Player Matchup

Cerberus
Cerberus
Calgary_killa1
Cerberus
Level 136
God Stats
1W - 1L
1,312 SR
Queue Stats
600W - 578L
1,476 Elo+
Solo
Kumbhakarna
Kumbhakarna
EnglishMuffn
Kumbhakarna
Level 77
God Stats
10W - 6L
1,721 SR
Queue Stats
15W - 15L
1,510 Elo+
Party 2
Erlang Shen
Erlang Shen
Saddleface17
Erlang Shen
Level 124
God Stats
1W - 5L
1,237 SR
Queue Stats
201W - 196L
1,505 Elo+
Solo
Raijin
Raijin
xShleem
Raijin
Level 151
God Stats
4W - 4L
1,585 SR
Queue Stats
456W - 452L
1,521 Elo+
Solo
Artemis
Artemis
xxJUKESxx
Artemis
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 14L
1,502 Elo+
Party 2
Team Averages
Level 110
1,471 SR
1,503 Elo+

VS

Team Averages
Level 113
1,562 SR
1,517 Elo+
Nemesis
Nemesis
 
Nemesis
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
IBS Mercenary
Sol
Level 99
God Stats
13W - 5L
1,715 SR
Queue Stats
271W - 278L
1,553 Elo+
Solo
Mulan
Mulan
KingRamirez10
Mulan
Level 121
God Stats
48W - 40L
1,520 SR
Queue Stats
176W - 158L
1,498 Elo+
Solo
Izanami
Izanami
WenBasi
Izanami
Level 67
God Stats
20W - 21L
1,574 SR
Queue Stats
162W - 162L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
0 / 4 / 0
8,825
441
6,026
18,179
15,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kumbhakarna
EnglishMuffn
Kumbhakarna
15
0 / 5 / 11
9,592
480
7,308
13,124
12,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
Saddleface17
Erlang Shen
15
3 / 7 / 2
9,092
455
5,634
14,830
8,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
xShleem
Raijin
9
0 / 8 / 2
7,367
368
2,818
10,615
2,419
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
xxJUKESxx
Artemis
16
9 / 7 / 1
10,483
524
14,469
16,680
5,381
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
8 / 2 / 12
13,482
674
10,610
13,583
5,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Horus
 
Horus
15
3 / 5 / 10
10,411
521
5,069
10,119
6,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
6 / 6 / 6
13,061
653
13,913
16,407
4,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
7 / 0 / 6
12,630
632
17,227
15,352
10,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
WenBasi
Izanami
19
7 / 0 / 6
12,438
622
8,197
8,973
3,471
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
71
12
Kills
31
31
Deaths
13
16
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
8
2
12
7
W
Horus
 
Horus
3
5
10
1.6
L
Cerberus
0
4
0
0
L
Kumbhakarna
EnglishMuffn
Kumbhakarna
0
5
11
1.1
W
6
6
6
1.5
W
7
0
6
10
L
Erlang Shen
Saddleface17
Erlang Shen
3
7
2
0.57
W
Izanami
WenBasi
Izanami
7
0
6
10
L
Raijin
xShleem
Raijin
0
8
2
0.13
L
Artemis
xxJUKESxx
Artemis
9
7
1
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,255
Damage
55,016
73,428
Taken
64,434
43,881
Mitigated
30,570
20,817
Healing
29,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
10,610
4,304
0
4,546
13,583
5,946
616
2,150
11,387
0
105,904
W
Horus
 
Horus
5,069
1,662
1,522
2,448
10,119
6,471
252
2,021
8,056
0
17,230
L
Cerberus
6,026
462
0
7,874
18,179
15,057
850
36
17,242
56,546
0
L
Kumbhakarna
EnglishMuffn
Kumbhakarna
7,308
171
381
2,923
13,124
12,915
0
4,632
8,395
31,388
0
W
13,913
6,361
544
8,052
16,407
4,286
3,546
3,033
13,374
105,753
0
W
17,227
2,927
0
9,196
15,352
10,396
1,601
4,802
9,672
60
82,993
L
Erlang Shen
Saddleface17
Erlang Shen
5,634
1,528
0
3,357
14,830
8,109
0
2,238
12,468
0
57,840
W
Izanami
WenBasi
Izanami
8,197
5,325
0
3,373
8,973
3,471
4,691
3,254
5,719
0
100,936
L
Raijin
xShleem
Raijin
2,818
694
0
1,250
10,615
2,419
502
98
10,517
31,665
0
L
Artemis
xxJUKESxx
Artemis
14,469
9,352
0
5,032
16,680
5,381
878
6,945
9,690
0
68,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,359
Gold Earned
62,022
457
Minions Killed
700
0
Camps Cleared
0
1,531,824
Distance Traveled
1,920,998
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,482
674
173
9
0
434,894
3
W
Horus
10,411
521
23
1
0
380,854
4
L
Cerberus
8,825
441
153
8
0
285,648
3
L
Kumbhakarna
9,592
480
45
2
0
379,149
9
W
Sol
13,061
653
167
8
0
344,026
5
W
Mulan
12,630
632
164
8
0
362,297
3
L
Erlang Shen
9,092
455
107
5
0
362,301
2
W
Izanami
12,438
622
173
9
0
398,927
9
L
Raijin
7,367
368
63
3
0
180,817
2
L
Artemis
10,483
524
89
4
0
323,909
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role