
1,265
1,534
12,875
7,544
52,056
L
Cu Chulainn
degoGT
Cu Chulainn
7,850
1,560
0
2,415
16,606
6,488
0
2,597
14,009
0
43,871
W
Poseidon
miloyer
Poseidon
17,461
2,724
0
6,477
12,139
4,441
2,154
2,628
9,029
148,153
0
L
Tiamat
roberlegah
Tiamat
5,909
720
33
1,604
14,442
4,941
63
7,326
7,116
38,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,935
Gold Earned
44,796
588
Minions Killed
398
0
Camps Cleared
0
2,065,777
Distance Traveled
1,759,446
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,230
487
108
5
0
302,412
3
W
Thanatos
13,405
638
126
6
0
430,383
4
L
Nemesis
7,957
379
72
3
0
390,243
6
W
Cernunnos
12,359
589
121
6
0
370,667
4
W
Athena
11,240
535
36
2
0
445,823
2
L
Ymir
8,465
403
43
2
0
338,989
1
W
Guan Yu
11,947
569
113
5
0
397,218
3
L
Cu Chulainn
9,367
446
92
4
0
370,081
0
W
Poseidon
13,984
666
192
9
0
421,686
3
L
Tiamat
8,777
418
83
4
0
357,721
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role