Player Matchup

Ratatoskr
Ratatoskr
JestingBeatle
Ratatoskr
Level 25
God Stats
1W - 2L
1,528 SR
Queue Stats
26W - 32L
1,383 Elo+
Party 1
Merlin
Merlin
RobinB02
Merlin
Level 58
God Stats
37W - 32L
1,439 SR
Queue Stats
87W - 76L
1,421 Elo+
Party 1
King Arthur
King Arthur
tazzman1570
King Arthur
Level 80
God Stats
25W - 24L
1,499 SR
Queue Stats
172W - 178L
1,408 Elo+
Party 1
Team Averages
Level 54
1,489 SR
1,404 Elo+

VS

Team Averages
Level 59
1,397 SR
1,466 Elo+
Nox
Nox
ERRYTU
Nox
Level 61
God Stats
1W - 3L
1,316 SR
Queue Stats
187W - 239L
1,379 Elo+
Solo
Chang'e
Chang'e
EinstienQn
Chang'e
Level 28
God Stats
11W - 17L
1,459 SR
Queue Stats
138W - 132L
1,507 Elo+
Party 2
Achilles
Achilles
SpartanElliott
Achilles
Level 89
God Stats
7W - 10L
1,415 SR
Queue Stats
301W - 344L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
JestingBeatle
Ratatoskr
14
1 / 5 / 2
11,083
554
10,905
16,433
13,651
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
RobinB02
Merlin
14
1 / 9 / 2
11,152
558
22,150
15,121
6,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
tazzman1570
King Arthur
13
1 / 10 / 1
11,561
578
10,431
31,314
31,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
ERRYTU
Nox
18
5 / 1 / 16
13,440
672
9,624
15,843
6,624
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
EinstienQn
Chang'e
16
4 / 2 / 15
12,699
635
9,647
16,632
7,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
18
14 / 0 / 9
14,664
733
31,398
23,850
27,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
63
3
Kills
23
24
Deaths
3
5
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Nox
ERRYTU
Nox
5
1
16
13
W
Chang'e
EinstienQn
Chang'e
4
2
15
5.75
L
Ratatoskr
JestingBeatle
Ratatoskr
1
5
2
0.4
L
Merlin
RobinB02
Merlin
1
9
2
0.22
W
Achilles
14
0
9
18.5
L
King Arthur
tazzman1570
King Arthur
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,486
Damage
50,669
62,868
Taken
56,325
50,984
Mitigated
41,467
6,182
Healing
31,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
ERRYTU
Nox
9,624
1,136
1,995
6,275
15,843
6,624
1,082
7,669
7,881
41,836
0
W
Chang'e
EinstienQn
Chang'e
9,647
951
7,399
7,952
16,632
7,149
416
7,090
9,289
41,699
0
L
Ratatoskr
JestingBeatle
Ratatoskr
10,905
1,932
0
2,145
16,433
13,651
12
8,674
7,305
0
26,509
L
Merlin
RobinB02
Merlin
22,150
774
1,246
869
15,121
6,017
0
4,121
10,403
61,988
0
W
Achilles
31,398
6,058
0
8,203
23,850
27,694
1,102
9,013
14,365
14,847
67,307
L
King Arthur
tazzman1570
King Arthur
10,431
2,375
0
1,922
31,314
31,316
0
11,379
18,787
0
39,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,796
Gold Earned
40,803
172
Minions Killed
218
3
Camps Cleared
14
1,019,177
Distance Traveled
1,114,860
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
13,440
672
68
3
2
350,785
5
W
Chang'e
12,699
635
62
3
6
366,453
0
L
Ratatoskr
11,083
554
51
3
0
378,517
3
L
Merlin
11,152
558
91
5
2
314,937
0
W
Achilles
14,664
733
88
4
6
397,622
2
L
King Arthur
11,561
578
30
2
1
325,723
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role