Player Matchup

Achilles
Achilles
Silver II
Godie_ON
Achilles
Silver II
Level 85
God Stats
32W - 23L
1,612 SR
Queue Stats
136W - 149L
1,145 MMR
Party 1
Merlin
Merlin
Silver V
Hippymess
Merlin
Silver V
Level 86
God Stats
18W - 15L
1,457 SR
Queue Stats
82W - 127L
712 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver IV
JCGHRS
Kumbhakarna
Silver IV
Level 108
God Stats
79W - 79L
1,521 SR
Queue Stats
284W - 339L
770 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 93
1,530 SR
876 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 97
1,479 SR
765 MMR
Danzaburou
Danzaburou
Bronze IV
Corpsman-NBK
Danzaburou
Bronze IV
Level 69
God Stats
0W - 2L
1,488 SR
Queue Stats
2W - 13L
983 MMR
Party 2
King Arthur
King Arthur
Bronze I
Qu33n_K3i_423
King Arthur
Bronze I
Level 83
God Stats
27W - 40L
1,488 SR
Queue Stats
42W - 73L
350 MMR
Party 2
He Bo
He Bo
Silver III
xNZx xRoBbYx
He Bo
Silver III
Level 139
God Stats
5W - 6L
1,462 SR
Queue Stats
64W - 84L
961 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Godie_ON
Achilles
19
9 / 5 / 5
16,724
643
22,003
30,389
46,646
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Merlin
Hippymess
Merlin
19
5 / 5 / 11
16,140
621
22,003
16,009
5,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
JCGHRS
Kumbhakarna
19
5 / 3 / 13
17,812
685
9,152
36,515
45,788
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
GebSylvanusBacchusChang'eGilgamesh

VS

Bans
EsetChaacAphroditeYmirHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Corpsman-NBK
Danzaburou
16
2 / 9 / 6
14,591
561
19,311
20,101
8,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
Qu33n_K3i_423
King Arthur
18
2 / 5 / 8
15,038
578
22,974
30,536
32,852
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
9 / 7 / 4
16,537
636
14,868
16,992
7,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
31
19
Kills
13
13
Deaths
21
29
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Corpsman-NBK
Danzaburou
2
9
6
0.56
W
Achilles
Godie_ON
Achilles
9
5
5
2.3
W
Merlin
Hippymess
Merlin
5
5
11
2.1
W
Kumbhakarna
JCGHRS
Kumbhakarna
5
3
13
3.83
L
King Arthur
Qu33n_K3i_423
King Arthur
2
5
8
1.2
L
9
7
4
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,158
Damage
57,153
82,913
Taken
67,629
98,320
Mitigated
48,018
16,628
Healing
5,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Corpsman-NBK
Danzaburou
19,311
10,071
141
1,515
20,101
8,149
0
10,523
9,578
0
62,606
W
Achilles
Godie_ON
Achilles
22,003
4,291
0
2,542
30,389
46,646
2,095
5,814
24,189
0
67,259
W
Merlin
Hippymess
Merlin
22,003
772
112
1,612
16,009
5,886
441
4,563
11,280
94,325
0
W
Kumbhakarna
JCGHRS
Kumbhakarna
9,152
480
0
12,362
36,515
45,788
679
5,259
30,858
37,740
0
L
King Arthur
Qu33n_K3i_423
King Arthur
22,974
2,948
0
2,114
30,536
32,852
0
12,736
17,800
2,362
52,308
L
14,868
1
0
1,250
16,992
7,017
0
9,023
7,969
52,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,676
Gold Earned
46,166
235
Minions Killed
214
12
Camps Cleared
7
1,364,134
Distance Traveled
1,299,361
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
14,591
561
77
3
1
404,309
1
W
Achilles
16,724
643
104
4
4
479,027
0
W
Merlin
16,140
621
112
4
7
426,798
4
W
Kumbhakarna
17,812
685
19
1
1
458,309
1
L
King Arthur
15,038
578
58
2
2
480,393
0
L
He Bo
16,537
636
79
3
4
414,659
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role