Player Matchup

Gilgamesh
Gilgamesh
DaddyArgus6836
Gilgamesh
Level 5
God Stats
2W - 0L
1,704 SR
Queue Stats
20W - 8L
1,730 Elo+
Party 3
Charybdis
Charybdis
NerfMedaddy3741
Charybdis
Level 2
God Stats
3W - 3L
1,500 SR
Queue Stats
18W - 7L
1,718 Elo+
Party 3
Set
Set
NoobWa75
Set
Level 26
God Stats
8W - 3L
1,562 SR
Queue Stats
180W - 192L
1,561 Elo+
Party 2
Merlin
Merlin
SpentD
Merlin
Level 10
God Stats
7W - 3L
1,566 SR
Queue Stats
10W - 12L
1,481 Elo+
Solo
Serqet
Serqet
TyrTopADC
Serqet
Level 23
God Stats
11W - 12L
1,500 SR
Queue Stats
63W - 67L
1,513 Elo+
Party 2
Team Averages
Level 13
1,567 SR
1,601 Elo+

VS

Team Averages
Level 25
1,417 SR
1,546 Elo+
Aphrodite
Aphrodite
KBash044
Aphrodite
Level 44
God Stats
3W - 7L
1,440 SR
Queue Stats
190W - 153L
1,604 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Wayy2rare
Morgan Le Fay
Level 24
God Stats
15W - 10L
1,597 SR
Queue Stats
40W - 31L
1,601 Elo+
Solo
King Arthur
King Arthur
homei-s
King Arthur
Level 16
God Stats
7W - 6L
1,333 SR
Queue Stats
14W - 9L
1,542 Elo+
Solo
Da Ji
Da Ji
randy18
Da Ji
Level 28
God Stats
0W - 1L
1,214 SR
Queue Stats
41W - 42L
1,328 Elo+
Solo
Rama
Rama
ttvDodgerty2
Rama
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 13L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DaddyArgus6836
Gilgamesh
8
4 / 1 / 7
5,388
539
3,868
6,685
4,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charybdis
NerfMedaddy3741
Charybdis
12
6 / 0 / 6
6,895
690
8,841
7,261
2,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 1 / 0
6,557
656
2,875
5,527
3,456
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
SpentD
Merlin
9
0 / 3 / 0
4,938
494
703
3,368
919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
TyrTopADC
Serqet
10
2 / 2 / 4
6,047
605
2,145
5,489
2,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
KBash044
Aphrodite
8
0 / 5 / 0
4,664
466
1,197
6,291
3,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Wayy2rare
Morgan Le Fay
11
5 / 1 / 1
6,828
683
5,183
4,644
1,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
homei-s
King Arthur
10
1 / 1 / 0
5,691
569
2,680
5,397
2,967
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Da Ji
randy18
Da Ji
8
1 / 3 / 0
4,917
492
2,331
7,609
2,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 4 / 1
4,704
470
4,276
7,194
1,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
14
Kills
7
7
Deaths
14
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DaddyArgus6836
Gilgamesh
4
1
7
7.5
L
Aphrodite
KBash044
Aphrodite
0
5
0
0
W
Charybdis
NerfMedaddy3741
Charybdis
6
0
6
9
W
2
1
0
2
W
Merlin
SpentD
Merlin
0
3
0
0
W
Serqet
TyrTopADC
Serqet
2
2
4
2
L
Morgan Le Fay
Wayy2rare
Morgan Le Fay
5
1
1
5.5
L
King Arthur
homei-s
King Arthur
1
1
0
1
L
Da Ji
randy18
Da Ji
1
3
0
0.33
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,432
Damage
15,667
28,330
Taken
31,135
13,437
Mitigated
11,932
12,173
Healing
10,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DaddyArgus6836
Gilgamesh
3,868
665
0
2,292
6,685
4,174
336
1,384
5,217
0
13,994
L
Aphrodite
KBash044
Aphrodite
1,197
175
1,182
2,154
6,291
3,719
161
0
6,126
13,529
0
W
Charybdis
NerfMedaddy3741
Charybdis
8,841
4,945
0
4,475
7,261
2,055
134
1,116
6,073
0
43,112
W
2,875
1,209
0
1,995
5,527
3,456
0
642
4,885
0
41,544
W
Merlin
SpentD
Merlin
703
44
0
635
3,368
919
346
1,780
1,462
21,588
0
W
Serqet
TyrTopADC
Serqet
2,145
755
337
2,439
5,489
2,833
0
1,758
3,671
0
25,828
L
Morgan Le Fay
Wayy2rare
Morgan Le Fay
5,183
672
0
1,364
4,644
1,364
624
454
3,920
39,170
0
L
King Arthur
homei-s
King Arthur
2,680
327
0
1,290
5,397
2,967
0
0
5,397
4,003
26,986
L
Da Ji
randy18
Da Ji
2,331
218
0
2,550
7,609
2,328
0
151
7,227
0
19,711
L
4,276
3,535
0
1,648
7,194
1,554
592
0
6,974
0
27,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,825
Gold Earned
26,804
318
Minions Killed
295
0
Camps Cleared
0
947,719
Distance Traveled
885,733
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,388
539
15
2
0
192,448
1
L
Aphrodite
4,664
466
26
3
0
163,815
1
W
Charybdis
6,895
690
88
9
0
181,268
0
W
Set
6,557
656
98
10
0
193,188
6
W
Merlin
4,938
494
50
5
0
171,446
2
W
Serqet
6,047
605
67
7
0
209,369
3
L
Morgan Le Fay
6,828
683
79
8
0
192,837
3
L
King Arthur
5,691
569
87
9
0
174,148
0
L
Da Ji
4,917
492
51
5
0
195,053
1
L
Rama
4,704
470
52
5
0
159,880
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role