Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Dwreck772
Bellona
Level 100
God Stats
2W - 3L
1,586 SR
Queue Stats
39W - 46L
1,402 Elo+
Party 1
Gilgamesh
Gilgamesh
Nomobets1
Gilgamesh
Level 121
God Stats
4W - 10L
1,507 SR
Queue Stats
126W - 125L
1,564 Elo+
Party 1
Medusa
Medusa
brewcat
Medusa
Level 107
God Stats
14W - 10L
1,608 SR
Queue Stats
250W - 250L
1,558 Elo+
Party 1
Tyr
Tyr
nammels
Tyr
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,259 Elo+
Solo
Team Averages
Level 104
1,540 SR
1,457 Elo+

VS

Team Averages
Level 99
1,513 SR
1,486 Elo+
Hun Batz
Hun Batz
DerKinderlumper
Hun Batz
Level 94
God Stats
1W - 3L
1,274 SR
Queue Stats
86W - 93L
1,429 Elo+
Solo
Anubis
Anubis
OpheliacticCat
Anubis
Level 153
God Stats
43W - 37L
1,605 SR
Queue Stats
649W - 630L
1,555 Elo+
Party 2
Danzaburou
Danzaburou
Papalloryo
Danzaburou
Level 68
God Stats
130W - 119L
1,427 SR
Queue Stats
409W - 502L
1,413 Elo+
Solo
Cernunnos
Cernunnos
devastatorX1321
Cernunnos
Level 107
God Stats
5W - 2L
1,732 SR
Queue Stats
440W - 417L
1,524 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ginnyasif
Ah Muzen Cab
Level 74
God Stats
55W - 57L
1,528 SR
Queue Stats
278W - 276L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
0 / 0 / 7
7,312
522
2,652
5,088
3,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
Dwreck772
Bellona
14
3 / 1 / 1
8,409
601
7,386
7,108
7,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Nomobets1
Gilgamesh
14
5 / 2 / 1
8,631
617
5,351
10,063
3,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
brewcat
Medusa
13
6 / 1 / 2
7,611
544
7,009
6,113
1,905
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tyr
9
0 / 4 / 2
6,052
432
698
6,890
4,878
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
12
1 / 3 / 1
7,065
505
2,001
12,170
4,072
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
3 / 1 / 0
8,625
616
3,923
4,362
2,133
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Papalloryo
Danzaburou
10
0 / 5 / 0
5,583
399
1,322
9,270
2,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
devastatorX1321
Cernunnos
15
4 / 3 / 1
8,612
615
4,421
8,500
3,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
ginnyasif
Ah Muzen Cab
10
0 / 2 / 0
5,976
427
1,865
6,364
1,787
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
14
Kills
8
8
Deaths
14
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
0
7
3.5
W
Hun Batz
1
3
1
0.5
L
Bellona
Dwreck772
Bellona
3
1
1
3.5
L
Gilgamesh
Nomobets1
Gilgamesh
5
2
1
2.75
W
3
1
0
3
W
Danzaburou
Papalloryo
Danzaburou
0
5
0
0
L
Medusa
brewcat
Medusa
6
1
2
7
W
Cernunnos
devastatorX1321
Cernunnos
4
3
1
1.5
W
Ah Muzen Cab
ginnyasif
Ah Muzen Cab
0
2
0
0
L
Tyr
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,096
Damage
13,532
35,262
Taken
40,666
21,951
Mitigated
14,118
9,195
Healing
14,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
2,652
609
0
1,848
5,088
3,691
0
570
4,518
29,062
0
W
Hun Batz
2,001
280
28
3,966
12,170
4,072
0
603
11,003
0
33,607
L
Bellona
Dwreck772
Bellona
7,386
1,863
0
1,429
7,108
7,882
500
0
7,108
7,083
40,039
L
Gilgamesh
Nomobets1
Gilgamesh
5,351
1,904
0
4,543
10,063
3,595
22
1,543
8,520
0
54,066
W
3,923
42
0
2,324
4,362
2,133
0
203
4,159
60,963
0
W
Danzaburou
Papalloryo
Danzaburou
1,322
513
102
1,574
9,270
2,563
102
1,479
7,791
0
30,990
L
Medusa
brewcat
Medusa
7,009
2,170
0
517
6,113
1,905
116
70
6,043
0
59,466
W
Cernunnos
devastatorX1321
Cernunnos
4,421
1,707
0
3,279
8,500
3,563
992
172
8,281
0
62,849
W
Ah Muzen Cab
ginnyasif
Ah Muzen Cab
1,865
794
0
3,582
6,364
1,787
64
858
5,506
0
27,640
L
Tyr
698
86
0
858
6,890
4,878
24
1,810
5,080
0
16,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,015
Gold Earned
35,861
436
Minions Killed
446
0
Camps Cleared
0
1,320,703
Distance Traveled
1,290,874
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,312
522
76
5
0
266,584
1
W
Hun Batz
7,065
505
77
6
0
248,435
4
L
Bellona
8,409
601
109
8
0
268,576
2
L
Gilgamesh
8,631
617
121
9
0
317,994
2
W
Anubis
8,625
616
126
9
0
241,151
8
W
Danzaburou
5,583
399
56
4
0
244,506
0
L
Medusa
7,611
544
90
6
0
260,417
4
W
Cernunnos
8,612
615
125
9
0
293,149
2
W
Ah Muzen Cab
5,976
427
62
4
0
263,633
1
L
Tyr
6,052
432
40
3
0
207,132
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role